Player Matchup

Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ADAWGS14
Fafnir
Level 143
God Stats
2W - 2L
1,209 SR
Queue Stats
260W - 279L
1,400 Elo+
Party 2
Xbalanque
Xbalanque
MDHNiteHawk87
Xbalanque
Level 126
God Stats
5W - 1L
1,635 SR
Queue Stats
350W - 429L
1,406 Elo+
Solo
Cthulhu
Cthulhu
TRIP20s
Cthulhu
Level 103
God Stats
3W - 0L
1,846 SR
Queue Stats
267W - 256L
1,465 Elo+
Solo
Artemis
Artemis
manhton
Artemis
Level 61
God Stats
6W - 0L
1,725 SR
Queue Stats
126W - 143L
1,391 Elo+
Party 2
Team Averages
Level 112
1,583 SR
1,432 Elo+

VS

Team Averages
Level 87
1,565 SR
1,370 Elo+
Hel
Hel
Andywillow04
Hel
Level 103
God Stats
1W - 1L
1,816 SR
Queue Stats
128W - 119L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DaMidgetTickler
Ah Muzen Cab
Level 133
God Stats
24W - 8L
1,635 SR
Queue Stats
309W - 284L
1,383 Elo+
Party 1
Fafnir
Fafnir
Derickills
Fafnir
Level 61
God Stats
3W - 1L
1,402 SR
Queue Stats
270W - 245L
1,434 Elo+
Solo
Nu Wa
Nu Wa
Dirty Triple D
Nu Wa
Level 124
God Stats
6W - 4L
1,472 SR
Queue Stats
318W - 322L
1,326 Elo+
Party 1
Raijin
Raijin
Sir Pork Chop1
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
7 / 5 / 13
13,890
695
25,295
24,621
10,736
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
ADAWGS14
Fafnir
20
5 / 5 / 21
15,222
761
14,221
31,167
58,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
MDHNiteHawk87
Xbalanque
20
7 / 6 / 17
14,510
726
23,812
22,156
10,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
TRIP20s
Cthulhu
19
0 / 6 / 24
13,054
653
20,776
30,000
28,158
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
manhton
Artemis
20
12 / 4 / 11
15,062
753
34,209
22,586
11,570
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 18
12,546
627
12,017
28,083
22,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
DaMidgetTickler
Ah Muzen Cab
20
13 / 6 / 12
15,743
787
55,739
32,328
18,305
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Derickills
Fafnir
20
4 / 3 / 17
13,390
670
10,077
30,302
56,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 5 / 18
13,941
697
29,028
22,082
11,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 11 / 13
11,681
584
6,915
20,449
9,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
104
31
Kills
26
26
Deaths
31
86
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
5
13
2.7
W
Fafnir
ADAWGS14
Fafnir
5
5
21
3.1
L
2
6
18
1.83
L
Ah Muzen Cab
DaMidgetTickler
Ah Muzen Cab
13
6
12
3.17
L
Fafnir
Derickills
Fafnir
4
3
17
4.17
L
6
5
18
3
W
Xbalanque
MDHNiteHawk87
Xbalanque
7
6
17
2.58
L
1
11
13
0.68
W
Cthulhu
TRIP20s
Cthulhu
0
6
24
2
W
Artemis
manhton
Artemis
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,313
Damage
113,776
130,530
Taken
133,244
120,289
Mitigated
118,108
53,483
Healing
67,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
25,295
1,380
2,087
7,583
24,621
10,736
629
13,041
11,580
58,599
0
W
Fafnir
ADAWGS14
Fafnir
14,221
2,961
2,087
8,256
31,167
58,992
306
11,498
19,669
29,428
0
L
12,017
947
20,194
12,818
28,083
22,294
258
13,971
13,898
21,529
0
L
Ah Muzen Cab
DaMidgetTickler
Ah Muzen Cab
55,739
23,822
2,929
10,832
32,328
18,305
1,890
17,267
14,721
0
99,405
L
Fafnir
Derickills
Fafnir
10,077
3,343
5,076
8,599
30,302
56,313
176
9,084
20,885
19,735
0
L
29,028
8,096
2,890
4,157
22,082
11,441
2,277
10,299
11,601
56,896
0
W
Xbalanque
MDHNiteHawk87
Xbalanque
23,812
8,859
3,416
7,328
22,156
10,833
2,504
10,787
11,369
0
59,803
L
6,915
1,312
0
499
20,449
9,755
597
8,436
11,847
20,633
0
W
Cthulhu
TRIP20s
Cthulhu
20,776
477
5,800
5,650
30,000
28,158
336
11,119
18,881
51,057
0
W
Artemis
manhton
Artemis
34,209
12,461
3,439
7,837
22,586
11,570
2,949
11,592
10,994
0
77,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,738
Gold Earned
67,301
329
Minions Killed
188
0
Camps Cleared
0
1,679,029
Distance Traveled
1,604,350
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,890
695
78
4
0
360,551
3
W
Fafnir
15,222
761
27
1
0
358,396
1
L
Hel
12,546
627
16
1
0
357,491
0
L
Ah Muzen Cab
15,743
787
77
4
0
318,333
0
L
Fafnir
13,390
670
16
1
0
366,854
1
L
Nu Wa
13,941
697
53
3
0
293,289
1
W
Xbalanque
14,510
726
78
4
0
300,533
3
L
Raijin
11,681
584
26
1
0
268,383
0
W
Cthulhu
13,054
653
53
3
0
348,067
2
W
Artemis
15,062
753
93
5
0
311,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role