Player Matchup

Bellona
Bellona
GuntherBot
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,331 Elo+
Party 2
Artemis
Artemis
Jamehenry1
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,466 Elo+
Party 2
Ymir
Ymir
Juanito534534
Ymir
Level 4
God Stats
5W - 1L
1,670 SR
Queue Stats
18W - 20L
1,543 Elo+
Party 2
Chronos
Chronos
SparkTz05
Chronos
Level 25
God Stats
71W - 63L
1,549 SR
Queue Stats
71W - 63L
1,494 Elo+
Solo
Nemesis
Nemesis
TOTOGORDO
Nemesis
Level 13
God Stats
2W - 0L
1,773 SR
Queue Stats
24W - 18L
1,497 Elo+
Solo
Team Averages
Level 10
1,598 SR
1,466 Elo+

VS

Team Averages
Level 25
1,437 SR
1,437 Elo+
Ao Kuang
Ao Kuang
Asterllaric
Ao Kuang
Level 6
God Stats
0W - 2L
1,296 SR
Queue Stats
4W - 6L
1,378 Elo+
Solo
Sylvanus
Sylvanus
Daath0
Sylvanus
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 39L
1,483 Elo+
Party 1
Kali
Kali
DiesEveryGame
Kali
Level 26
God Stats
1W - 2L
1,529 SR
Queue Stats
47W - 57L
1,461 Elo+
Party 1
Heimdallr
Heimdallr
MacStagBrick
Heimdallr
Level 27
God Stats
1W - 3L
1,334 SR
Queue Stats
14W - 21L
1,408 Elo+
Party 1
Tyr
Tyr
Quided
Tyr
Level 29
God Stats
1W - 2L
1,528 SR
Queue Stats
20W - 24L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GuntherBot
Bellona
10
5 / 1 / 2
6,290
629
3,701
5,569
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Jamehenry1
Artemis
9
2 / 2 / 4
5,172
517
3,443
3,328
701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 0 / 4
5,600
560
2,744
4,492
2,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
SparkTz05
Chronos
12
3 / 0 / 1
6,739
674
4,152
4,318
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
TOTOGORDO
Nemesis
11
6 / 1 / 6
6,810
681
5,187
5,111
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Asterllaric
Ao Kuang
5
0 / 4 / 0
4,157
416
412
5,668
1,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
Daath0
Sylvanus
7
0 / 1 / 3
4,849
485
1,465
5,658
2,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
1 / 3 / 1
4,994
499
1,741
5,684
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
MacStagBrick
Heimdallr
7
2 / 3 / 0
4,450
445
2,653
4,530
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
Quided
Tyr
7
1 / 6 / 1
4,657
466
4,040
7,916
4,089
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
4
4
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Asterllaric
Ao Kuang
0
4
0
0
L
Sylvanus
Daath0
Sylvanus
0
1
3
1.5
L
1
3
1
0.5
W
Bellona
GuntherBot
Bellona
5
1
2
6
W
Artemis
Jamehenry1
Artemis
2
2
4
2
W
1
0
4
3
L
Heimdallr
MacStagBrick
Heimdallr
2
3
0
0.67
L
Tyr
Quided
Tyr
1
6
1
0.25
W
Chronos
SparkTz05
Chronos
3
0
1
3.5
W
Nemesis
TOTOGORDO
Nemesis
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,227
Damage
10,311
22,818
Taken
29,456
10,284
Mitigated
11,768
6,191
Healing
5,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Asterllaric
Ao Kuang
412
284
0
32
5,668
1,412
0
804
4,864
12,421
0
L
Sylvanus
Daath0
Sylvanus
1,465
444
871
1,842
5,658
2,945
0
2,589
3,069
10,841
0
L
1,741
794
0
900
5,684
1,998
0
917
4,767
0
17,694
W
Bellona
GuntherBot
Bellona
3,701
1,743
0
2,862
5,569
3,779
767
329
5,240
0
21,344
W
Artemis
Jamehenry1
Artemis
3,443
1,622
0
393
3,328
701
471
406
2,922
0
14,053
W
2,744
516
0
674
4,492
2,324
81
435
4,057
14,931
0
L
Heimdallr
MacStagBrick
Heimdallr
2,653
1,056
0
576
4,530
1,324
127
1,404
3,126
0
12,899
L
Tyr
Quided
Tyr
4,040
759
0
859
7,916
4,089
0
1,182
6,734
0
12,829
W
Chronos
SparkTz05
Chronos
4,152
1,413
0
2,184
4,318
1,450
48
636
3,682
42,632
0
W
Nemesis
TOTOGORDO
Nemesis
5,187
2,335
0
78
5,111
2,030
803
71
5,040
0
38,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
23,107
276
Minions Killed
128
0
Camps Cleared
0
1,004,687
Distance Traveled
855,355
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,157
416
29
3
0
160,427
0
L
Sylvanus
4,849
485
19
2
0
162,053
1
L
Kali
4,994
499
33
3
0
172,366
0
W
Bellona
6,290
629
52
5
0
201,871
2
W
Artemis
5,172
517
39
4
0
198,233
1
W
Ymir
5,600
560
18
2
0
199,583
1
L
Heimdallr
4,450
445
24
2
0
168,122
2
L
Tyr
4,657
466
23
2
0
192,387
1
W
Chronos
6,739
674
90
9
0
194,789
1
W
Nemesis
6,810
681
77
8
0
210,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role