Player Matchup

Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Deano1998
Anhur
Level 109
God Stats
32W - 31L
1,518 SR
Queue Stats
460W - 429L
1,585 Elo+
Party 1
Medusa
Medusa
Vasentia
Medusa
Level 126
God Stats
4W - 6L
1,521 SR
Queue Stats
284W - 280L
1,472 Elo+
Solo
Pele
Pele
legacydiagram1
Pele
Level 107
God Stats
19W - 11L
1,538 SR
Queue Stats
819W - 819L
1,418 Elo+
Solo
Yemoja
Yemoja
v Brutality
Yemoja
Level 55
God Stats
93W - 84L
1,567 SR
Queue Stats
156W - 145L
1,492 Elo+
Party 1
Team Averages
Level 109
1,529 SR
1,493 Elo+

VS

Team Averages
Level 78
1,519 SR
1,498 Elo+
Gilgamesh
Gilgamesh
galaxisheen
Gilgamesh
Level 70
God Stats
4W - 4L
1,588 SR
Queue Stats
137W - 172L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hoodtalk
Ah Muzen Cab
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,591 Elo+
Solo
Scylla
Scylla
indigo2707
Scylla
Level 58
God Stats
2W - 2L
1,584 SR
Queue Stats
85W - 96L
1,466 Elo+
Solo
Tiamat
Tiamat
mwann
Tiamat
Level 52
God Stats
161W - 114L
1,554 SR
Queue Stats
261W - 253L
1,502 Elo+
Solo
Loki
Loki
pandazias
Loki
Level 118
God Stats
2W - 4L
1,371 SR
Queue Stats
31W - 36L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 0 / 0
7,571
582
5,221
9,363
7,263
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Deano1998
Anhur
13
3 / 0 / 1
7,782
599
4,964
5,702
1,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Vasentia
Medusa
14
6 / 2 / 1
8,066
620
11,630
7,838
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 1 / 3
8,045
619
6,031
9,459
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
11
0 / 0 / 3
6,621
509
3,691
7,101
4,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
galaxisheen
Gilgamesh
9
0 / 4 / 2
6,565
505
4,989
13,565
7,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
hoodtalk
Ah Muzen Cab
11
0 / 2 / 0
6,451
496
4,393
6,978
1,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
indigo2707
Scylla
11
0 / 3 / 0
6,347
488
3,355
7,573
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
mwann
Tiamat
13
0 / 1 / 0
7,201
554
5,669
7,323
3,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
11
3 / 3 / 0
6,694
515
5,744
9,004
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
13
Kills
3
3
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
0
1
W
Anhur
Deano1998
Anhur
3
0
1
3.5
W
Medusa
Vasentia
Medusa
6
2
1
3.25
L
Gilgamesh
galaxisheen
Gilgamesh
0
4
2
0.25
L
Ah Muzen Cab
hoodtalk
Ah Muzen Cab
0
2
0
0
L
Scylla
indigo2707
Scylla
0
3
0
0
W
3
1
3
4.5
L
Tiamat
mwann
Tiamat
0
1
0
0
L
Loki
3
3
0
1
W
Yemoja
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,537
Damage
24,150
39,463
Taken
44,443
18,719
Mitigated
16,838
17,046
Healing
11,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,221
275
0
4,611
9,363
7,263
0
5,669
3,694
0
49,311
W
Anhur
Deano1998
Anhur
4,964
1,770
0
3,168
5,702
1,434
853
66
5,636
0
51,436
W
Medusa
Vasentia
Medusa
11,630
5,246
0
2,261
7,838
2,783
0
1,555
6,283
0
55,957
L
Gilgamesh
galaxisheen
Gilgamesh
4,989
1,225
0
2,345
13,565
7,187
0
1,118
12,447
0
24,649
L
Ah Muzen Cab
hoodtalk
Ah Muzen Cab
4,393
1,298
0
1,292
6,978
1,494
0
1,073
5,905
0
38,680
L
Scylla
indigo2707
Scylla
3,355
390
0
533
7,573
2,157
0
1,065
6,508
38,789
0
W
6,031
1,564
0
5,073
9,459
3,049
0
949
8,510
0
53,084
L
Tiamat
mwann
Tiamat
5,669
1,165
0
3,743
7,323
3,349
93
0
7,323
47,607
0
L
Loki
5,744
1,899
0
3,508
9,004
2,651
0
435
8,569
0
35,791
W
Yemoja
3,691
484
514
1,419
7,101
4,190
25
918
6,183
18,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,085
Gold Earned
33,258
456
Minions Killed
389
0
Camps Cleared
0
1,298,803
Distance Traveled
1,260,169
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,571
582
112
9
0
246,658
0
W
Anhur
7,782
599
99
8
0
230,199
6
W
Medusa
8,066
620
110
8
0
252,482
4
L
Gilgamesh
6,565
505
48
4
0
273,745
5
L
Ah Muzen Cab
6,451
496
81
6
0
260,685
0
L
Scylla
6,347
488
85
7
0
236,261
2
W
Pele
8,045
619
105
8
0
317,492
5
L
Tiamat
7,201
554
106
8
0
232,376
0
L
Loki
6,694
515
69
5
0
257,102
1
W
Yemoja
6,621
509
30
2
0
251,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role