Player Matchup

Fenrir
Fenrir
Akad
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,314 Elo+
Party 1
Scylla
Scylla
BsG97
Scylla
Level 17
God Stats
7W - 3L
1,834 SR
Queue Stats
21W - 21L
1,402 Elo+
Party 1
Bacchus
Bacchus
FawnEel
Bacchus
Level 23
God Stats
1W - 3L
1,351 SR
Queue Stats
2W - 6L
1,197 Elo+
Solo
Danzaburou
Danzaburou
llopis15
Danzaburou
Level 38
God Stats
8W - 11L
1,492 SR
Queue Stats
18W - 18L
1,400 Elo+
Party 1
Neith
Neith
rexjustine
Neith
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,479 Elo+
Solo
Team Averages
Level 24
1,535 SR
1,358 Elo+

VS

Team Averages
Level 21
1,475 SR
1,460 Elo+
Tsukuyomi
Tsukuyomi
HentaiMeister69
Tsukuyomi
Level 29
God Stats
33W - 29L
1,646 SR
Queue Stats
430W - 386L
1,519 Elo+
Solo
Nike
Nike
L00karound
Nike
Level 22
God Stats
17W - 8L
1,557 SR
Queue Stats
68W - 63L
1,413 Elo+
Party 2
Artemis
Artemis
Tetantl
Artemis
Level 18
God Stats
1W - 2L
1,166 SR
Queue Stats
35W - 38L
1,408 Elo+
Party 2
Yemoja
Yemoja
choupichouchou
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,448 Elo+
Solo
Merlin
Merlin
yurnero66
Merlin
Level 6
God Stats
3W - 1L
1,507 SR
Queue Stats
6W - 11L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akad
Fenrir
14
3 / 4 / 3
8,977
427
5,935
16,503
6,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
BsG97
Scylla
16
3 / 4 / 0
10,235
487
8,620
9,953
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
FawnEel
Bacchus
12
2 / 2 / 1
7,965
379
3,542
9,227
10,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
llopis15
Danzaburou
16
2 / 5 / 2
10,671
508
9,509
14,246
4,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
14
2 / 6 / 4
8,757
417
5,420
12,387
3,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HentaiMeister69
Tsukuyomi
20
14 / 2 / 2
12,375
589
16,836
14,636
6,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
5 / 1 / 4
11,686
556
8,727
11,356
10,653
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
Tetantl
Artemis
17
2 / 5 / 2
10,611
505
11,550
15,130
5,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 2 / 5
10,255
488
6,545
9,189
8,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
yurnero66
Merlin
16
0 / 3 / 1
9,775
465
1,166
8,581
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
12
Kills
21
21
Deaths
13
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Akad
Fenrir
3
4
3
1.13
L
Scylla
BsG97
Scylla
3
4
0
0.75
L
Bacchus
FawnEel
Bacchus
2
2
1
1.25
W
Tsukuyomi
HentaiMeister69
Tsukuyomi
14
2
2
7.5
W
5
1
4
7
W
Artemis
Tetantl
Artemis
2
5
2
0.6
W
0
2
5
1.25
L
Danzaburou
llopis15
Danzaburou
2
5
2
0.6
L
Neith
2
6
4
0.67
W
Merlin
yurnero66
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,026
Damage
44,824
62,316
Taken
58,892
28,739
Mitigated
34,742
12,044
Healing
19,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Akad
Fenrir
5,935
1,658
0
4,948
16,503
6,443
0
1,220
15,283
0
41,791
L
Scylla
BsG97
Scylla
8,620
1,048
0
480
9,953
3,111
230
1,330
8,623
64,884
0
L
Bacchus
FawnEel
Bacchus
3,542
595
0
602
9,227
10,484
0
2,201
7,026
14,155
0
W
Tsukuyomi
HentaiMeister69
Tsukuyomi
16,836
3,526
0
7,763
14,636
6,474
0
2,294
12,259
409
102,818
W
8,727
991
0
2,480
11,356
10,653
574
967
10,345
24
77,245
W
Artemis
Tetantl
Artemis
11,550
4,012
0
5,750
15,130
5,698
3,492
2,543
12,503
0
74,041
W
6,545
686
2,777
897
9,189
8,785
612
3,549
5,592
28,949
0
L
Danzaburou
llopis15
Danzaburou
9,509
4,410
0
3,389
14,246
4,769
108
1,056
13,190
0
58,492
L
Neith
5,420
1,798
0
2,625
12,387
3,932
0
2,295
10,092
0
40,957
W
Merlin
yurnero66
Merlin
1,166
75
0
0
8,581
3,132
351
2,414
6,031
52,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,605
Gold Earned
54,702
433
Minions Killed
632
0
Camps Cleared
0
1,833,367
Distance Traveled
1,969,818
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,977
427
69
3
0
385,450
4
L
Scylla
10,235
487
143
7
0
357,345
1
L
Bacchus
7,965
379
19
1
0
389,670
0
W
Tsukuyomi
12,375
589
156
7
0
467,193
4
W
Nike
11,686
556
168
8
0
444,576
6
W
Artemis
10,611
505
149
7
0
320,592
1
W
Yemoja
10,255
488
42
2
0
369,385
1
L
Danzaburou
10,671
508
117
6
0
387,263
0
L
Neith
8,757
417
85
4
0
313,639
3
W
Merlin
9,775
465
117
6
0
368,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role