Player Matchup

Eset
Eset
Djh0nyy
Eset
Level 22
God Stats
3W - 2L
1,718 SR
Queue Stats
46W - 37L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
N1NODUMAL
Gilgamesh
Level 16
God Stats
3W - 3L
1,822 SR
Queue Stats
12W - 7L
1,674 Elo+
Party 2
Hou Yi
Hou Yi
PanConDulce14
Hou Yi
Level 30
God Stats
8W - 7L
1,500 SR
Queue Stats
96W - 71L
1,606 Elo+
Solo
Ares
Ares
amanditagod
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Artemis
Artemis
tizula1
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Team Averages
Level 15
1,608 SR
1,626 Elo+

VS

Team Averages
Level 23
1,626 SR
1,518 Elo+
Scylla
Scylla
FlintFs
Scylla
Level 26
God Stats
7W - 6L
1,636 SR
Queue Stats
183W - 204L
1,434 Elo+
Solo
Bellona
Bellona
IH Thanatos4053
Bellona
Level 20
God Stats
4W - 2L
1,834 SR
Queue Stats
47W - 50L
1,503 Elo+
Solo
Nemesis
Nemesis
MainLoki
Nemesis
Level 27
God Stats
6W - 2L
1,464 SR
Queue Stats
285W - 249L
1,600 Elo+
Solo
Neith
Neith
Sannti00
Neith
Level 23
God Stats
48W - 30L
1,648 SR
Queue Stats
179W - 145L
1,528 Elo+
Party 3
Ymir
Ymir
Yamilelec
Ymir
Level 21
God Stats
106W - 77L
1,546 SR
Queue Stats
131W - 99L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Djh0nyy
Eset
9
0 / 6 / 0
5,471
497
3,499
5,865
1,402
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
N1NODUMAL
Gilgamesh
6
0 / 7 / 0
4,507
410
1,882
9,337
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 1 / 0
5,888
535
3,123
5,778
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 7 / 0
4,920
447
1,681
9,242
3,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
tizula1
Artemis
6
0 / 5 / 0
4,196
381
2,617
5,700
1,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FlintFs
Scylla
13
2 / 0 / 4
7,482
680
1,798
3,685
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 1 / 0
6,527
593
4,872
6,614
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
MainLoki
Nemesis
12
11 / 0 / 2
7,557
687
7,457
7,526
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Sannti00
Neith
11
10 / 0 / 6
6,881
626
8,552
4,489
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
11
2 / 0 / 12
6,294
572
4,435
6,891
5,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
50
1
Kills
26
26
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Eset
Djh0nyy
Eset
0
6
0
0
W
Scylla
FlintFs
Scylla
2
0
4
4
W
1
1
0
1
W
Nemesis
MainLoki
Nemesis
11
0
2
12
L
Gilgamesh
N1NODUMAL
Gilgamesh
0
7
0
0
L
1
1
0
1
W
Neith
Sannti00
Neith
10
0
6
13
W
Ymir
2
0
12
8
L
0
7
0
0
L
Artemis
tizula1
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,802
Damage
27,114
35,922
Taken
29,205
11,002
Mitigated
15,217
4,189
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Djh0nyy
Eset
3,499
134
0
913
5,865
1,402
0
1,405
4,362
28,372
0
W
Scylla
FlintFs
Scylla
1,798
240
0
1,409
3,685
948
158
1,274
2,166
36,661
0
W
4,872
996
0
3,983
6,614
4,669
0
0
6,614
0
32,491
W
Nemesis
MainLoki
Nemesis
7,457
4,387
0
778
7,526
2,892
0
1,363
6,073
0
46,494
L
Gilgamesh
N1NODUMAL
Gilgamesh
1,882
391
0
1,477
9,337
2,486
0
1,645
7,636
0
17,908
L
3,123
1,884
0
1,775
5,778
2,306
0
0
5,778
0
29,728
W
Neith
Sannti00
Neith
8,552
3,196
0
2,478
4,489
1,459
2,518
1,079
3,382
0
32,626
W
Ymir
4,435
1,287
128
633
6,891
5,249
296
1,097
5,790
18,671
0
L
1,681
129
0
3
9,242
3,639
0
1,715
7,527
7,423
0
L
Artemis
tizula1
Artemis
2,617
1,414
0
21
5,700
1,169
0
1,314
4,386
0
10,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,982
Gold Earned
34,741
212
Minions Killed
317
0
Camps Cleared
0
906,240
Distance Traveled
1,087,695
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,471
497
71
6
0
195,489
2
W
Scylla
7,482
680
92
8
0
202,373
2
W
Bellona
6,527
593
70
6
0
230,327
3
W
Nemesis
7,557
687
77
7
0
261,799
2
L
Gilgamesh
4,507
410
44
4
0
201,699
0
L
Hou Yi
5,888
535
65
6
0
199,006
4
W
Neith
6,881
626
57
5
0
184,612
2
W
Ymir
6,294
572
21
2
0
208,584
0
L
Ares
4,920
447
7
1
0
166,962
1
L
Artemis
4,196
381
25
2
0
143,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role