Player Matchup

Izanami
Izanami
EGS Duda
Izanami
Level 17
God Stats
21W - 35L
1,336 SR
Queue Stats
31W - 49L
1,251 Elo+
Party 1
Arachne
Arachne
EGS_Mulittle
Arachne
Level 26
God Stats
6W - 8L
1,202 SR
Queue Stats
73W - 96L
1,342 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FelRipeRodriks
Morgan Le Fay
Level 25
God Stats
5W - 11L
1,411 SR
Queue Stats
61W - 105L
1,297 Elo+
Party 4
Ares
Ares
ThunderozRKL
Ares
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
303W - 373L
1,298 Elo+
Party 4
Hades
Hades
lllSurrealll
Hades
Level 28
God Stats
35W - 22L
1,235 SR
Queue Stats
373W - 437L
1,369 Elo+
Party 1
Team Averages
Level 24
1,337 SR
1,312 Elo+

VS

Team Averages
Level 4
1,452 SR
1,189 Elo+
Chang'e
Chang'e
BrunixWho
Chang'e
Level 4
God Stats
0W - 2L
1,050 SR
Queue Stats
0W - 2L
1,144 Elo+
Party 2
Nemesis
Nemesis
Mortalitel
Nemesis
Level 8
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 7L
1,142 Elo+
Party 2
Thor
Thor
eldesquiciado
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 3
Zeus
Zeus
gaiden128
Zeus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 3
Amaterasu
Amaterasu
joanabachmann
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EGS Duda
Izanami
14
8 / 1 / 13
9,863
580
5,809
6,876
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
EGS_Mulittle
Arachne
14
21 / 2 / 10
10,390
611
13,349
12,144
5,117
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
FelRipeRodriks
Morgan Le Fay
13
9 / 2 / 17
9,417
554
15,205
8,481
3,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
10 / 1 / 16
9,311
548
9,694
11,533
5,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 2 / 10
9,621
566
9,636
11,655
7,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrunixWho
Chang'e
9
0 / 7 / 2
6,045
356
3,043
12,706
6,039
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Mortalitel
Nemesis
12
4 / 10 / 3
9,432
555
8,186
17,658
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 10 / 3
6,678
393
2,655
14,268
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
10
1 / 13 / 3
7,128
419
6,101
11,738
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
joanabachmann
Amaterasu
9
0 / 17 / 2
6,031
355
2,609
19,923
10,117
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
19
53
Kills
6
8
Deaths
57
66
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BrunixWho
Chang'e
0
7
2
0.14
W
Izanami
EGS Duda
Izanami
8
1
13
14.5
W
Arachne
EGS_Mulittle
Arachne
21
2
10
13
W
Morgan Le Fay
FelRipeRodriks
Morgan Le Fay
9
2
17
8.75
L
Nemesis
Mortalitel
Nemesis
4
10
3
0.55
W
10
1
16
18
L
1
10
3
0.25
L
Zeus
1
13
3
0.19
L
Amaterasu
joanabachmann
Amaterasu
0
17
2
0.06
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,693
Damage
22,594
50,689
Taken
76,293
23,489
Mitigated
28,765
14,101
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BrunixWho
Chang'e
3,043
953
888
1,843
12,706
6,039
180
6,127
6,579
18,433
0
W
Izanami
EGS Duda
Izanami
5,809
4,252
0
1,358
6,876
2,622
5,491
860
5,990
0
39,630
W
Arachne
EGS_Mulittle
Arachne
13,349
10,814
0
5,102
12,144
5,117
952
2,412
9,019
0
43,034
W
Morgan Le Fay
FelRipeRodriks
Morgan Le Fay
15,205
2,586
0
342
8,481
3,144
2,513
1,705
6,697
41,375
0
L
Nemesis
Mortalitel
Nemesis
8,186
3,158
0
1,668
17,658
5,907
0
7,171
10,487
0
27,069
W
9,694
1,987
440
819
11,533
5,284
448
1,859
9,622
24,305
0
L
2,655
950
0
3,117
14,268
3,950
33
5,743
8,525
0
22,823
L
Zeus
6,101
537
0
759
11,738
2,752
92
3,318
8,420
28,674
0
L
Amaterasu
joanabachmann
Amaterasu
2,609
1,079
0
869
19,923
10,117
330
12,176
7,747
0
16,160
W
9,636
1,282
319
5,721
11,655
7,322
2,318
1,904
9,672
48,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,602
Gold Earned
35,314
301
Minions Killed
171
0
Camps Cleared
0
1,550,531
Distance Traveled
1,278,286
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,045
356
21
1
0
211,924
3
W
Izanami
9,863
580
83
5
0
294,683
0
W
Arachne
10,390
611
56
3
0
362,297
0
W
Morgan Le Fay
9,417
554
49
3
0
294,872
0
L
Nemesis
9,432
555
42
2
0
300,159
1
W
Ares
9,311
548
35
2
0
315,547
0
L
Thor
6,678
393
35
2
0
289,771
1
L
Zeus
7,128
419
51
3
0
229,471
0
L
Amaterasu
6,031
355
22
1
0
246,961
1
W
Hades
9,621
566
78
5
0
283,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role