Player Matchup

Fenrir
Fenrir
DARKfire9879916
Fenrir
Level 20
God Stats
20W - 26L
1,603 SR
Queue Stats
643W - 653L
1,241 Elo+
Solo
Scylla
Scylla
TerryLigma
Scylla
Level 24
God Stats
69W - 69L
1,639 SR
Queue Stats
100W - 127L
1,428 Elo+
Solo
Zeus
Zeus
arisco-jaguar840
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ebutler169prms
Gilgamesh
Level 26
God Stats
11W - 10L
1,294 SR
Queue Stats
72W - 78L
1,323 Elo+
Solo
Neith
Neith
redhooddx
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,507 SR
1,398 Elo+

VS

Team Averages
Level 14
1,533 SR
1,370 Elo+
Sol
Sol
Fallen Fox9027
Sol
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 25L
1,500 Elo+
Solo
Loki
Loki
Fredouche34
Loki
Level 25
God Stats
2W - 2L
1,723 SR
Queue Stats
100W - 124L
1,274 Elo+
Party 1
Neith
Neith
Nitro4205137
Neith
Level 17
God Stats
3W - 4L
1,513 SR
Queue Stats
45W - 70L
1,290 Elo+
Solo
Odin
Odin
OptMax02
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Thanatos
Thanatos
sqeezizi401
Thanatos
Level 23
God Stats
13W - 11L
1,430 SR
Queue Stats
89W - 104L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 10 / 0
7,903
439
8,090
12,390
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
TerryLigma
Scylla
13
1 / 9 / 8
7,939
441
6,531
14,014
11,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

2
0 / 3 / 0
5,009
278
588
1,486
176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ebutler169prms
Gilgamesh
9
0 / 3 / 2
6,609
367
1,779
7,983
3,649
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
redhooddx
Neith
14
4 / 11 / 0
8,613
479
8,418
13,310
3,954
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 1
13,719
762
13,990
17,973
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 3 / 13
9,454
525
8,401
11,281
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 0 / 10
9,718
540
5,767
5,336
2,229
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
12
1 / 2 / 4
8,785
488
1,708
8,221
7,671
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
sqeezizi401
Thanatos
16
13 / 6 / 8
11,487
638
10,128
14,669
7,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
11
Kills
36
36
Deaths
12
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
6
10
0
0.6
W
12
1
1
12.5
W
4
3
13
3.5
W
6
0
10
11
W
Odin
1
2
4
1.5
L
Scylla
TerryLigma
Scylla
1
9
8
0.56
L
0
3
0
0
L
Gilgamesh
ebutler169prms
Gilgamesh
0
3
2
0.33
L
Neith
redhooddx
Neith
4
11
0
0.36
W
Thanatos
sqeezizi401
Thanatos
13
6
8
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,406
Damage
39,994
49,183
Taken
57,480
23,276
Mitigated
28,350
3,519
Healing
28,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,090
2,528
0
1,083
12,390
3,715
0
3,914
8,476
0
24,299
W
13,990
7,173
0
13,095
17,973
7,288
10,310
2,176
15,797
116,730
0
W
8,401
1,867
0
2,715
11,281
3,493
1,144
810
10,471
0
42,123
W
5,767
2,507
0
658
5,336
2,229
708
1,033
4,263
0
20,036
W
Odin
1,708
611
0
750
8,221
7,671
557
1,310
6,911
0
17,649
L
Scylla
TerryLigma
Scylla
6,531
1,988
0
1,012
14,014
11,782
66
5,369
8,645
31,432
0
L
588
501
0
0
1,486
176
0
0
1,486
1,326
0
L
Gilgamesh
ebutler169prms
Gilgamesh
1,779
748
0
547
7,983
3,649
56
1,920
6,063
0
26,331
L
Neith
redhooddx
Neith
8,418
3,978
0
877
13,310
3,954
608
2,787
10,523
0
30,365
W
Thanatos
sqeezizi401
Thanatos
10,128
3,497
0
11,126
14,669
7,669
963
1,750
12,919
0
55,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,073
Gold Earned
53,163
179
Minions Killed
416
0
Camps Cleared
0
1,147,014
Distance Traveled
1,616,162
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,903
439
41
2
0
275,890
0
W
Sol
13,719
762
208
12
0
297,612
0
W
Loki
9,454
525
55
3
0
334,081
1
W
Neith
9,718
540
23
1
0
356,521
0
W
Odin
8,785
488
32
2
0
282,569
3
L
Scylla
7,939
441
40
2
0
278,585
1
L
Zeus
5,009
278
2
0
0
51,348
0
L
Gilgamesh
6,609
367
54
3
0
298,641
1
L
Neith
8,613
479
42
2
0
242,550
0
W
Thanatos
11,487
638
98
5
0
345,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role