Player Matchup

Fenrir
Fenrir
DARKfire9879916
Fenrir
Level 20
God Stats
20W - 26L
1,797 SR
Queue Stats
643W - 653L
1,251 Elo+
Solo
Skadi
Skadi
Jarch7348
Skadi
Level 26
God Stats
46W - 38L
1,544 SR
Queue Stats
386W - 384L
1,428 Elo+
Solo
Thor
Thor
TTVJoisaGODD
Thor
Level 3
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 5L
1,050 Elo+
Solo
Scylla
Scylla
TerryLigma
Scylla
Level 24
God Stats
69W - 69L
1,742 SR
Queue Stats
100W - 127L
1,448 Elo+
Solo
Zeus
Zeus
diegoMU555111
Zeus
Level 5
God Stats
0W - 1L
1,207 SR
Queue Stats
3W - 4L
1,223 Elo+
Solo
Team Averages
Level 16
1,518 SR
1,280 Elo+

VS

Team Averages
Level 21
1,540 SR
1,320 Elo+
Mercury
Mercury
DavidYael
Mercury
Level 17
God Stats
22W - 32L
1,366 SR
Queue Stats
74W - 70L
1,240 Elo+
Solo
Skadi
Skadi
E6wolf889
Skadi
Level 45
God Stats
1W - 0L
1,535 SR
Queue Stats
8W - 7L
1,527 Elo+
Party 1
Scylla
Scylla
GalaxyFerret
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GetBetterxX
Sylvanus
Level 11
God Stats
5W - 3L
1,801 SR
Queue Stats
18W - 11L
1,213 Elo+
Party 1
Kukulkan
Kukulkan
ILuvBrainsNomNom
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 1
6,336
576
4,078
5,856
1,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Jarch7348
Skadi
7
1 / 4 / 0
4,978
453
4,583
6,645
1,142
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 6 / 0
4,173
379
1,512
5,719
1,542
Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
TerryLigma
Scylla
7
0 / 5 / 0
4,725
430
1,886
7,292
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
4,890
445
1,855
4,164
1,158
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DavidYael
Mercury
10
2 / 2 / 6
6,360
578
1,594
6,674
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
E6wolf889
Skadi
11
6 / 1 / 5
6,717
611
5,946
7,155
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
10
2 / 1 / 1
6,000
545
1,264
3,193
902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
GetBetterxX
Sylvanus
10
5 / 1 / 6
6,987
635
6,182
9,773
7,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 1
6,902
627
3,562
3,265
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
5
Kills
20
20
Deaths
5
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
Mercury
DavidYael
Mercury
2
2
6
2.5
W
Skadi
E6wolf889
Skadi
6
1
5
8.5
W
Scylla
2
1
1
2.5
W
Sylvanus
GetBetterxX
Sylvanus
5
1
6
8
W
5
0
1
5.5
L
Skadi
Jarch7348
Skadi
1
4
0
0.25
L
0
6
0
0
L
Scylla
TerryLigma
Scylla
0
5
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,914
Damage
18,548
29,676
Taken
30,060
10,471
Mitigated
13,553
2,517
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,078
631
0
591
5,856
1,411
368
1,185
4,671
0
23,396
W
Mercury
DavidYael
Mercury
1,594
767
0
2,264
6,674
1,672
0
90
6,508
0
21,201
W
Skadi
E6wolf889
Skadi
5,946
3,142
0
2,320
7,155
1,972
2,326
699
6,456
0
30,793
W
Scylla
1,264
472
0
0
3,193
902
894
1,765
1,428
17,495
0
W
Sylvanus
GetBetterxX
Sylvanus
6,182
1,618
1,434
5,744
9,773
7,981
880
705
8,821
22,136
0
W
3,562
837
0
0
3,265
1,026
420
705
2,560
35,248
0
L
Skadi
Jarch7348
Skadi
4,583
2,750
0
937
6,645
1,142
0
3,232
3,413
0
14,581
L
1,512
384
0
0
5,719
1,542
0
2,943
2,776
0
7,336
L
Scylla
TerryLigma
Scylla
1,886
341
0
989
7,292
5,218
0
2,473
4,819
21,013
0
L
1,855
255
0
0
4,164
1,158
340
1,175
2,989
16,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,102
Gold Earned
32,966
152
Minions Killed
258
0
Camps Cleared
0
921,600
Distance Traveled
944,524
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,336
576
46
4
0
204,753
0
W
Mercury
6,360
578
44
4
0
217,148
0
W
Skadi
6,717
611
61
6
0
183,178
0
W
Scylla
6,000
545
38
3
0
178,699
0
W
Sylvanus
6,987
635
33
3
0
172,303
3
W
Kukulkan
6,902
627
82
7
0
193,196
2
L
Skadi
4,978
453
22
2
0
176,938
0
L
Thor
4,173
379
10
1
0
164,480
3
L
Scylla
4,725
430
39
4
0
176,922
1
L
Zeus
4,890
445
35
3
0
198,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role