Player Matchup

Sobek
Sobek
AlexLajoie
Sobek
Level 91
God Stats
12W - 2L
1,779 SR
Queue Stats
113W - 49L
1,760 Elo+
Party 2
Anhur
Anhur
JayFaille
Anhur
Level 67
God Stats
1W - 1L
1,360 SR
Queue Stats
42W - 22L
1,685 Elo+
Party 2
Agni
Agni
PAS2SKILL
Agni
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 52L
1,726 Elo+
Party 2
Team Averages
Level 62
1,546 SR
1,724 Elo+

VS

Team Averages
Level 50
1,478 SR
1,578 Elo+
Neith
Neith
JNannarone
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
VooDooTiKi
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 34L
1,618 Elo+
Party 1
Osiris
Osiris
dabusking
Osiris
Level 108
God Stats
1W - 2L
1,433 SR
Queue Stats
155W - 106L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
0 / 0 / 18
9,341
778
5,598
14,999
19,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
JayFaille
Anhur
14
12 / 2 / 7
10,369
864
13,734
9,417
4,259
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
13
9 / 3 / 6
9,749
812
11,418
6,994
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 7 / 4
7,106
592
4,303
9,251
1,803
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
VooDooTiKi
Chang'e
12
3 / 9 / 2
8,560
713
8,730
14,017
3,309
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
dabusking
Osiris
12
2 / 5 / 2
7,905
659
7,287
15,576
9,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
21
Kills
5
5
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
0
18
9
L
Neith
0
7
4
0.29
W
Anhur
JayFaille
Anhur
12
2
7
7.75
W
Agni
9
3
6
4
L
Chang'e
VooDooTiKi
Chang'e
3
9
2
0.44
L
Osiris
dabusking
Osiris
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,750
Damage
20,320
31,410
Taken
38,844
26,338
Mitigated
14,134
10,953
Healing
4,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
5,598
746
0
6,365
14,999
19,165
84
3,957
11,042
13,352
0
L
Neith
4,303
2,205
0
377
9,251
1,803
0
3,004
5,949
0
14,493
W
Anhur
JayFaille
Anhur
13,734
8,529
0
3,434
9,417
4,259
2,304
2,361
7,056
0
39,618
W
Agni
11,418
1,417
0
1,154
6,994
2,914
93
2,412
4,582
30,209
0
L
Chang'e
VooDooTiKi
Chang'e
8,730
694
731
3,009
14,017
3,309
0
5,929
7,640
29,774
0
L
Osiris
dabusking
Osiris
7,287
2,923
0
311
15,576
9,022
0
6,890
8,239
0
21,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
23,571
117
Minions Killed
86
0
Camps Cleared
0
645,160
Distance Traveled
549,243
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,341
778
12
1
0
237,854
0
L
Neith
7,106
592
17
1
0
146,406
0
W
Anhur
10,369
864
61
5
0
186,110
1
W
Agni
9,749
812
44
4
0
221,196
3
L
Chang'e
8,560
713
43
4
0
180,623
1
L
Osiris
7,905
659
26
2
0
222,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role