Player Matchup

Hou Yi
Hou Yi
ChiefGuap
Hou Yi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 115L
1,609 Elo+
Solo
Yemoja
Yemoja
Deus HeavyD
Yemoja
Level 16
God Stats
2W - 1L
1,721 SR
Queue Stats
149W - 175L
1,525 Elo+
Solo
Arachne
Arachne
Walker l 2 l
Arachne
Level 126
God Stats
1W - 1L
1,341 SR
Queue Stats
131W - 108L
1,568 Elo+
Solo
Cupid
Cupid
eroticplatypus
Cupid
Level 145
God Stats
4W - 2L
1,605 SR
Queue Stats
205W - 187L
1,623 Elo+
Solo
Hercules
Hercules
samichi0809
Hercules
Level 121
God Stats
9W - 12L
1,398 SR
Queue Stats
700W - 727L
1,525 Elo+
Solo
Team Averages
Level 101
1,513 SR
1,570 Elo+

VS

Team Averages
Level 46
1,464 SR
1,620 Elo+
Mercury
Mercury
LiquidWill
Mercury
Level 15
God Stats
0W - 7L
1,500 SR
Queue Stats
313W - 352L
1,758 Elo+
Party 1
Yemoja
Yemoja
Mrs_Artuso_417
Yemoja
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,569 Elo+
Solo
Merlin
Merlin
NIKEGOD98
Merlin
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 158L
1,597 Elo+
Party 1
Bacchus
Bacchus
ShinigamiLucifer
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,538 Elo+
Party 2
Ullr
Ullr
Tzeeldahlkear
Ullr
Level 103
God Stats
0W - 2L
1,318 SR
Queue Stats
15W - 10L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ChiefGuap
Hou Yi
18
2 / 1 / 18
10,676
712
15,989
10,563
4,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
17
1 / 1 / 17
10,085
672
10,193
13,541
13,567
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Walker l 2 l
Arachne
18
5 / 3 / 12
10,865
724
13,520
16,453
7,247
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
10 / 2 / 7
11,908
794
21,506
10,916
4,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
samichi0809
Hercules
18
3 / 2 / 16
11,867
791
9,241
30,935
44,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LiquidWill
Mercury
15
2 / 4 / 3
9,238
616
8,215
14,402
8,823
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 2 / 6
10,734
716
11,784
17,839
25,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
NIKEGOD98
Merlin
17
2 / 3 / 4
9,996
666
15,388
8,641
4,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 6 / 5
9,224
615
13,331
23,496
41,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 6 / 7
9,586
639
15,314
16,760
12,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
34
21
Kills
9
9
Deaths
21
70
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ChiefGuap
Hou Yi
2
1
18
11
W
Yemoja
1
1
17
9.5
L
Mercury
LiquidWill
Mercury
2
4
3
0.88
L
2
2
6
2.5
L
Merlin
NIKEGOD98
Merlin
2
3
4
1.33
L
2
6
5
0.75
L
1
6
7
0.75
W
Arachne
Walker l 2 l
Arachne
5
3
12
3.67
W
10
2
7
6.75
W
Hercules
samichi0809
Hercules
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,449
Damage
64,032
82,408
Taken
81,138
75,078
Mitigated
92,078
53,131
Healing
28,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ChiefGuap
Hou Yi
15,989
6,793
2,412
3,066
10,563
4,390
1,685
7,082
3,481
0
34,077
W
Yemoja
10,193
1,603
9,906
4,011
13,541
13,567
977
7,988
5,553
22,223
0
L
Mercury
LiquidWill
Mercury
8,215
5,851
1,009
1,860
14,402
8,823
788
1,693
12,709
0
13,443
L
11,784
1,908
12,348
7,391
17,839
25,804
446
3,287
14,552
25,424
0
L
Merlin
NIKEGOD98
Merlin
15,388
437
1,572
1,286
8,641
4,059
0
1,102
7,539
54,134
0
L
13,331
1,896
632
1,108
23,496
41,019
85
1,914
21,582
20,591
0
L
15,314
6,811
487
903
16,760
12,373
239
2,197
14,563
0
33,728
W
Arachne
Walker l 2 l
Arachne
13,520
11,299
2,647
2,845
16,453
7,247
806
9,323
7,130
0
23,419
W
21,506
14,537
5,237
4,045
10,916
4,951
2,119
4,773
6,143
0
44,393
W
Hercules
samichi0809
Hercules
9,241
2,552
3,469
15,493
30,935
44,923
499
11,337
19,598
0
20,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,401
Gold Earned
48,778
140
Minions Killed
171
0
Camps Cleared
0
1,371,506
Distance Traveled
1,284,756
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,676
712
37
2
0
265,604
0
W
Yemoja
10,085
672
13
1
0
269,557
0
L
Mercury
9,238
616
5
0
0
301,403
0
L
Yemoja
10,734
716
20
1
0
240,795
0
L
Merlin
9,996
666
86
6
0
266,464
4
L
Bacchus
9,224
615
16
1
0
249,945
0
L
Ullr
9,586
639
44
3
0
226,149
0
W
Arachne
10,865
724
20
1
0
304,191
2
W
Cupid
11,908
794
58
4
0
242,500
0
W
Hercules
11,867
791
12
1
0
289,654
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role