Player Matchup

Cerberus
Cerberus
AceFireBlade2
Cerberus
Level 17
God Stats
6W - 8L
1,488 SR
Queue Stats
105W - 153L
1,444 Elo+
Party 2
Susano
Susano
LupusEtUrsus
Susano
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 214L
962 Elo+
Party 2
Bakasura
Bakasura
OrangeMan 84
Bakasura
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,019 Elo+
Solo
Ullr
Ullr
Rex Leonis I
Ullr
Level 14
God Stats
29W - 26L
1,365 SR
Queue Stats
296W - 335L
1,109 Elo+
Party 2
Anhur
Anhur
Testy Chan
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 183L
1,495 Elo+
Party 2
Team Averages
Level 13
1,471 SR
1,206 Elo+

VS

Team Averages
Level 16
1,514 SR
1,401 Elo+
Ra
Ra
Grundle_t8nt
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lordblade124510
Morgan Le Fay
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
cleancharlieshee
Guan Yu
Level 10
God Stats
7W - 6L
1,572 SR
Queue Stats
78W - 63L
1,295 Elo+
Party 1
Khepri
Khepri
drunkbrucelee
Khepri
Level 15
God Stats
22W - 15L
1,500 SR
Queue Stats
65W - 56L
1,365 Elo+
Party 1
Pele
Pele
sobermelgibson_
Pele
Level 24
God Stats
6W - 4L
1,500 SR
Queue Stats
91W - 69L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AceFireBlade2
Cerberus
13
1 / 4 / 3
9,126
456
3,601
13,964
6,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Susano
11
2 / 7 / 3
7,933
397
2,959
8,085
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
OrangeMan 84
Bakasura
12
2 / 14 / 3
8,408
420
6,526
16,807
7,034
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 3 / 2
9,900
495
11,309
15,068
5,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anhur
12
1 / 7 / 4
7,296
365
4,353
11,554
2,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
10,268
513
7,950
7,051
6,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Lordblade124510
Morgan Le Fay
11
0 / 8 / 4
8,424
421
3,460
13,242
4,463
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 4 / 4
10,358
518
6,003
13,540
13,255
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 0 / 10
10,801
540
6,554
10,996
13,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
16 / 1 / 9
11,742
587
20,807
15,916
7,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
12
Kills
34
35
Deaths
14
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AceFireBlade2
Cerberus
1
4
3
0.63
W
7
1
6
10
W
Morgan Le Fay
Lordblade124510
Morgan Le Fay
0
8
4
0.25
L
Susano
2
7
3
0.5
L
Bakasura
OrangeMan 84
Bakasura
2
14
3
0.25
L
6
3
2
2.33
L
Anhur
1
7
4
0.43
W
6
4
4
2
W
5
0
10
10
W
16
1
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,748
Damage
44,774
65,478
Taken
60,745
23,549
Mitigated
44,778
9,160
Healing
16,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AceFireBlade2
Cerberus
3,601
786
0
3,826
13,964
6,942
110
3,694
10,234
29,380
0
W
7,950
2,047
1,223
1,930
7,051
6,053
2,204
141
6,831
35,822
0
W
Morgan Le Fay
Lordblade124510
Morgan Le Fay
3,460
487
0
1,358
13,242
4,463
0
239
13,003
33,835
0
L
Susano
2,959
535
0
414
8,085
1,735
387
906
7,179
0
16,035
L
Bakasura
OrangeMan 84
Bakasura
6,526
4,423
0
1,809
16,807
7,034
1,523
4,089
12,636
0
28,879
L
11,309
4,461
0
2,269
15,068
5,099
1,917
7,061
7,981
0
54,213
L
Anhur
4,353
1,966
0
842
11,554
2,739
327
2,022
9,484
0
21,138
W
6,003
1,403
1,623
1,952
13,540
13,255
3,495
400
13,115
0
47,020
W
6,554
1,347
0
1,975
10,996
13,618
1,004
1,384
9,207
34,933
0
W
20,807
7,422
0
6,861
15,916
7,389
4,234
1,437
14,329
0
74,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
51,593
301
Minions Killed
411
0
Camps Cleared
0
1,750,866
Distance Traveled
1,824,828
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,126
456
73
4
0
368,729
0
W
Ra
10,268
513
67
3
0
361,919
3
W
Morgan Le Fay
8,424
421
68
3
0
287,202
1
L
Susano
7,933
397
32
2
0
347,014
1
L
Bakasura
8,408
420
75
4
0
348,706
0
L
Ullr
9,900
495
85
4
0
359,038
3
L
Anhur
7,296
365
36
2
0
327,379
3
W
Guan Yu
10,358
518
119
6
0
369,889
0
W
Khepri
10,801
540
42
2
0
409,547
1
W
Pele
11,742
587
115
6
0
396,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role