Player Matchup

Jing Wei
Jing Wei
Flashquez
Jing Wei
Level 89
God Stats
17W - 8L
1,606 SR
Queue Stats
40W - 31L
1,407 Elo+
Party 2
Olorun
Olorun
ThrobDog
Olorun
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 8L
1,595 Elo+
Party 2
Loki
Loki
UnicornsOfL0ve
Loki
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,421 Elo+
Solo
Team Averages
Level 77
1,535 SR
1,474 Elo+

VS

Team Averages
Level 60
1,423 SR
1,397 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ThatKiddKeegan
Achilles
Level 45
God Stats
1W - 2L
1,270 SR
Queue Stats
9W - 14L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Flashquez
Jing Wei
13
4 / 6 / 4
9,610
641
9,155
14,182
4,493
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
ThrobDog
Olorun
15
5 / 4 / 3
10,106
674
9,545
16,793
5,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 11 / 6
9,642
643
9,396
14,530
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
9 / 2 / 9
12,101
807
13,616
10,266
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
 
Izanami
15
10 / 7 / 5
11,910
794
17,128
13,374
4,477
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
14
2 / 2 / 14
10,268
685
7,871
11,594
10,852

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
11
Kills
21
21
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
2
9
6.75
W
Izanami
 
Izanami
10
7
5
1.79
L
Jing Wei
Flashquez
Jing Wei
4
6
4
1
W
Achilles
2
2
14
4.5
L
Olorun
ThrobDog
Olorun
5
4
3
1.63
L
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,096
Damage
38,615
45,505
Taken
35,234
14,943
Mitigated
19,114
7,102
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,616
540
162
2,986
10,266
3,785
210
2,124
8,142
55,700
0
W
Izanami
 
Izanami
17,128
10,152
0
991
13,374
4,477
1,647
4,928
8,446
0
53,530
L
Jing Wei
Flashquez
Jing Wei
9,155
6,045
0
1,420
14,182
4,493
0
2,797
11,121
0
33,434
W
Achilles
7,871
1,726
0
499
11,594
10,852
775
2,493
9,101
0
21,922
L
Olorun
ThrobDog
Olorun
9,545
2,860
343
5,172
16,793
5,834
397
5,683
10,835
42,128
0
L
9,396
2,287
0
167
14,530
4,616
0
4,275
9,933
0
25,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,358
Gold Earned
34,279
140
Minions Killed
181
0
Camps Cleared
0
720,863
Distance Traveled
781,293
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,101
807
67
4
0
287,134
2
W
Izanami
11,910
794
84
6
0
221,530
2
L
Jing Wei
9,610
641
48
3
0
240,223
3
W
Achilles
10,268
685
30
2
0
272,629
1
L
Olorun
10,106
674
68
5
0
249,227
0
L
Loki
9,642
643
24
2
0
231,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role