Player Matchup

Nox
Nox
NickChung16
Nox
Level 61
God Stats
18W - 11L
1,580 SR
Queue Stats
299W - 335L
1,493 Elo+
Party 2
Hou Yi
Hou Yi
jenngro
Hou Yi
Level 62
God Stats
11W - 16L
1,361 SR
Queue Stats
300W - 338L
1,508 Elo+
Party 2
Horus
Horus
ryanchung08
Horus
Level 61
God Stats
5W - 4L
1,235 SR
Queue Stats
300W - 336L
1,509 Elo+
Party 2
Team Averages
Level 61
1,392 SR
1,503 Elo+

VS

Team Averages
Level 115
1,500 SR
1,414 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
quantumleafboy
Sylvanus
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 98L
1,491 Elo+
Party 1
Achilles
Achilles
steveheat56
Achilles
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 9
10,753
717
12,017
10,404
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
jenngro
Hou Yi
15
5 / 0 / 9
10,639
709
10,934
8,343
2,815
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 10
10,377
692
5,494
10,097
12,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 9 / 1
8,777
585
5,981
11,282
4,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
11
1 / 3 / 1
8,432
562
7,719
13,871
13,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
steveheat56
Achilles
12
0 / 3 / 2
8,209
547
5,703
9,560
10,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
15
Kills
2
2
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
9
1
0.17
W
6
1
9
10.5
W
Hou Yi
jenngro
Hou Yi
5
0
9
9.5
L
Sylvanus
1
3
1
0.5
W
4
1
10
9
L
Achilles
steveheat56
Achilles
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,445
Damage
19,403
28,844
Taken
34,713
18,759
Mitigated
28,971
12,031
Healing
4,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,981
3,059
403
358
11,282
4,495
801
3,626
7,656
0
39,252
W
12,017
979
576
2,926
10,404
3,934
804
3,416
6,823
47,914
0
W
Hou Yi
jenngro
Hou Yi
10,934
5,744
0
1,864
8,343
2,815
1,382
1,667
6,465
0
43,541
L
Sylvanus
7,719
1,445
683
2,219
13,871
13,825
0
4,813
9,058
19,169
3,603
W
5,494
2,295
2,630
4,035
10,097
12,010
330
2,267
7,326
0
29,386
L
Achilles
steveheat56
Achilles
5,703
472
0
807
9,560
10,651
0
3,578
5,982
0
20,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,769
Gold Earned
25,418
195
Minions Killed
135
0
Camps Cleared
0
843,375
Distance Traveled
749,187
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,777
585
70
5
0
228,408
0
W
Nox
10,753
717
102
7
0
278,462
6
W
Hou Yi
10,639
709
60
4
0
300,254
3
L
Sylvanus
8,432
562
33
2
0
241,243
4
W
Horus
10,377
692
33
2
0
264,659
6
L
Achilles
8,209
547
32
2
0
279,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role