Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
BlazingAsh2
Ymir
Level 29
God Stats
5W - 2L
1,599 SR
Queue Stats
74W - 73L
1,617 Elo+
Party 2
Fenrir
Fenrir
Parviarvi
Fenrir
Level 11
God Stats
2W - 0L
1,695 SR
Queue Stats
9W - 7L
1,612 Elo+
Party 2
Medusa
Medusa
bradambeth
Medusa
Level 18
God Stats
1W - 2L
1,258 SR
Queue Stats
141W - 86L
1,765 Elo+
Solo
Tiamat
Tiamat
pbmsimp
Tiamat
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 6L
1,666 Elo+
Party 3
Team Averages
Level 16
1,510 SR
1,632 Elo+

VS

Team Averages
Level 9
1,619 SR
1,693 Elo+
Guan Yu
Guan Yu
ClarKentl
Guan Yu
Level 3
God Stats
3W - 6L
1,715 SR
Queue Stats
4W - 12L
1,715 Elo+
Solo
Izanami
Izanami
DirtPoorN
Izanami
Level 2
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 8L
1,715 Elo+
Party 1
Persephone
Persephone
UnholyAmbush
Persephone
Level 29
God Stats
8W - 7L
1,666 SR
Queue Stats
165W - 97L
1,786 Elo+
Solo
Nemesis
Nemesis
VinPiece
Nemesis
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
116W - 135L
1,715 Elo+
Party 1
Kuzenbo
Kuzenbo
mkf786
Kuzenbo
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 21L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
8 / 0 / 3
8,039
804
6,381
3,476
2,058
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 2 / 9
6,173
617
2,265
8,055
6,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Parviarvi
Fenrir
9
6 / 2 / 5
6,516
652
4,006
5,588
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
bradambeth
Medusa
12
8 / 1 / 2
7,263
726
5,575
5,303
1,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
pbmsimp
Tiamat
12
6 / 0 / 4
7,357
736
5,787
6,812
5,791
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ClarKentl
Guan Yu
5
0 / 6 / 0
4,233
423
139
5,859
2,674
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DirtPoorN
Izanami
7
0 / 9 / 4
4,761
476
3,718
7,412
1,488
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
UnholyAmbush
Persephone
9
1 / 2 / 0
5,523
552
3,792
5,672
1,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
VinPiece
Nemesis
4
0 / 8 / 1
3,991
399
262
6,569
974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
mkf786
Kuzenbo
7
3 / 5 / 1
5,493
549
2,614
7,975
8,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
29
Kills
4
5
Deaths
30
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
0
3
9.5
W
1
2
9
2.75
L
Guan Yu
ClarKentl
Guan Yu
0
6
0
0
L
Izanami
DirtPoorN
Izanami
0
9
4
0.22
W
Fenrir
Parviarvi
Fenrir
6
2
5
4.25
L
Persephone
UnholyAmbush
Persephone
1
2
0
0.5
L
Nemesis
VinPiece
Nemesis
0
8
1
0.06
W
Medusa
bradambeth
Medusa
8
1
2
9
L
Kuzenbo
mkf786
Kuzenbo
3
5
1
0.7
W
Tiamat
pbmsimp
Tiamat
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,014
Damage
10,525
29,234
Taken
33,487
18,523
Mitigated
15,130
8,484
Healing
2,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,381
2,033
0
630
3,476
2,058
0
269
3,207
0
47,814
W
2,265
423
0
1,380
8,055
6,769
395
1,463
6,592
20,013
0
L
Guan Yu
ClarKentl
Guan Yu
139
0
0
120
5,859
2,674
46
747
5,112
0
6,946
L
Izanami
DirtPoorN
Izanami
3,718
3,132
0
135
7,412
1,488
0
2,802
4,610
0
18,319
W
Fenrir
Parviarvi
Fenrir
4,006
567
0
1,126
5,588
2,273
633
944
4,644
0
26,672
L
Persephone
UnholyAmbush
Persephone
3,792
466
0
1,973
5,672
1,972
0
1,825
3,845
31,692
0
L
Nemesis
VinPiece
Nemesis
262
82
0
495
6,569
974
0
1,028
5,541
0
6,596
W
Medusa
bradambeth
Medusa
5,575
2,829
0
1,557
5,303
1,632
974
786
4,517
0
48,596
L
Kuzenbo
mkf786
Kuzenbo
2,614
1,330
0
0
7,975
8,022
89
1,650
6,325
12,332
0
W
Tiamat
pbmsimp
Tiamat
5,787
692
0
3,791
6,812
5,791
873
2,944
3,868
42,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,348
Gold Earned
24,001
365
Minions Killed
152
0
Camps Cleared
0
1,064,904
Distance Traveled
878,739
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,039
804
121
12
0
223,642
2
W
Ymir
6,173
617
24
2
0
201,640
1
L
Guan Yu
4,233
423
17
2
0
148,414
1
L
Izanami
4,761
476
37
4
0
169,399
0
W
Fenrir
6,516
652
51
5
0
218,358
0
L
Persephone
5,523
552
69
7
0
193,884
3
L
Nemesis
3,991
399
15
2
0
193,075
2
W
Medusa
7,263
726
86
9
0
197,229
3
L
Kuzenbo
5,493
549
14
1
0
173,967
1
W
Tiamat
7,357
736
83
8
0
224,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role