Player Matchup

Mercury
Mercury
DaredevilGod723
Mercury
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Ymir
Ymir
JustCharityy
Ymir
Level 16
God Stats
2W - 6L
1,241 SR
Queue Stats
2W - 11L
999 Elo+
Solo
Chaac
Chaac
Rami-matta0
Chaac
Level 45
God Stats
19W - 31L
1,331 SR
Queue Stats
102W - 184L
1,160 Elo+
Solo
Team Averages
Level 24
1,357 SR
1,220 Elo+

VS

Team Averages
Level 23
1,396 SR
1,181 Elo+
Bacchus
Bacchus
CodyDean-L
Bacchus
Level 28
God Stats
7W - 8L
1,403 SR
Queue Stats
25W - 44L
1,133 Elo+
Solo
Sol
Sol
ITS-KING-K0VU
Sol
Level 26
God Stats
3W - 6L
1,286 SR
Queue Stats
8W - 12L
1,221 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jyfari
Morgan Le Fay
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
16W - 25L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
13,535
423
265
1,651
457
20
0 / 13 / 3
16,909
528
8,180
37,484
17,509
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
21 / 3 / 0
22,808
713
73,504
57,287
57,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CodyDean-L
Bacchus
20
7 / 2 / 8
19,296
603
24,928
36,854
41,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 9 / 7
19,390
606
30,263
24,670
8,071
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Jyfari
Morgan Le Fay
20
2 / 10 / 8
17,876
559
15,773
31,801
12,432
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
21
Kills
16
17
Deaths
21
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CodyDean-L
Bacchus
7
2
8
5.5
L
0
1
0
0
W
7
9
7
1.17
L
0
13
3
0.12
W
Morgan Le Fay
Jyfari
Morgan Le Fay
2
10
8
0.6
L
21
3
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,949
Damage
70,964
96,422
Taken
93,325
75,929
Mitigated
62,054
34,004
Healing
18,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CodyDean-L
Bacchus
24,928
4,027
0
9,883
36,854
41,551
71
3,240
33,223
70,640
0
L
265
0
0
0
1,651
457
0
729
922
0
2,685
W
30,263
12,641
0
4,438
24,670
8,071
2,421
3,851
20,465
84,905
0
L
8,180
259
0
348
37,484
17,509
0
27,215
10,269
67,924
0
W
Morgan Le Fay
Jyfari
Morgan Le Fay
15,773
2,355
273
3,876
31,801
12,432
1,209
296
31,457
56,899
0
L
73,504
32,162
545
33,111
57,287
57,963
1,493
43,020
14,267
0
182,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,252
Gold Earned
56,562
252
Minions Killed
243
0
Camps Cleared
0
1,125,576
Distance Traveled
1,485,821
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
19,296
603
68
2
0
563,484
0
L
Mercury
13,535
423
5
0
0
70,179
0
W
Sol
19,390
606
112
4
0
486,602
0
L
Ymir
16,909
528
94
3
0
407,378
2
W
Morgan Le Fay
17,876
559
63
2
0
435,735
1
L
Chaac
22,808
713
153
5
0
648,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role