Player Matchup

Medusa
Medusa
ItsExo3943
Medusa
Level 17
God Stats
45W - 32L
1,535 SR
Queue Stats
77W - 63L
1,415 Elo+
Party 2
Bacchus
Bacchus
OdysseyNth
Bacchus
Level 18
God Stats
10W - 11L
1,186 SR
Queue Stats
279W - 270L
1,360 Elo+
Party 2
Bellona
Bellona
Stankyboi5980
Bellona
Level 16
God Stats
8W - 6L
1,683 SR
Queue Stats
58W - 41L
1,427 Elo+
Party 2
Tiamat
Tiamat
Tooquh
Tiamat
Level 14
God Stats
7W - 4L
1,397 SR
Queue Stats
33W - 39L
1,342 Elo+
Party 2
Nemesis
Nemesis
zCablez
Nemesis
Level 17
God Stats
5W - 2L
1,793 SR
Queue Stats
79W - 88L
1,327 Elo+
Party 2
Team Averages
Level 16
1,519 SR
1,374 Elo+

VS

Team Averages
Level 23
1,590 SR
1,433 Elo+
Ao Kuang
Ao Kuang
AtlantaBrave7
Ao Kuang
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 103L
1,473 Elo+
Party 1
Sobek
Sobek
Crumz3976
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,578 Elo+
Party 3
Sol
Sol
JoZam24
Sol
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 21L
1,247 Elo+
Solo
Cthulhu
Cthulhu
Johnojumbo
Cthulhu
Level 17
God Stats
13W - 15L
1,689 SR
Queue Stats
350W - 350L
1,372 Elo+
Party 3
Kukulkan
Kukulkan
brocktherock9999
Kukulkan
Level 28
God Stats
31W - 10L
1,759 SR
Queue Stats
170W - 151L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ItsExo3943
Medusa
14
1 / 2 / 3
8,439
422
11,598
11,779
3,918
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
OdysseyNth
Bacchus
12
2 / 2 / 4
7,898
395
8,082
10,662
6,059
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
13
1 / 5 / 1
8,146
407
4,653
13,685
7,278
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Tooquh
Tiamat
15
1 / 4 / 2
9,185
459
7,411
11,914
7,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
zCablez
Nemesis
11
2 / 4 / 1
7,757
388
9,113
12,956
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AtlantaBrave7
Ao Kuang
15
4 / 1 / 3
9,926
496
7,763
16,272
6,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Crumz3976
Sobek
18
7 / 1 / 2
11,358
568
14,011
16,928
22,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
14
1 / 4 / 3
8,717
436
10,182
11,996
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Johnojumbo
Cthulhu
12
1 / 1 / 3
8,147
407
3,382
14,834
11,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 1 / 3
11,118
556
9,907
10,125
4,234
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
17
17
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AtlantaBrave7
Ao Kuang
4
1
3
5.5
W
Sobek
Crumz3976
Sobek
7
1
2
8
L
Medusa
ItsExo3943
Medusa
1
2
3
1.25
W
Sol
1
4
3
0.63
W
Cthulhu
Johnojumbo
Cthulhu
1
1
3
2.5
L
Bacchus
OdysseyNth
Bacchus
2
2
4
2
L
Bellona
1
5
1
0.3
L
Tiamat
Tooquh
Tiamat
1
4
2
0.5
W
4
1
3
5.5
L
Nemesis
zCablez
Nemesis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,857
Damage
45,245
60,996
Taken
70,155
29,243
Mitigated
48,798
12,386
Healing
24,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AtlantaBrave7
Ao Kuang
7,763
1,618
0
1,681
16,272
6,216
1,060
2,118
14,154
73,966
0
W
Sobek
Crumz3976
Sobek
14,011
1,133
0
8,221
16,928
22,964
949
2,806
14,122
73,608
0
L
Medusa
ItsExo3943
Medusa
11,598
3,382
0
1,003
11,779
3,918
1,172
9,063
2,335
0
61,836
W
Sol
10,182
2,013
503
5,757
11,996
3,687
1,708
2,810
9,186
48,423
0
W
Cthulhu
Johnojumbo
Cthulhu
3,382
104
255
4,358
14,834
11,697
480
3,435
11,399
18,589
0
L
Bacchus
OdysseyNth
Bacchus
8,082
639
0
1,254
10,662
6,059
442
8,179
2,088
16,569
0
L
Bellona
4,653
1,333
0
3,110
13,685
7,278
0
9,874
2,769
0
22,892
L
Tiamat
Tooquh
Tiamat
7,411
1,060
0
2,893
11,914
7,341
536
9,080
2,611
52,871
0
W
9,907
1,010
0
4,121
10,125
4,234
3,226
4,324
5,801
83,479
0
L
Nemesis
zCablez
Nemesis
9,113
4,817
0
4,126
12,956
4,647
0
6,863
5,948
0
45,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,425
Gold Earned
49,266
318
Minions Killed
528
0
Camps Cleared
0
1,894,988
Distance Traveled
1,889,922
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,926
496
101
5
0
403,063
0
W
Sobek
11,358
568
131
7
0
371,615
0
L
Medusa
8,439
422
94
5
0
392,759
1
W
Sol
8,717
436
82
4
0
374,273
5
W
Cthulhu
8,147
407
52
3
0
395,971
0
L
Bacchus
7,898
395
16
1
0
423,616
7
L
Bellona
8,146
407
48
2
0
353,774
2
L
Tiamat
9,185
459
93
5
0
321,390
0
W
Kukulkan
11,118
556
162
8
0
345,000
0
L
Nemesis
7,757
388
67
3
0
403,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role