Player Matchup

Bellona
Bellona
FazePus001
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
Hd_Hr1
Loki
Level 26
God Stats
1W - 4L
1,519 SR
Queue Stats
32W - 42L
1,264 Elo+
Party 1
Serqet
Serqet
Monche_Loco
Serqet
Level 18
God Stats
0W - 3L
1,315 SR
Queue Stats
101W - 114L
1,257 Elo+
Party 1
Medusa
Medusa
Toto 20132692
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Artemis
Artemis
jewfro211
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,467 SR
1,404 Elo+

VS

Team Averages
Level 19
1,529 SR
1,318 Elo+
Arachne
Arachne
Bcaptain_007
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 29L
1,186 Elo+
Party 2
Fenrir
Fenrir
DARKfire9879916
Fenrir
Level 21
God Stats
20W - 26L
1,490 SR
Queue Stats
643W - 653L
1,232 Elo+
Solo
Artemis
Artemis
Ssjgsskioken
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Scylla
Scylla
TerryLigma
Scylla
Level 24
God Stats
69W - 69L
1,565 SR
Queue Stats
100W - 127L
1,410 Elo+
Solo
Merlin
Merlin
yeen12
Merlin
Level 28
God Stats
11W - 8L
1,591 SR
Queue Stats
46W - 41L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FazePus001
Bellona
5
0 / 9 / 0
3,990
399
1,870
8,512
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
Hd_Hr1
Loki
6
2 / 4 / 0
4,821
482
2,162
5,057
952
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
5
1 / 7 / 0
4,287
429
2,184
6,046
1,385
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

3
0 / 4 / 0
3,711
371
197
3,768
661
Artemis
jewfro211
Artemis
7
0 / 5 / 0
4,594
459
3,819
6,075
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bcaptain_007
Arachne
7
2 / 2 / 7
5,341
534
3,425
5,405
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
6 / 1 / 2
6,777
678
3,061
4,900
1,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Ssjgsskioken
Artemis
11
11 / 1 / 0
7,180
718
6,170
5,513
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
TerryLigma
Scylla
11
5 / 1 / 3
6,738
674
5,440
5,214
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
yeen12
Merlin
9
5 / 0 / 3
5,945
595
2,975
1,422
287
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
3
Kills
29
29
Deaths
5
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bcaptain_007
Arachne
2
2
7
2.75
W
6
1
2
7
L
Bellona
FazePus001
Bellona
0
9
0
0
L
Loki
Hd_Hr1
Loki
2
4
0
0.5
L
Serqet
1
7
0
0.14
W
Artemis
Ssjgsskioken
Artemis
11
1
0
11
W
Scylla
TerryLigma
Scylla
5
1
3
6.5
L
0
4
0
0
L
Artemis
jewfro211
Artemis
0
5
0
0
W
Merlin
yeen12
Merlin
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,232
Damage
21,071
29,458
Taken
22,454
8,467
Mitigated
6,829
1,674
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bcaptain_007
Arachne
3,425
2,579
0
354
5,405
2,043
634
0
5,405
0
9,380
W
3,061
822
0
1,039
4,900
1,416
0
0
4,900
0
32,840
L
Bellona
FazePus001
Bellona
1,870
1,116
0
580
8,512
3,607
0
3,382
5,130
0
8,974
L
Loki
Hd_Hr1
Loki
2,162
645
148
266
5,057
952
0
389
4,668
0
8,225
L
Serqet
2,184
924
0
0
6,046
1,385
0
463
5,583
0
10,032
W
Artemis
Ssjgsskioken
Artemis
6,170
2,916
0
1,918
5,513
1,672
2,145
0
5,357
0
31,684
W
Scylla
TerryLigma
Scylla
5,440
1,539
0
1,190
5,214
1,411
1,791
0
5,214
33,193
0
L
197
137
0
0
3,768
661
0
1,362
2,406
0
1,195
L
Artemis
jewfro211
Artemis
3,819
1,497
0
680
6,075
1,862
0
2,819
3,256
0
17,322
W
Merlin
yeen12
Merlin
2,975
378
0
8
1,422
287
1,670
0
1,422
18,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,403
Gold Earned
31,981
66
Minions Killed
241
0
Camps Cleared
0
916,649
Distance Traveled
934,595
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,341
534
11
1
0
220,346
0
W
Fenrir
6,777
678
67
7
0
203,601
0
L
Bellona
3,990
399
14
1
0
181,975
0
L
Loki
4,821
482
12
1
0
205,651
1
L
Serqet
4,287
429
14
1
0
212,529
0
W
Artemis
7,180
718
61
6
0
158,096
2
W
Scylla
6,738
674
68
7
0
167,546
1
L
Medusa
3,711
371
2
0
0
149,597
0
L
Artemis
4,594
459
24
2
0
166,897
2
W
Merlin
5,945
595
34
3
0
185,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role