Player Matchup

Sun Wukong
Sun Wukong
Andr3s1170
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,107 Elo+
Solo
Janus
Janus
Him Power
Janus
Level 24
God Stats
1W - 4L
1,338 SR
Queue Stats
41W - 52L
1,347 Elo+
Solo
Thor
Thor
ModricD_NiceP
Thor
Level 4
God Stats
0W - 2L
1,057 SR
Queue Stats
1W - 2L
1,313 Elo+
Party 2
Loki
Loki
TRaZe_RoDrI_545
Loki
Level 24
God Stats
3W - 4L
1,568 SR
Queue Stats
16W - 16L
1,317 Elo+
Party 2
Khepri
Khepri
nìghtcore
Khepri
Level 17
God Stats
2W - 1L
1,540 SR
Queue Stats
13W - 13L
1,398 Elo+
Solo
Team Averages
Level 15
1,401 SR
1,296 Elo+

VS

Team Averages
Level 22
1,490 SR
1,359 Elo+
Baron Samedi
Baron Samedi
BlurredReaper
Baron Samedi
Level 19
God Stats
1W - 1L
1,268 SR
Queue Stats
52W - 29L
1,676 Elo+
Party 1
He Bo
He Bo
Native_Savage55
He Bo
Level 29
God Stats
5W - 3L
1,405 SR
Queue Stats
113W - 117L
1,381 Elo+
Party 1
Guan Yu
Guan Yu
OldBenKenobi86
Guan Yu
Level 23
God Stats
24W - 17L
1,500 SR
Queue Stats
173W - 179L
1,343 Elo+
Solo
Thor
Thor
XL_wolftitan
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,083 Elo+
Solo
Loki
Loki
azrael_27_
Loki
Level 39
God Stats
4W - 1L
1,777 SR
Queue Stats
145W - 176L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Andr3s1170
Sun Wukong
12
1 / 8 / 1
7,848
413
3,504
18,608
13,753
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Him Power
Janus
14
2 / 7 / 0
8,269
435
6,700
15,154
3,622
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 11 / 1
7,530
396
5,034
13,115
3,480
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 8 / 4
6,865
361
3,073
11,567
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
nìghtcore
Khepri
15
7 / 4 / 4
10,279
541
13,991
28,347
12,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlurredReaper
Baron Samedi
19
16 / 2 / 8
12,107
637
30,995
17,497
8,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
14 / 3 / 1
11,922
627
15,805
12,244
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 4 / 6
10,275
541
13,657
17,708
8,719
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 7 / 1
6,743
355
1,034
6,163
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

15
2 / 0 / 5
9,422
496
4,718
10,614
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
13
Kills
37
38
Deaths
16
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Andr3s1170
Sun Wukong
1
8
1
0.19
W
Baron Samedi
BlurredReaper
Baron Samedi
16
2
8
10
L
Janus
Him Power
Janus
2
7
0
0.29
L
3
11
1
0.32
W
14
3
1
4.83
W
4
4
6
1.75
L
0
8
4
0.25
W
1
7
1
0.21
W
2
0
5
4.5
L
Khepri
nìghtcore
Khepri
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,302
Damage
66,209
86,791
Taken
64,226
35,833
Mitigated
27,636
16,696
Healing
21,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Andr3s1170
Sun Wukong
3,504
1,212
0
1,158
18,608
13,753
420
7,398
10,843
0
47,246
W
Baron Samedi
BlurredReaper
Baron Samedi
30,995
4,128
1,696
7,801
17,497
8,487
3,356
5,273
12,150
89,439
0
L
Janus
Him Power
Janus
6,700
1,007
0
2,463
15,154
3,622
0
10,412
4,237
39,996
0
L
5,034
1,602
0
0
13,115
3,480
0
7,929
4,903
0
15,352
W
15,805
956
207
2,425
12,244
4,627
3,091
4,947
7,295
74,529
0
W
13,657
5,323
446
8,483
17,708
8,719
3,956
7,499
10,093
0
56,997
L
3,073
595
0
1,467
11,567
2,891
0
6,265
5,009
0
14,632
W
1,034
474
0
0
6,163
1,561
66
1,805
4,358
0
6,202
W
4,718
2,103
0
0
10,614
4,242
0
975
9,639
0
59,972
L
Khepri
nìghtcore
Khepri
13,991
2,149
60
11,548
28,347
12,087
252
13,000
14,999
48,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,791
Gold Earned
50,469
249
Minions Killed
483
0
Camps Cleared
0
1,484,496
Distance Traveled
1,635,816
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,848
413
77
4
0
283,635
1
W
Baron Samedi
12,107
637
135
7
0
337,571
0
L
Janus
8,269
435
72
4
0
311,039
1
L
Thor
7,530
396
19
1
0
295,460
1
W
He Bo
11,922
627
134
7
0
327,971
1
W
Guan Yu
10,275
541
99
5
0
380,580
0
L
Loki
6,865
361
31
2
0
269,456
0
W
Thor
6,743
355
7
0
0
206,688
3
W
Loki
9,422
496
108
6
0
383,006
0
L
Khepri
10,279
541
50
3
0
324,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role