Player Matchup

Thor
Thor
EE_IMMORTAL477
Thor
Level 11
God Stats
1W - 2L
1,670 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 3
Zeus
Zeus
GizModo4956
Zeus
Level 24
God Stats
332W - 332L
1,463 SR
Queue Stats
384W - 440L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
NinjaGWOD90
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 3
Cthulhu
Cthulhu
SCREAM_2124
Cthulhu
Level 13
God Stats
1W - 1L
1,429 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 3
Izanami
Izanami
gyrggtg
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,305 Elo+
Solo
Team Averages
Level 12
1,513 SR
1,577 Elo+

VS

Team Averages
Level 60
1,452 SR
1,467 Elo+
Arachne
Arachne
FilaQc
Arachne
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,447 Elo+
Party 1
Janus
Janus
Gods Revenant
Janus
Level 18
God Stats
1W - 0L
1,360 SR
Queue Stats
11W - 6L
1,360 Elo+
Party 2
Poseidon
Poseidon
llPerception
Poseidon
Level 133
God Stats
4W - 1L
1,575 SR
Queue Stats
87W - 74L
1,490 Elo+
Party 2
Izanami
Izanami
smallreddude1
Izanami
Level 14
God Stats
10W - 8L
1,545 SR
Queue Stats
13W - 8L
1,512 Elo+
Party 2
Gilgamesh
Gilgamesh
zZNarcosZz3515
Gilgamesh
Level 11
God Stats
1W - 2L
1,281 SR
Queue Stats
5W - 4L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 8 / 0
5,377
448
2,592
8,922
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

8
2 / 6 / 1
5,571
464
4,365
7,248
2,019
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
NinjaGWOD90
Sun Wukong
5
1 / 9 / 2
4,913
409
2,448
10,045
5,324
Short Bow

Short Bow

+15%
Attack Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
SCREAM_2124
Cthulhu
5
1 / 7 / 1
5,034
420
3,350
11,559
8,122
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
gyrggtg
Izanami
6
0 / 12 / 2
4,663
389
952
9,461
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FilaQc
Arachne
10
12 / 1 / 5
7,102
592
8,666
6,590
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
11 / 1 / 15
7,898
658
12,379
4,486
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
llPerception
Poseidon
10
12 / 1 / 10
7,666
639
10,922
6,011
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
11
3 / 1 / 7
7,243
604
2,765
4,125
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
zZNarcosZz3515
Gilgamesh
7
3 / 2 / 12
5,744
479
2,541
3,183
1,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
90
6
Kills
41
42
Deaths
6
6
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
Arachne
FilaQc
Arachne
12
1
5
14.5
L
2
6
1
0.42
W
11
1
15
18.5
L
Sun Wukong
NinjaGWOD90
Sun Wukong
1
9
2
0.22
L
Cthulhu
SCREAM_2124
Cthulhu
1
7
1
0.21
L
Izanami
gyrggtg
Izanami
0
12
2
0.08
W
Poseidon
llPerception
Poseidon
12
1
10
17
W
Izanami
3
1
7
6.5
W
Gilgamesh
zZNarcosZz3515
Gilgamesh
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,707
Damage
37,273
47,235
Taken
24,395
20,547
Mitigated
7,577
1,890
Healing
5,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,592
749
0
734
8,922
2,364
0
3,380
5,414
0
13,187
W
Arachne
FilaQc
Arachne
8,666
6,544
43
2,497
6,590
2,356
0
2,147
4,443
0
25,376
L
4,365
595
0
1,156
7,248
2,019
136
3,147
4,015
25,504
0
W
12,379
1,979
0
1,326
4,486
1,180
367
1,585
2,901
35,664
0
L
Sun Wukong
NinjaGWOD90
Sun Wukong
2,448
837
0
0
10,045
5,324
0
4,218
5,667
0
10,914
L
Cthulhu
SCREAM_2124
Cthulhu
3,350
764
0
0
11,559
8,122
140
6,105
5,271
8,305
0
L
Izanami
gyrggtg
Izanami
952
952
0
0
9,461
2,718
0
5,664
3,567
0
8,518
W
Poseidon
llPerception
Poseidon
10,922
1,557
0
250
6,011
1,545
632
1,394
4,617
31,848
0
W
Izanami
2,765
1,795
0
1,354
4,125
1,255
4,110
1,203
2,922
0
33,279
W
Gilgamesh
zZNarcosZz3515
Gilgamesh
2,541
929
0
31
3,183
1,241
0
1,386
1,797
0
5,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,558
Gold Earned
35,653
138
Minions Killed
226
0
Camps Cleared
0
1,037,329
Distance Traveled
1,190,967
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,377
448
37
3
0
221,376
0
W
Arachne
7,102
592
38
3
0
234,503
0
L
Zeus
5,571
464
53
4
0
201,279
3
W
Janus
7,898
658
50
4
0
244,997
2
L
Sun Wukong
4,913
409
13
1
0
213,013
1
L
Cthulhu
5,034
420
13
1
0
211,949
1
L
Izanami
4,663
389
22
2
0
189,712
2
W
Poseidon
7,666
639
56
5
0
254,115
0
W
Izanami
7,243
604
75
6
0
253,217
0
W
Gilgamesh
5,744
479
7
1
0
204,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role