Player Matchup

Kukulkan
Kukulkan
DarthSnell
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,509 Elo+
Party 2
Apollo
Apollo
GamerMario13253
Apollo
Level 13
God Stats
1W - 4L
1,352 SR
Queue Stats
13W - 25L
1,277 Elo+
Party 2
Fafnir
Fafnir
Slone-FN509
Fafnir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,313 Elo+
Solo
Pele
Pele
fourtails953513
Pele
Level 29
God Stats
1W - 2L
1,681 SR
Queue Stats
51W - 52L
1,326 Elo+
Party 2
Zeus
Zeus
rich_gumbs93
Zeus
Level 25
God Stats
98W - 113L
1,394 SR
Queue Stats
590W - 645L
1,271 Elo+
Solo
Team Averages
Level 23
1,485 SR
1,339 Elo+

VS

Team Averages
Level 15
1,434 SR
1,248 Elo+
Loki
Loki
Cthulhu4455
Loki
Level 5
God Stats
9W - 10L
1,151 SR
Queue Stats
72W - 74L
1,203 Elo+
Party 1
Gilgamesh
Gilgamesh
TooHot2Handle
Gilgamesh
Level 18
God Stats
27W - 19L
1,564 SR
Queue Stats
75W - 73L
1,306 Elo+
Solo
Tiamat
Tiamat
Wilbii
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,198 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wolf Son8249
Tsukuyomi
Level 18
God Stats
13W - 10L
1,452 SR
Queue Stats
69W - 66L
1,203 Elo+
Party 1
Hades
Hades
somewht
Hades
Level 19
God Stats
10W - 9L
1,504 SR
Queue Stats
31W - 26L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarthSnell
Kukulkan
19
4 / 6 / 14
12,030
1,094
13,781
11,608
4,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 15 / 13
12,060
1,096
15,949
23,767
9,953
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
18
1 / 6 / 13
10,912
992
4,585
15,686
26,243
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
9 / 15 / 10
13,788
1,253
20,059
23,405
9,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
6 / 12 / 13
12,881
1,171
21,935
16,567
5,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 25
15,138
1,376
17,069
13,271
5,105
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TooHot2Handle
Gilgamesh
20
14 / 4 / 21
14,229
1,294
26,192
19,629
20,584
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Wilbii
Tiamat
19
5 / 5 / 21
12,506
1,137
7,575
13,195
9,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Wolf Son8249
Tsukuyomi
19
9 / 6 / 16
12,264
1,115
14,997
17,019
6,284
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
somewht
Hades
19
13 / 6 / 14
13,634
1,239
20,335
20,890
10,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
151
23
Kills
54
54
Deaths
23
63
Assists
97
Player
Kills
Deaths
Assists
KDA
W
13
2
25
12.75
L
Kukulkan
DarthSnell
Kukulkan
4
6
14
1.83
L
3
15
13
0.63
L
Fafnir
1
6
13
1.25
W
Gilgamesh
TooHot2Handle
Gilgamesh
14
4
21
6.13
W
Tiamat
Wilbii
Tiamat
5
5
21
3.1
W
Tsukuyomi
Wolf Son8249
Tsukuyomi
9
6
16
2.83
L
9
15
10
0.93
L
6
12
13
1.04
W
Hades
somewht
Hades
13
6
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,309
Damage
86,168
91,033
Taken
84,004
56,353
Mitigated
51,774
3,681
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,069
5,907
0
748
13,271
5,105
0
6,484
6,787
0
37,628
L
Kukulkan
DarthSnell
Kukulkan
13,781
3,910
0
0
11,608
4,566
0
5,441
6,167
34,143
0
L
15,949
9,021
0
0
23,767
9,953
0
5,353
18,414
0
31,545
L
Fafnir
4,585
2,423
0
837
15,686
26,243
0
3,409
12,277
7,866
0
W
Gilgamesh
TooHot2Handle
Gilgamesh
26,192
6,927
0
182
19,629
20,584
0
10,128
9,501
786
36,708
W
Tiamat
Wilbii
Tiamat
7,575
1,344
0
1,184
13,195
9,098
0
4,345
8,850
27,297
0
W
Tsukuyomi
Wolf Son8249
Tsukuyomi
14,997
7,298
0
854
17,019
6,284
0
8,973
8,046
0
21,077
L
20,059
7,478
0
2,714
23,405
9,771
0
8,327
15,078
0
51,219
L
21,935
3,104
0
130
16,567
5,820
0
5,925
10,642
38,527
0
W
Hades
somewht
Hades
20,335
2,849
742
6,165
20,890
10,703
0
10,371
10,519
30,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,671
Gold Earned
67,771
183
Minions Killed
145
0
Camps Cleared
2
968,674
Distance Traveled
949,363
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,138
1,376
32
3
0
232,444
0
L
Kukulkan
12,030
1,094
49
4
0
190,102
0
L
Apollo
12,060
1,096
27
2
0
195,358
0
L
Fafnir
10,912
992
3
0
0
201,844
1
W
Gilgamesh
14,229
1,294
31
3
0
228,755
0
W
Tiamat
12,506
1,137
44
4
1
176,984
0
W
Tsukuyomi
12,264
1,115
20
2
0
181,108
0
L
Pele
13,788
1,253
60
5
0
197,279
0
L
Zeus
12,881
1,171
44
4
0
184,091
0
W
Hades
13,634
1,239
18
2
1
130,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role