Player Matchup

Ares
Ares
I-Onii-chan69-I
Ares
Level 18
God Stats
16W - 6L
1,617 SR
Queue Stats
148W - 131L
1,375 Elo+
Party 3
Da Ji
Da Ji
ShinobuSenpaii
Da Ji
Level 18
God Stats
4W - 2L
1,597 SR
Queue Stats
109W - 94L
1,333 Elo+
Party 3
Izanami
Izanami
XxPuff_Daddy69xX
Izanami
Level 16
God Stats
7W - 6L
1,708 SR
Queue Stats
96W - 90L
1,349 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
acidrain020
Morgan Le Fay
Level 14
God Stats
9W - 6L
1,778 SR
Queue Stats
18W - 17L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
x0n3xSh0txD3V1L
Cthulhu
Level 16
God Stats
3W - 1L
1,700 SR
Queue Stats
25W - 26L
1,375 Elo+
Party 2
Team Averages
Level 16
1,680 SR
1,364 Elo+

VS

Team Averages
Level 15
1,543 SR
1,358 Elo+
Bellona
Bellona
CLTH OnBrick
Bellona
Level 17
God Stats
11W - 10L
1,574 SR
Queue Stats
242W - 269L
1,378 Elo+
Solo
Izanami
Izanami
JunkPunkKid
Izanami
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 28L
1,500 Elo+
Party 1
Thanatos
Thanatos
N0Tfusion
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 65L
1,170 Elo+
Solo
Anubis
Anubis
colombiandiablo
Anubis
Level 14
God Stats
4W - 9L
1,420 SR
Queue Stats
4W - 9L
1,242 Elo+
Solo
Bacchus
Bacchus
saltylilasian
Bacchus
Level 16
God Stats
0W - 1L
1,719 SR
Queue Stats
16W - 27L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 15
16,997
586
21,048
26,377
43,263
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
19 / 4 / 5
16,487
569
25,246
24,734
11,750
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
21 / 5 / 9
15,761
543
35,979
25,423
11,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
acidrain020
Morgan Le Fay
20
9 / 9 / 6
14,197
490
14,421
20,286
5,055
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 0 / 18
15,909
549
17,835
23,777
27,619
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CLTH OnBrick
Bellona
17
2 / 14 / 5
11,494
396
15,275
35,192
29,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
JunkPunkKid
Izanami
17
2 / 14 / 4
11,171
385
13,203
20,013
6,085
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
N0Tfusion
Thanatos
14
2 / 14 / 7
10,376
358
7,881
27,187
9,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 13 / 0
15,342
529
31,217
29,480
16,406
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
15
1 / 11 / 2
10,097
348
6,016
24,122
28,815
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
36
66
Kills
18
20
Deaths
66
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
CLTH OnBrick
Bellona
2
14
5
0.32
W
8
2
15
7.75
L
Izanami
JunkPunkKid
Izanami
2
14
4
0.29
L
Thanatos
N0Tfusion
Thanatos
2
14
7
0.39
W
19
4
5
5.38
W
21
5
9
5.1
W
Morgan Le Fay
acidrain020
Morgan Le Fay
9
9
6
1.33
L
11
13
0
0.85
L
Bacchus
1
11
2
0.18
W
9
0
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,529
Damage
73,592
120,597
Taken
135,994
99,078
Mitigated
91,096
27,155
Healing
25,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CLTH OnBrick
Bellona
15,275
4,425
248
4,235
35,192
29,906
0
18,637
16,555
2,863
65,398
W
21,048
2,560
0
3,099
26,377
43,263
1,417
1,987
24,390
99,390
0
L
Izanami
JunkPunkKid
Izanami
13,203
9,621
0
800
20,013
6,085
102
5,178
14,835
0
56,584
L
Thanatos
N0Tfusion
Thanatos
7,881
3,617
0
8,438
27,187
9,884
352
9,006
18,181
0
40,950
W
25,246
12,059
0
2,804
24,734
11,750
36
7,021
17,713
0
116,120
W
35,979
25,607
0
11,890
25,423
11,391
3,551
5,703
19,720
0
122,981
W
Morgan Le Fay
acidrain020
Morgan Le Fay
14,421
2,924
0
4,994
20,286
5,055
4,572
13,656
6,630
72,074
0
L
31,217
4,368
0
11,259
29,480
16,406
1,550
15,538
13,942
103,289
0
L
Bacchus
6,016
953
0
518
24,122
28,815
0
5,148
18,974
24,547
0
W
17,835
1,731
153
4,215
23,777
27,619
2,299
9,626
14,151
61,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,351
Gold Earned
58,480
667
Minions Killed
457
0
Camps Cleared
0
2,775,435
Distance Traveled
2,212,408
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,494
396
106
4
0
506,557
0
W
Ares
16,997
586
164
6
0
581,193
1
L
Izanami
11,171
385
97
3
0
427,068
1
L
Thanatos
10,376
358
61
2
0
453,732
0
W
Da Ji
16,487
569
132
5
0
597,451
1
W
Izanami
15,761
543
183
6
0
502,635
1
W
Morgan Le Fay
14,197
490
108
4
0
449,987
1
L
Anubis
15,342
529
157
5
0
383,798
0
L
Bacchus
10,097
348
36
1
0
441,253
0
W
Cthulhu
15,909
549
80
3
0
644,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role