Player Matchup

Anubis
Anubis
Dior5444
Anubis
Level 25
God Stats
1W - 4L
1,364 SR
Queue Stats
109W - 80L
1,616 Elo+
Solo
Nemesis
Nemesis
MySpaghette
Nemesis
Level 18
God Stats
8W - 6L
1,702 SR
Queue Stats
193W - 170L
1,602 Elo+
Solo
Anhur
Anhur
OMG-ITZ-RKO
Anhur
Level 26
God Stats
3W - 6L
1,628 SR
Queue Stats
139W - 147L
1,574 Elo+
Party 2
He Bo
He Bo
Omg-itz-Acey
He Bo
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
114W - 100L
1,614 Elo+
Party 2
Cthulhu
Cthulhu
WrAThOfGoD023
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,699 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,621 Elo+

VS

Team Averages
Level 38
1,628 SR
1,746 Elo+
Cupid
Cupid
F4KExXxMoDz
Cupid
Level 29
God Stats
39W - 62L
1,704 SR
Queue Stats
39W - 63L
1,711 Elo+
Solo
Sylvanus
Sylvanus
JustAScrub3104
Sylvanus
Level 5
God Stats
3W - 1L
1,703 SR
Queue Stats
10W - 1L
1,917 Elo+
Party 1
Gilgamesh
Gilgamesh
ReleasePerseus
Gilgamesh
Level 128
God Stats
10W - 4L
1,607 SR
Queue Stats
158W - 127L
1,616 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZaarMar
Tsukuyomi
Level 9
God Stats
2W - 0L
1,628 SR
Queue Stats
18W - 4L
1,848 Elo+
Party 1
Hel
Hel
toppsalan
Hel
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 88L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dior5444
Anubis
8
1 / 1 / 0
6,100
508
794
3,322
924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
MySpaghette
Nemesis
12
4 / 1 / 1
6,860
572
7,085
8,997
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 5 / 4
5,602
467
3,670
7,973
2,043
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 7 / 2
6,324
527
6,009
8,456
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
12
0 / 1 / 0
6,432
536
3,252
11,346
6,057
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,394
533
3,360
4,837
983
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sylvanus
12
2 / 1 / 6
6,973
581
5,097
7,184
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
ReleasePerseus
Gilgamesh
13
8 / 2 / 2
8,080
673
6,251
7,820
2,735
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
ZaarMar
Tsukuyomi
13
0 / 0 / 0
7,282
607
5,838
6,271
2,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
2 / 4 / 4
6,332
528
4,693
8,252
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
15
15
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dior5444
Anubis
1
1
0
1
W
3
1
2
4
W
Sylvanus
2
1
6
5
L
Nemesis
MySpaghette
Nemesis
4
1
1
4.5
L
0
5
4
0.4
L
3
7
2
0.57
W
Gilgamesh
ReleasePerseus
Gilgamesh
8
2
2
4.5
L
Cthulhu
0
1
0
0
W
Tsukuyomi
ZaarMar
Tsukuyomi
0
0
0
0
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,810
Damage
25,239
40,094
Taken
34,364
13,924
Mitigated
11,306
14,815
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dior5444
Anubis
794
347
0
490
3,322
924
0
236
3,086
17,612
0
W
3,360
1,570
0
0
4,837
983
108
729
4,044
0
18,630
W
Sylvanus
5,097
1,813
595
3,259
7,184
3,210
8
439
6,701
36,354
9,995
L
Nemesis
MySpaghette
Nemesis
7,085
3,136
0
4,405
8,997
2,552
0
3,095
5,902
0
39,041
L
3,670
1,956
0
1,886
7,973
2,043
25
1,997
5,976
0
22,594
L
6,009
457
0
1,687
8,456
2,348
0
3,212
5,244
31,584
0
W
Gilgamesh
ReleasePerseus
Gilgamesh
6,251
2,816
0
3,153
7,820
2,735
1,178
1,073
6,713
0
40,395
L
Cthulhu
3,252
250
0
6,347
11,346
6,057
0
625
10,721
36,075
0
W
Tsukuyomi
ZaarMar
Tsukuyomi
5,838
1,711
0
2,877
6,271
2,207
0
3,103
3,168
0
46,349
W
4,693
520
264
2,962
8,252
2,171
133
4,299
3,683
26,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,318
Gold Earned
35,061
293
Minions Killed
329
0
Camps Cleared
0
1,067,233
Distance Traveled
1,192,293
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,100
508
41
3
0
114,529
1
W
Cupid
6,394
533
30
3
0
211,626
0
W
Sylvanus
6,973
581
78
7
0
246,213
2
L
Nemesis
6,860
572
71
6
0
278,973
6
L
Anhur
5,602
467
41
3
0
220,219
0
L
He Bo
6,324
527
54
5
0
212,474
3
W
Gilgamesh
8,080
673
80
7
0
280,007
4
L
Cthulhu
6,432
536
86
7
0
241,038
4
W
Tsukuyomi
7,282
607
97
8
0
240,737
2
W
Hel
6,332
528
44
4
0
213,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role