Player Matchup

Neith
Neith
FluffyLump22
Neith
Level 67
God Stats
7W - 6L
1,546 SR
Queue Stats
121W - 100L
1,432 Elo+
Party 1
Chaac
Chaac
Rum Ham3714
Chaac
Level 154
God Stats
8W - 2L
1,917 SR
Queue Stats
358W - 209L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
Sasuke Khan
Cthulhu
Level 59
God Stats
3W - 2L
1,578 SR
Queue Stats
105W - 147L
1,328 Elo+
Party 1
Team Averages
Level 93
1,680 SR
1,448 Elo+

VS

Team Averages
Level 18
1,367 SR
1,255 Elo+
Agni
Agni
Mercurio090401
Agni
Level 17
God Stats
1W - 1L
1,462 SR
Queue Stats
4W - 12L
1,243 Elo+
Solo
Amaterasu
Amaterasu
PowderDip
Amaterasu
Level 25
God Stats
7W - 22L
1,139 SR
Queue Stats
333W - 669L
1,021 Elo+
Solo
Artemis
Artemis
kiritosmurf
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 5
12,336
771
15,247
9,778
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
7 / 6 / 5
11,406
713
8,157
25,080
17,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Sasuke Khan
Cthulhu
16
1 / 0 / 11
10,806
675
7,702
13,032
14,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 2
11,267
704
9,514
12,494
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
PowderDip
Amaterasu
13
0 / 6 / 3
8,997
562
1,953
12,213
6,069
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
kiritosmurf
Artemis
15
3 / 4 / 4
10,468
654
15,382
13,638
5,377
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
18
Kills
8
8
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
L
5
8
2
0.75
L
Amaterasu
PowderDip
Amaterasu
0
6
3
0.25
W
7
6
5
1.58
W
Cthulhu
Sasuke Khan
Cthulhu
1
0
11
6.5
L
Artemis
kiritosmurf
Artemis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,106
Damage
26,849
47,890
Taken
38,345
36,778
Mitigated
15,541
13,048
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,247
5,491
0
2,672
9,778
5,236
1,994
2,798
6,980
0
64,746
L
9,514
1,298
0
2,055
12,494
4,095
0
1,827
10,667
43,103
0
L
Amaterasu
PowderDip
Amaterasu
1,953
494
0
1,513
12,213
6,069
0
3,032
9,181
0
8,693
W
8,157
1,221
464
7,364
25,080
17,429
298
4,761
20,319
0
25,728
W
Cthulhu
Sasuke Khan
Cthulhu
7,702
598
355
2,193
13,032
14,113
0
1,955
11,077
36,890
0
L
Artemis
kiritosmurf
Artemis
15,382
8,314
46
5,793
13,638
5,377
495
2,843
10,795
0
45,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,548
Gold Earned
30,732
198
Minions Killed
136
0
Camps Cleared
0
837,644
Distance Traveled
777,986
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,336
771
122
8
0
255,651
2
L
Agni
11,267
704
61
4
0
238,400
3
L
Amaterasu
8,997
562
12
1
0
293,546
2
W
Chaac
11,406
713
26
2
0
291,211
0
W
Cthulhu
10,806
675
50
3
0
290,782
2
L
Artemis
10,468
654
63
4
0
246,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role