Player Matchup

Anubis
Anubis
CrismasDostino
Anubis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,353 Elo+
Solo
Hachiman
Hachiman
KobeWazHere
Hachiman
Level 16
God Stats
8W - 5L
1,684 SR
Queue Stats
165W - 154L
1,431 Elo+
Party 1
Ymir
Ymir
Okthenlol127
Ymir
Level 5
God Stats
2W - 0L
1,735 SR
Queue Stats
2W - 3L
1,302 Elo+
Solo
Nemesis
Nemesis
lukepob21
Nemesis
Level 38
God Stats
58W - 58L
1,572 SR
Queue Stats
408W - 387L
1,511 Elo+
Party 1
Achilles
Achilles
thisisthewayXx
Achilles
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 63L
1,462 Elo+
Solo
Team Averages
Level 17
1,598 SR
1,412 Elo+

VS

Team Averages
Level 20
1,437 SR
1,454 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Butterdog223
Skadi
Level 23
God Stats
19W - 20L
1,543 SR
Queue Stats
55W - 56L
1,537 Elo+
Solo
Chaac
Chaac
GirthQuake000
Chaac
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 43L
1,425 Elo+
Solo
Thor
Thor
Jkalvinn
Thor
Level 17
God Stats
0W - 5L
1,142 SR
Queue Stats
68W - 73L
1,404 Elo+
Solo
Jormungandr
Jormungandr
MrJOKERhahaha
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 132L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,324
458
2,188
8,727
5,885
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
KobeWazHere
Hachiman
15
7 / 1 / 3
8,891
556
7,114
7,461
3,996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 3 / 5
8,286
518
7,533
11,677
8,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
lukepob21
Nemesis
13
4 / 2 / 2
8,089
506
8,313
12,098
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
15
0 / 1 / 0
8,431
527
1,969
9,554
8,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 3 / 3
7,659
479
7,583
5,169
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 0
7,745
484
2,458
6,865
1,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 0 / 2
9,022
564
8,368
9,826
6,511
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
15
4 / 2 / 4
9,018
564
5,360
9,935
5,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
MrJOKERhahaha
Jormungandr
10
0 / 9 / 1
6,883
430
1,795
11,558
10,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
15
Kills
10
11
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
3
1.17
L
2
1
0
2
W
1
4
1
0.38
L
2
0
2
3
L
Thor
4
2
4
3
W
Hachiman
KobeWazHere
Hachiman
7
1
3
8.5
L
Jormungandr
MrJOKERhahaha
Jormungandr
0
9
1
0.06
W
3
3
5
1.83
W
Nemesis
lukepob21
Nemesis
4
2
2
2.5
W
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,117
Damage
25,564
49,517
Taken
43,353
31,405
Mitigated
25,205
12,936
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,583
1,669
0
472
5,169
1,031
798
1,622
3,547
32,772
0
L
2,458
483
0
250
6,865
1,899
0
593
6,272
0
46,237
W
2,188
555
0
2,842
8,727
5,885
397
3,471
4,992
35,262
0
L
8,368
665
0
3,568
9,826
6,511
200
3,039
6,787
8,479
46,561
L
Thor
5,360
1,793
0
250
9,935
5,094
0
628
9,307
0
57,819
W
Hachiman
KobeWazHere
Hachiman
7,114
5,310
0
2,726
7,461
3,996
664
1,373
5,996
0
49,827
L
Jormungandr
MrJOKERhahaha
Jormungandr
1,795
764
92
464
11,558
10,670
121
4,052
7,506
17,629
0
W
7,533
2,647
0
2,940
11,677
8,357
240
2,464
9,074
26,391
0
W
Nemesis
lukepob21
Nemesis
8,313
3,831
0
884
12,098
4,976
114
1,869
10,013
0
54,357
W
Achilles
1,969
915
0
3,544
9,554
8,191
31
796
8,658
0
56,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,021
Gold Earned
40,327
406
Minions Killed
395
0
Camps Cleared
0
1,376,718
Distance Traveled
1,442,985
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,659
479
62
4
0
297,318
6
L
Skadi
7,745
484
74
5
0
258,214
1
W
Anubis
7,324
458
62
4
0
207,192
4
L
Chaac
9,022
564
109
7
0
339,128
1
L
Thor
9,018
564
115
7
0
326,408
1
W
Hachiman
8,891
556
95
6
0
257,716
5
L
Jormungandr
6,883
430
35
2
0
221,917
0
W
Ymir
8,286
518
36
2
0
295,649
3
W
Nemesis
8,089
506
84
5
0
359,587
3
W
Achilles
8,431
527
129
8
0
256,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role