Player Matchup

Morgan Le Fay
Morgan Le Fay
Jarl Kingg
Morgan Le Fay
Level 29
God Stats
148W - 142L
1,517 SR
Queue Stats
937W - 976L
1,509 Elo+
Solo
Apollo
Apollo
Morpht
Apollo
Level 28
God Stats
25W - 25L
1,624 SR
Queue Stats
190W - 185L
1,492 Elo+
Solo
Discordia
Discordia
Vitor15105
Discordia
Level 29
God Stats
1W - 0L
1,652 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
mauroangel360
Yemoja
Level 28
God Stats
2W - 1L
1,226 SR
Queue Stats
41W - 66L
1,440 Elo+
Solo
Scylla
Scylla
slythecat99
Scylla
Level 22
God Stats
16W - 18L
1,606 SR
Queue Stats
115W - 138L
1,538 Elo+
Solo
Team Averages
Level 27
1,525 SR
1,496 Elo+

VS

Team Averages
Level 18
1,498 SR
1,448 Elo+
Ares
Ares
Afterburner9
Ares
Level 24
God Stats
6W - 3L
1,519 SR
Queue Stats
7W - 7L
1,511 Elo+
Solo
Guan Yu
Guan Yu
Chrisb960
Guan Yu
Level 6
God Stats
2W - 3L
1,601 SR
Queue Stats
6W - 18L
1,431 Elo+
Solo
Artemis
Artemis
KPboutabag
Artemis
Level 13
God Stats
24W - 18L
1,447 SR
Queue Stats
39W - 40L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
exterminio1245
Zhong Kui
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,338 Elo+
Solo
Hades
Hades
falash123
Hades
Level 29
God Stats
4W - 9L
1,424 SR
Queue Stats
50W - 48L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jarl Kingg
Morgan Le Fay
17
4 / 3 / 10
10,832
985
11,597
10,778
4,062
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Morpht
Apollo
18
8 / 3 / 8
12,144
1,104
20,354
12,423
5,248
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Vitor15105
Discordia
17
1 / 4 / 8
9,760
887
7,040
7,499
2,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 12
11,671
1,061
5,047
11,784
9,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
17
2 / 1 / 12
10,586
962
12,158
5,260
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

227

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 6
10,387
944
9,337
14,215
12,902
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Chrisb960
Guan Yu
16
2 / 9 / 7
10,295
936
9,584
18,339
18,940
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
KPboutabag
Artemis
15
2 / 0 / 4
9,790
890
3,529
2,762
958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
exterminio1245
Zhong Kui
15
2 / 1 / 3
9,153
832
2,307
3,704
2,503
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
falash123
Hades
17
6 / 7 / 8
12,055
1,096
19,054
24,387
18,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
18
Kills
14
14
Deaths
18
50
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
1
6
5
L
Guan Yu
Chrisb960
Guan Yu
2
9
7
0.61
W
Morgan Le Fay
Jarl Kingg
Morgan Le Fay
4
3
10
3
L
Artemis
KPboutabag
Artemis
2
0
4
4
W
Apollo
Morpht
Apollo
8
3
8
4
W
Discordia
Vitor15105
Discordia
1
4
8
1.25
L
Zhong Kui
exterminio1245
Zhong Kui
2
1
3
3.5
L
Hades
falash123
Hades
6
7
8
1.43
W
3
3
12
3
W
Scylla
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,196
Damage
43,811
47,744
Taken
63,407
22,865
Mitigated
54,181
5,996
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,337
0
0
0
14,215
12,902
0
7,911
6,083
25,882
0
L
Guan Yu
Chrisb960
Guan Yu
9,584
1,496
478
1,974
18,339
18,940
0
10,807
7,153
127
26,344
W
Morgan Le Fay
Jarl Kingg
Morgan Le Fay
11,597
1,724
462
674
10,778
4,062
0
6,639
4,139
40,582
0
L
Artemis
KPboutabag
Artemis
3,529
1,670
0
201
2,762
958
0
2,260
476
0
9,041
W
Apollo
Morpht
Apollo
20,354
16,872
0
0
12,423
5,248
0
7,906
4,517
0
43,022
W
Discordia
Vitor15105
Discordia
7,040
404
116
665
7,499
2,145
0
4,463
3,036
23,173
0
L
Zhong Kui
exterminio1245
Zhong Kui
2,307
372
0
123
3,704
2,503
0
1,589
2,075
9,417
0
L
Hades
falash123
Hades
19,054
1,468
663
7,734
24,387
18,878
0
12,263
11,778
48,520
0
W
5,047
680
3,536
542
11,784
9,654
0
8,957
2,827
13,907
0
W
Scylla
12,158
1,515
0
1
5,260
1,756
0
2,860
2,400
24,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,993
Gold Earned
51,680
198
Minions Killed
183
9
Camps Cleared
3
910,475
Distance Traveled
704,228
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,387
944
31
3
1
197,031
0
L
Guan Yu
10,295
936
39
4
0
179,021
0
W
Morgan Le Fay
10,832
985
52
5
1
217,402
0
L
Artemis
9,790
890
19
2
1
90,496
1
W
Apollo
12,144
1,104
43
4
6
182,060
0
W
Discordia
9,760
887
41
4
0
132,932
0
L
Zhong Kui
9,153
832
16
1
1
54,011
1
L
Hades
12,055
1,096
78
7
0
183,669
2
W
Yemoja
11,671
1,061
18
2
0
179,321
1
W
Scylla
10,586
962
44
4
2
198,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role