Player Matchup

Nemesis
Nemesis
DINEROO_CAPALOT
Nemesis
Level 43
God Stats
0W - 1L
1,193 SR
Queue Stats
17W - 13L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
JohnnyQuest777
Sun Wukong
Level 85
God Stats
0W - 1L
1,582 SR
Queue Stats
32W - 28L
1,512 Elo+
Party 1
Fafnir
Fafnir
Latinobull14
Fafnir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,403 Elo+
Party 1
Ra
Ra
Nolimit__Ryan079
Ra
Level 8
God Stats
3W - 3L
1,556 SR
Queue Stats
13W - 11L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
jmvega316
Baron Samedi
Level 52
God Stats
1W - 3L
1,490 SR
Queue Stats
10W - 10L
1,312 Elo+
Party 1
Team Averages
Level 63
1,464 SR
1,417 Elo+

VS

Team Averages
Level 41
1,519 SR
1,464 Elo+
Fenrir
Fenrir
Dr x Vision
Fenrir
Level 65
God Stats
29W - 29L
1,570 SR
Queue Stats
267W - 259L
1,476 Elo+
Party 2
Neith
Neith
GG Blondie
Neith
Level 25
God Stats
65W - 56L
1,544 SR
Queue Stats
99W - 101L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
Godzilla756
Gilgamesh
Level 26
God Stats
10W - 5L
1,714 SR
Queue Stats
134W - 120L
1,542 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GuntherWeedz
Morgan Le Fay
Level 62
God Stats
16W - 21L
1,414 SR
Queue Stats
155W - 179L
1,383 Elo+
Party 3
Danzaburou
Danzaburou
war_fighter1039
Danzaburou
Level 27
God Stats
6W - 7L
1,352 SR
Queue Stats
112W - 108L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 11 / 11
15,429
1,029
27,816
30,302
17,521
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
JohnnyQuest777
Sun Wukong
20
6 / 2 / 22
15,526
1,035
15,686
25,738
29,808
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
20
6 / 7 / 17
15,803
1,054
22,036
37,135
30,920
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 8 / 14
14,219
948
13,990
19,106
8,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
jmvega316
Baron Samedi
20
5 / 7 / 15
14,026
935
27,498
23,605
12,233
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
15 / 3 / 16
17,310
1,154
30,613
28,883
11,324
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
20
5 / 3 / 23
14,913
994
23,436
14,912
4,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Godzilla756
Gilgamesh
20
2 / 8 / 23
14,902
993
12,935
27,988
19,860
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
GuntherWeedz
Morgan Le Fay
20
5 / 10 / 17
13,991
933
30,297
24,320
8,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
war_fighter1039
Danzaburou
20
8 / 6 / 20
15,666
1,044
30,974
17,165
5,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
134
30
Kills
35
35
Deaths
30
79
Assists
99
Player
Kills
Deaths
Assists
KDA
L
9
11
11
1.32
W
Fenrir
15
3
16
7.67
W
Neith
5
3
23
5.5
W
Gilgamesh
Godzilla756
Gilgamesh
2
8
23
1.69
W
Morgan Le Fay
GuntherWeedz
Morgan Le Fay
5
10
17
1.35
L
Sun Wukong
JohnnyQuest777
Sun Wukong
6
2
22
8.5
L
Fafnir
6
7
17
2.07
L
4
8
14
1.38
L
Baron Samedi
jmvega316
Baron Samedi
5
7
15
1.79
W
Danzaburou
war_fighter1039
Danzaburou
8
6
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,026
Damage
128,255
135,886
Taken
113,268
98,795
Mitigated
49,549
27,554
Healing
17,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,816
12,749
0
5,442
30,302
17,521
0
5,451
24,851
0
57,435
W
Fenrir
30,613
11,501
0
3,735
28,883
11,324
0
14,650
14,007
0
43,216
W
Neith
23,436
9,909
0
3,068
14,912
4,288
0
10,588
4,190
0
49,911
W
Gilgamesh
Godzilla756
Gilgamesh
12,935
2,478
340
1,296
27,988
19,860
0
15,098
12,489
0
33,063
W
Morgan Le Fay
GuntherWeedz
Morgan Le Fay
30,297
2,400
1,431
4,994
24,320
8,535
0
12,573
11,471
60,529
0
L
Sun Wukong
JohnnyQuest777
Sun Wukong
15,686
1,385
0
2,232
25,738
29,808
0
6,514
19,224
0
36,534
L
Fafnir
22,036
8,084
775
7,423
37,135
30,920
0
9,048
28,087
41,099
2,727
L
13,990
808
1,595
217
19,106
8,313
0
3,158
15,948
22,858
0
L
Baron Samedi
jmvega316
Baron Samedi
27,498
1,747
2,882
6,988
23,605
12,233
0
6,126
17,479
62,686
0
W
Danzaburou
war_fighter1039
Danzaburou
30,974
13,559
0
2,723
17,165
5,542
0
8,523
8,476
0
66,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,003
Gold Earned
76,782
263
Minions Killed
289
9
Camps Cleared
11
1,453,823
Distance Traveled
1,355,286
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,429
1,029
65
4
2
287,977
0
W
Fenrir
17,310
1,154
33
2
3
295,781
0
W
Neith
14,913
994
60
4
3
286,381
0
W
Gilgamesh
14,902
993
43
3
1
245,950
0
W
Morgan Le Fay
13,991
933
69
5
2
269,313
0
L
Sun Wukong
15,526
1,035
44
3
2
279,713
0
L
Fafnir
15,803
1,054
40
3
3
285,260
0
L
Ra
14,219
948
16
1
0
323,685
0
L
Baron Samedi
14,026
935
98
7
2
277,188
0
W
Danzaburou
15,666
1,044
84
6
2
257,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role