Player Matchup

Morgan Le Fay
Morgan Le Fay
AlucardPrimal
Morgan Le Fay
Level 17
God Stats
22W - 17L
1,750 SR
Queue Stats
291W - 323L
1,263 Elo+
Solo
Ymir
Ymir
FrameTrainn
Ymir
Level 5
God Stats
3W - 0L
1,330 SR
Queue Stats
4W - 2L
1,409 Elo+
Party 1
Cabrakan
Cabrakan
OP_RAGE_
Cabrakan
Level 106
God Stats
1W - 1L
1,246 SR
Queue Stats
126W - 151L
1,448 Elo+
Party 1
Chernobog
Chernobog
RisK_ViraI
Chernobog
Level 16
God Stats
3W - 8L
1,376 SR
Queue Stats
33W - 40L
1,432 Elo+
Party 1
Odin
Odin
deweymatt
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,447 Elo+
Party 1
Team Averages
Level 31
1,440 SR
1,400 Elo+

VS

Team Averages
Level 25
1,564 SR
1,453 Elo+
Neith
Neith
 
Neith
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FluxFire51
Izanami
Level 18
God Stats
5W - 6L
1,501 SR
Queue Stats
5W - 6L
1,506 Elo+
Solo
Ra
Ra
Tzakol_JR
Ra
Level 26
God Stats
12W - 11L
1,406 SR
Queue Stats
12W - 11L
1,193 Elo+
Solo
Odin
Odin
UrbaneFerret944
Odin
Level 29
God Stats
2W - 1L
1,757 SR
Queue Stats
13W - 16L
1,443 Elo+
Solo
Fafnir
Fafnir
raiderhead53
Fafnir
Level 29
God Stats
3W - 4L
1,656 SR
Queue Stats
150W - 79L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlucardPrimal
Morgan Le Fay
13
1 / 1 / 4
7,455
497
7,234
6,552
2,365
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 0 / 6
7,537
502
1,013
5,951
4,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
OP_RAGE_
Cabrakan
15
13 / 0 / 3
9,341
623
12,482
8,128
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
RisK_ViraI
Chernobog
12
1 / 0 / 5
6,992
466
3,352
4,455
1,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
10
0 / 4 / 1
6,526
435
2,044
9,307
3,774
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 5 / 1
6,235
416
2,143
8,862
3,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Izanami
FluxFire51
Izanami
10
1 / 5 / 0
6,587
439
4,047
7,659
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 0
5,918
395
661
5,042
1,555
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 1 / 1
6,965
464
6,087
7,838
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
9
0 / 2 / 0
6,592
439
3,370
9,523
9,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
5
5
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
1
0.1
W
Morgan Le Fay
AlucardPrimal
Morgan Le Fay
1
1
4
3
L
Izanami
FluxFire51
Izanami
1
5
0
0.2
W
1
0
6
4
W
Cabrakan
OP_RAGE_
Cabrakan
13
0
3
14.5
W
Chernobog
RisK_ViraI
Chernobog
1
0
5
3.5
L
0
4
0
0
L
4
1
1
4.5
W
Odin
0
4
1
0.13
L
Fafnir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,125
Damage
16,308
34,393
Taken
38,924
17,362
Mitigated
21,528
7,350
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,143
1,422
0
2,248
8,862
3,412
270
6,459
2,403
0
26,486
W
Morgan Le Fay
AlucardPrimal
Morgan Le Fay
7,234
736
0
2,872
6,552
2,365
539
502
6,006
43,675
0
L
Izanami
FluxFire51
Izanami
4,047
2,955
0
1,146
7,659
2,072
1,656
3,619
4,040
0
29,030
W
1,013
111
0
0
5,951
4,580
189
1,198
4,708
20,799
0
W
Cabrakan
OP_RAGE_
Cabrakan
12,482
1,146
0
1,201
8,128
5,220
0
1,145
6,940
63,916
0
W
Chernobog
RisK_ViraI
Chernobog
3,352
1,804
0
1,667
4,455
1,423
93
1,394
3,018
0
37,586
L
661
96
105
771
5,042
1,555
644
4,164
878
25,818
0
L
6,087
1,643
0
1,002
7,838
5,238
66
2,506
5,332
0
27,365
W
Odin
2,044
568
0
1,610
9,307
3,774
1,052
0
8,783
0
20,711
L
Fafnir
3,370
457
0
2,896
9,523
9,251
357
3,981
5,542
25,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,851
Gold Earned
32,297
329
Minions Killed
258
0
Camps Cleared
0
1,330,263
Distance Traveled
1,321,944
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,235
416
49
3
0
228,700
0
W
Morgan Le Fay
7,455
497
61
4
0
247,981
0
L
Izanami
6,587
439
62
4
0
280,449
0
W
Ymir
7,537
502
41
3
0
284,193
0
W
Cabrakan
9,341
623
100
7
0
316,608
5
W
Chernobog
6,992
466
77
5
0
257,018
2
L
Ra
5,918
395
51
3
0
262,820
0
L
Odin
6,965
464
56
4
0
283,252
1
W
Odin
6,526
435
50
3
0
224,463
2
L
Fafnir
6,592
439
40
3
0
266,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role