Player Matchup

Olorun
Olorun
Necromorphous
Olorun
Level 18
God Stats
20W - 20L
1,547 SR
Queue Stats
24W - 34L
1,373 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zaireon
Morgan Le Fay
Level 12
God Stats
7W - 3L
1,704 SR
Queue Stats
15W - 25L
1,296 Elo+
Party 2
Set
Set
joshmyu
Set
Level 27
God Stats
0W - 2L
1,214 SR
Queue Stats
21W - 26L
1,388 Elo+
Party 2
Team Averages
Level 19
1,488 SR
1,352 Elo+

VS

Team Averages
Level 55
1,451 SR
1,464 Elo+
Izanami
Izanami
Asbestomancer
Izanami
Level 12
God Stats
1W - 2L
1,359 SR
Queue Stats
2W - 4L
1,360 Elo+
Party 1
Hel
Hel
Itwasnttoni
Hel
Level 63
God Stats
1W - 5L
1,493 SR
Queue Stats
11W - 20L
1,411 Elo+
Party 1
Fafnir
Fafnir
RekcufTuls
Fafnir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 101L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
9,196
707
11,182
11,393
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Zaireon
Morgan Le Fay
11
2 / 6 / 2
8,335
641
9,548
12,064
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
11
1 / 4 / 3
7,957
612
4,909
11,008
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
6 / 1 / 4
9,788
753
10,938
10,789
3,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 2 / 7
9,082
699
10,024
10,622
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
RekcufTuls
Fafnir
13
2 / 2 / 8
9,347
719
6,541
14,926
15,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
11
11
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
1
4
8
W
3
2
7
3.25
L
2
1
2
3
W
Fafnir
RekcufTuls
Fafnir
2
2
8
3
L
Morgan Le Fay
Zaireon
Morgan Le Fay
2
6
2
0.5
L
Set
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,639
Damage
27,503
34,465
Taken
36,337
12,236
Mitigated
21,629
6,832
Healing
19,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
10,938
5,436
0
380
10,789
3,412
1,719
5,948
4,841
0
46,930
W
10,024
1,766
10,219
7,110
10,622
3,194
609
7,155
3,467
32,656
0
L
11,182
3,491
1,599
4,672
11,393
4,178
602
5,367
6,026
59,851
0
W
Fafnir
RekcufTuls
Fafnir
6,541
2,274
105
2,102
14,926
15,023
322
7,627
7,299
14,270
0
L
Morgan Le Fay
Zaireon
Morgan Le Fay
9,548
134
0
391
12,064
3,968
0
6,239
5,825
32,270
0
L
Set
4,909
2,016
0
170
11,008
4,090
506
4,959
6,049
0
17,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,488
Gold Earned
28,217
150
Minions Killed
134
0
Camps Cleared
0
664,031
Distance Traveled
776,086
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,788
753
81
6
0
244,270
0
W
Hel
9,082
699
39
3
0
273,249
3
L
Olorun
9,196
707
89
7
0
227,449
3
W
Fafnir
9,347
719
14
1
0
258,567
1
L
Morgan Le Fay
8,335
641
34
3
0
209,753
0
L
Set
7,957
612
27
2
0
226,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role