Player Matchup

Kukulkan
Kukulkan
CarlosAg31
Kukulkan
Level 3
God Stats
1W - 1L
1,662 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
GalloDeOro99900
Ymir
Level 5
God Stats
1W - 1L
1,485 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Tucanchimy
Izanami
Level 28
God Stats
2W - 1L
1,645 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
c ronaldo253
Thanatos
Level 66
God Stats
4W - 4L
1,479 SR
Queue Stats
23W - 22L
1,446 Elo+
Party 1
Nike
Nike
imm0rtal_sm1TTV
Nike
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,554 SR
1,489 Elo+

VS

Team Averages
Level 7
1,514 SR
1,457 Elo+
Bellona
Bellona
Celiali
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Jormungandr
Jormungandr
PI1GXY
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
apolobertino
Cthulhu
Level 28
God Stats
17W - 10L
1,570 SR
Queue Stats
35W - 31L
1,286 Elo+
Solo
Kukulkan
Kukulkan
johnXarmy57
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sylvanus
Sylvanus
xSHREDDDIEx
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CarlosAg31
Kukulkan
10
5 / 2 / 4
6,431
585
2,839
2,790
957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 0 / 4
4,606
419
530
4,062
1,918
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Tucanchimy
Izanami
9
4 / 0 / 1
5,686
517
3,873
3,372
993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
c ronaldo253
Thanatos
11
8 / 1 / 4
7,232
657
4,505
6,521
2,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 7 / 7
5,089
463
4,013
8,349
3,405
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Celiali
Bellona
10
1 / 2 / 1
5,981
544
4,366
9,027
6,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
PI1GXY
Jormungandr
6
2 / 7 / 0
5,138
467
2,369
8,808
5,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
apolobertino
Cthulhu
9
4 / 1 / 1
5,444
495
5,314
5,982
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
johnXarmy57
Kukulkan
7
0 / 9 / 1
4,781
435
1,150
6,630
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
xSHREDDDIEx
Sylvanus
5
1 / 3 / 1
5,040
458
185
3,458
988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
8
10
Deaths
22
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CarlosAg31
Kukulkan
5
2
4
3.5
L
Bellona
Celiali
Bellona
1
2
1
0.75
W
0
0
4
2
L
Jormungandr
PI1GXY
Jormungandr
2
7
0
0.29
W
Izanami
Tucanchimy
Izanami
4
0
1
4.5
L
Cthulhu
apolobertino
Cthulhu
4
1
1
4.5
W
Thanatos
c ronaldo253
Thanatos
8
1
4
10
W
1
7
7
0.64
L
Kukulkan
johnXarmy57
Kukulkan
0
9
1
0.06
L
Sylvanus
xSHREDDDIEx
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,760
Damage
13,384
25,094
Taken
33,905
9,402
Mitigated
17,020
8,418
Healing
4,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CarlosAg31
Kukulkan
2,839
746
0
0
2,790
957
758
838
1,952
20,712
0
L
Bellona
Celiali
Bellona
4,366
1,689
0
3,482
9,027
6,837
254
585
8,442
0
26,135
W
530
25
0
0
4,062
1,918
69
1,254
2,808
1,794
0
L
Jormungandr
PI1GXY
Jormungandr
2,369
1,436
0
0
8,808
5,493
340
827
7,981
11,192
0
W
Izanami
Tucanchimy
Izanami
3,873
3,099
343
1,259
3,372
993
640
2,078
1,294
0
34,389
L
Cthulhu
apolobertino
Cthulhu
5,314
1,609
108
571
5,982
1,985
0
709
5,273
20,830
0
W
Thanatos
c ronaldo253
Thanatos
4,505
954
0
6,526
6,521
2,129
0
444
6,077
0
32,340
W
4,013
1,402
0
290
8,349
3,405
24
4,404
3,945
2,899
12,490
L
Kukulkan
johnXarmy57
Kukulkan
1,150
362
0
0
6,630
1,717
150
1,262
5,368
17,168
0
L
Sylvanus
xSHREDDDIEx
Sylvanus
185
120
207
378
3,458
988
428
597
2,861
4,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,044
Gold Earned
26,384
184
Minions Killed
130
0
Camps Cleared
0
1,037,459
Distance Traveled
856,414
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,431
585
48
4
0
167,417
0
L
Bellona
5,981
544
53
5
0
185,137
0
W
Ymir
4,606
419
2
0
0
224,720
0
L
Jormungandr
5,138
467
10
1
0
182,607
2
W
Izanami
5,686
517
52
5
0
193,727
0
L
Cthulhu
5,444
495
32
3
0
213,657
2
W
Thanatos
7,232
657
63
6
0
240,473
0
W
Nike
5,089
463
19
2
0
211,122
1
L
Kukulkan
4,781
435
24
2
0
183,030
2
L
Sylvanus
5,040
458
11
1
0
91,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role