Player Matchup

Danzaburou
Danzaburou
EILTWARRIORKING
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Chang'e
Chang'e
IroncladTrain
Chang'e
Level 89
God Stats
0W - 3L
1,601 SR
Queue Stats
105W - 80L
1,718 Elo+
Party 1
Bastet
Bastet
J-aRcO
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Nova Exodus23
Apollo
Level 89
God Stats
2W - 1L
1,852 SR
Queue Stats
40W - 23L
1,662 Elo+
Party 1
Mercury
Mercury
TLeddy2002
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 49L
1,309 Elo+
Party 1
Team Averages
Level 54
1,591 SR
1,538 Elo+

VS

Team Averages
Level 48
1,610 SR
1,551 Elo+
Vulcan
Vulcan
RussianRowlet
Vulcan
Level 27
God Stats
2W - 0L
1,700 SR
Queue Stats
43W - 30L
1,512 Elo+
Party 2
Merlin
Merlin
TreM3
Merlin
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 108L
1,593 Elo+
Party 2
Artemis
Artemis
Vasket
Artemis
Level 26
God Stats
4W - 2L
1,852 SR
Queue Stats
51W - 36L
1,614 Elo+
Party 2
Nu Wa
Nu Wa
axsuna
Nu Wa
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 100L
1,587 Elo+
Party 2
The Morrigan
The Morrigan
crazygtesting
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 45L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EILTWARRIORKING
Danzaburou
13
0 / 10 / 5
7,844
603
3,590
15,364
4,839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
20
9 / 4 / 5
10,808
831
18,174
23,171
8,150
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
J-aRcO
Bastet
16
1 / 7 / 5
8,407
647
4,001
19,871
8,855
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 7 / 3
9,232
710
5,103
13,291
4,312
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
TLeddy2002
Mercury
14
2 / 10 / 4
8,089
622
2,487
13,428
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 21
10,814
832
22,818
9,555
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
TreM3
Merlin
19
5 / 3 / 18
10,988
845
11,462
9,667
6,055
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
Vasket
Artemis
19
18 / 2 / 13
12,352
950
20,539
10,944
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
axsuna
Nu Wa
17
6 / 2 / 21
10,675
821
13,062
7,207
2,677
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
crazygtesting
The Morrigan
17
4 / 4 / 19
10,466
805
7,938
9,041
4,608
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
129
15
Kills
37
38
Deaths
16
22
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
EILTWARRIORKING
Danzaburou
0
10
5
0.25
L
Chang'e
9
4
5
2.88
L
Bastet
J-aRcO
Bastet
1
7
5
0.5
L
3
7
3
0.64
W
4
5
21
2.9
L
Mercury
TLeddy2002
Mercury
2
10
4
0.4
W
Merlin
TreM3
Merlin
5
3
18
4.67
W
Artemis
Vasket
Artemis
18
2
13
12.25
W
Nu Wa
axsuna
Nu Wa
6
2
21
8.25
W
The Morrigan
crazygtesting
The Morrigan
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,355
Damage
75,819
85,125
Taken
46,414
30,371
Mitigated
21,902
23,766
Healing
15,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
EILTWARRIORKING
Danzaburou
3,590
240
81
978
15,364
4,839
788
8,752
6,398
0
8,917
L
Chang'e
18,174
1,031
4,864
10,809
23,171
8,150
648
14,643
8,236
48,307
0
L
Bastet
J-aRcO
Bastet
4,001
1,119
0
3,028
19,871
8,855
76
14,340
5,177
0
13,091
L
5,103
1,508
2,171
1,759
13,291
4,312
248
8,668
4,469
0
22,447
W
22,818
6,028
2,137
1,496
9,555
3,745
730
3,384
6,171
30,236
0
L
Mercury
TLeddy2002
Mercury
2,487
381
0
76
13,428
4,215
0
7,667
5,658
0
6,049
W
Merlin
TreM3
Merlin
11,462
347
966
1,352
9,667
6,055
128
2,529
7,138
30,970
0
W
Artemis
Vasket
Artemis
20,539
9,510
1,128
2,720
10,944
4,817
1,503
4,210
6,734
0
32,132
W
Nu Wa
axsuna
Nu Wa
13,062
4,035
3,006
1,999
7,207
2,677
1,948
2,979
4,228
30,835
0
W
The Morrigan
crazygtesting
The Morrigan
7,938
1,561
558
616
9,041
4,608
0
5,072
3,969
19,280
770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,380
Gold Earned
55,295
117
Minions Killed
179
0
Camps Cleared
0
1,103,481
Distance Traveled
1,204,362
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,844
603
8
1
0
177,381
0
L
Chang'e
10,808
831
45
3
0
254,591
0
L
Bastet
8,407
647
23
2
0
218,173
0
L
Apollo
9,232
710
30
2
0
242,725
1
W
Vulcan
10,814
832
33
3
0
258,914
0
L
Mercury
8,089
622
11
1
0
210,611
0
W
Merlin
10,988
845
38
3
0
248,173
3
W
Artemis
12,352
950
35
3
0
232,798
0
W
Nu Wa
10,675
821
39
3
0
240,500
1
W
The Morrigan
10,466
805
34
3
0
223,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role