Player Matchup

Fenrir
Fenrir
Deadspace79
Fenrir
Level 21
God Stats
5W - 9L
1,238 SR
Queue Stats
91W - 88L
1,619 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FCMjimmy5
Tsukuyomi
Level 24
God Stats
16W - 10L
1,537 SR
Queue Stats
246W - 236L
1,600 Elo+
Party 1
Awilix
Awilix
SeasonsTreasons
Awilix
Level 25
God Stats
23W - 12L
1,582 SR
Queue Stats
180W - 153L
1,508 Elo+
Solo
Mercury
Mercury
The_Leyend_Omega
Mercury
Level 23
God Stats
17W - 4L
1,718 SR
Queue Stats
37W - 12L
1,735 Elo+
Solo
Kukulkan
Kukulkan
dadpoool619
Kukulkan
Level 9
God Stats
3W - 6L
1,244 SR
Queue Stats
91W - 113L
1,547 Elo+
Solo
Team Averages
Level 20
1,464 SR
1,602 Elo+

VS

Team Averages
Level 11
1,618 SR
1,585 Elo+
Baron Samedi
Baron Samedi
Vandivierf58140
Baron Samedi
Level 5
God Stats
4W - 2L
1,898 SR
Queue Stats
5W - 4L
1,561 Elo+
Solo
Baba Yaga
Baba Yaga
br00ksy112
Baba Yaga
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 12L
1,608 Elo+
Solo
Janus
Janus
crimo1103pol
Janus
Level 19
God Stats
2W - 2L
1,954 SR
Queue Stats
66W - 39L
1,687 Elo+
Solo
Odin
Odin
orrayus
Odin
Level 7
God Stats
0W - 2L
1,239 SR
Queue Stats
20W - 29L
1,579 Elo+
Solo
Hercules
Hercules
skulduggerykid
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
11 / 1 / 15
11,128
1,113
14,415
8,297
5,206
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
FCMjimmy5
Tsukuyomi
17
4 / 1 / 18
10,145
1,015
11,804
10,256
4,373
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 0 / 17
10,250
1,025
9,472
6,641
2,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 0 / 21
10,404
1,040
10,468
6,742
2,852
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
dadpoool619
Kukulkan
17
5 / 0 / 14
10,130
1,013
10,882
2,792
1,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

272

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Vandivierf58140
Baron Samedi
15
0 / 6 / 0
8,532
853
4,864
13,067
10,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
br00ksy112
Baba Yaga
15
0 / 7 / 1
8,822
882
5,354
12,587
4,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 0 / 0
9,701
970
12,045
1,456
481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
orrayus
Odin
15
0 / 10 / 2
8,584
858
4,738
19,336
10,983
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Hercules
15
0 / 7 / 1
8,314
831
3,455
14,153
16,451
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
6
30
Kills
2
2
Deaths
30
85
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
1
15
18.5
W
Tsukuyomi
FCMjimmy5
Tsukuyomi
4
1
18
13
W
4
0
17
12.5
W
6
0
21
16.5
L
Baron Samedi
Vandivierf58140
Baron Samedi
0
6
0
0
L
Baba Yaga
br00ksy112
Baba Yaga
0
7
1
0.07
L
2
0
0
2
W
Kukulkan
dadpoool619
Kukulkan
5
0
14
12
L
Odin
orrayus
Odin
0
10
2
0.1
L
Hercules
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,041
Damage
30,456
34,728
Taken
60,599
16,389
Mitigated
42,637
2,845
Healing
5,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,415
3,067
0
497
8,297
5,206
0
5,356
2,941
0
19,432
W
Tsukuyomi
FCMjimmy5
Tsukuyomi
11,804
4,023
0
536
10,256
4,373
0
5,547
4,538
0
28,353
W
9,472
3,957
0
0
6,641
2,650
0
4,787
1,748
0
26,136
W
10,468
6,996
0
0
6,742
2,852
0
4,567
2,175
0
24,422
L
Baron Samedi
Vandivierf58140
Baron Samedi
4,864
825
881
909
13,067
10,170
0
2,635
10,432
10,528
0
L
Baba Yaga
br00ksy112
Baba Yaga
5,354
194
0
1,342
12,587
4,552
0
4,270
8,317
30,016
0
L
12,045
479
94
634
1,456
481
0
384
1,072
52,392
0
W
Kukulkan
dadpoool619
Kukulkan
10,882
281
949
863
2,792
1,308
0
1,770
1,022
33,642
0
L
Odin
orrayus
Odin
4,738
1,621
0
0
19,336
10,983
0
952
18,384
41
6,212
L
Hercules
3,455
1,210
0
1,898
14,153
16,451
0
2,641
11,512
0
10,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,057
Gold Earned
43,953
187
Minions Killed
189
5
Camps Cleared
3
1,117,017
Distance Traveled
854,498
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,128
1,113
8
1
1
222,766
0
W
Tsukuyomi
10,145
1,015
47
5
0
224,506
0
W
Awilix
10,250
1,025
39
4
0
213,953
0
W
Mercury
10,404
1,040
34
3
2
246,107
0
L
Baron Samedi
8,532
853
6
1
0
176,146
0
L
Baba Yaga
8,822
882
56
6
0
178,493
0
L
Janus
9,701
970
111
11
2
195,391
0
W
Kukulkan
10,130
1,013
59
6
2
209,685
0
L
Odin
8,584
858
2
0
1
148,113
0
L
Hercules
8,314
831
14
1
0
156,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role