Player Matchup

Terra
Terra
CaptainDanteeee
Terra
Level 66
God Stats
74W - 44L
1,700 SR
Queue Stats
133W - 65L
1,682 Elo+
Party 2
Xbalanque
Xbalanque
DInodude3501
Xbalanque
Level 125
God Stats
2W - 1L
1,993 SR
Queue Stats
108W - 75L
1,666 Elo+
Party 2
Zhong Kui
Zhong Kui
GrymxGaming
Zhong Kui
Level 115
God Stats
3W - 3L
1,677 SR
Queue Stats
41W - 40L
1,615 Elo+
Party 2
Chang'e
Chang'e
ToxicShinÎgami
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,723 Elo+
Party 2
Bakasura
Bakasura
XilehDrol
Bakasura
Level 160
God Stats
23W - 21L
1,580 SR
Queue Stats
567W - 532L
1,608 Elo+
Solo
Team Averages
Level 111
1,690 SR
1,659 Elo+

VS

Team Averages
Level 150
1,556 SR
1,609 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Maightt
Guan Yu
Level 160
God Stats
3W - 0L
1,890 SR
Queue Stats
200W - 173L
1,694 Elo+
Party 1
Sol
Sol
PMore32
Sol
Level 147
God Stats
4W - 3L
1,389 SR
Queue Stats
122W - 119L
1,567 Elo+
Solo
Discordia
Discordia
SnekBurrito
Discordia
Level 160
God Stats
18W - 12L
1,680 SR
Queue Stats
208W - 180L
1,695 Elo+
Party 1
Nemesis
Nemesis
ThomGaymer
Nemesis
Level 125
God Stats
1W - 1L
1,321 SR
Queue Stats
136W - 128L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
7,469
498
2,906
7,482
4,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
DInodude3501
Xbalanque
15
2 / 3 / 0
8,115
541
6,738
9,943
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
GrymxGaming
Zhong Kui
12
2 / 4 / 0
7,814
521
7,928
13,978
10,397
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 6 / 3
7,049
470
5,756
11,824
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
XilehDrol
Bakasura
14
2 / 2 / 1
8,043
536
5,082
10,743
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 3 / 3
8,634
576
10,995
13,552
7,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Maightt
Guan Yu
13
1 / 1 / 7
7,557
504
6,452
9,776
5,613
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
15
3 / 1 / 0
9,086
606
5,502
10,510
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
SnekBurrito
Discordia
16
6 / 2 / 2
10,017
668
10,227
6,549
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
ThomGaymer
Nemesis
14
2 / 0 / 6
8,765
584
4,892
8,212
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
15
15
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
3
3
1.5
L
0
0
4
2
L
Xbalanque
DInodude3501
Xbalanque
2
3
0
0.67
L
Zhong Kui
GrymxGaming
Zhong Kui
2
4
0
0.5
W
Guan Yu
Maightt
Guan Yu
1
1
7
4.5
W
Sol
3
1
0
3
W
Discordia
SnekBurrito
Discordia
6
2
2
3.5
W
Nemesis
ThomGaymer
Nemesis
2
0
6
5
L
1
6
3
0.42
L
Bakasura
XilehDrol
Bakasura
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,410
Damage
38,068
53,970
Taken
48,599
24,134
Mitigated
21,931
18,920
Healing
19,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,995
2,243
0
6,802
13,552
7,970
0
7,653
5,277
0
45,472
L
2,906
482
253
568
7,482
4,585
0
3,062
4,350
23,439
0
L
Xbalanque
DInodude3501
Xbalanque
6,738
3,639
0
3,625
9,943
2,665
518
4,137
5,760
0
61,797
L
Zhong Kui
GrymxGaming
Zhong Kui
7,928
807
44
6,247
13,978
10,397
0
1,897
10,753
41,117
0
W
Guan Yu
Maightt
Guan Yu
6,452
741
660
2,142
9,776
5,613
0
2,213
7,075
0
31,086
W
Sol
5,502
2,592
0
7,532
10,510
3,218
841
339
10,171
71,791
0
W
Discordia
SnekBurrito
Discordia
10,227
473
0
1,614
6,549
2,213
30
3,914
2,449
70,317
0
W
Nemesis
ThomGaymer
Nemesis
4,892
1,487
0
1,000
8,212
2,917
0
2,221
5,755
0
67,124
L
5,756
267
986
4,369
11,824
3,194
0
4,924
6,740
38,209
0
L
Bakasura
XilehDrol
Bakasura
5,082
3,780
0
2,828
10,743
3,293
0
1,932
8,670
0
49,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,490
Gold Earned
44,059
480
Minions Killed
466
0
Camps Cleared
0
1,502,363
Distance Traveled
1,498,743
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,634
576
60
4
0
283,195
3
L
Terra
7,469
498
46
3
0
348,860
14
L
Xbalanque
8,115
541
119
8
0
286,160
3
L
Zhong Kui
7,814
521
108
7
0
257,526
5
W
Guan Yu
7,557
504
47
3
0
314,422
9
W
Sol
9,086
606
121
8
0
264,660
3
W
Discordia
10,017
668
124
8
0
288,253
8
W
Nemesis
8,765
584
114
8
0
348,213
1
L
Chang'e
7,049
470
85
6
0
273,218
0
L
Bakasura
8,043
536
122
8
0
336,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role