Player Matchup

Mercury
Mercury
CrenshawMafia
Mercury
Level 18
God Stats
1W - 5L
1,763 SR
Queue Stats
143W - 122L
1,666 Elo+
Solo
Sol
Sol
EyeMaHomeOh
Sol
Level 21
God Stats
2W - 2L
1,754 SR
Queue Stats
18W - 8L
1,720 Elo+
Solo
Osiris
Osiris
PolioAstronaut
Osiris
Level 28
God Stats
0W - 1L
1,282 SR
Queue Stats
5W - 6L
1,897 Elo+
Solo
Neith
Neith
Sandman1244
Neith
Level 23
God Stats
5W - 7L
1,673 SR
Queue Stats
108W - 110L
1,555 Elo+
Solo
Fafnir
Fafnir
feasterbunny1
Fafnir
Level 28
God Stats
1W - 2L
1,308 SR
Queue Stats
148W - 145L
1,536 Elo+
Solo
Team Averages
Level 24
1,556 SR
1,675 Elo+

VS

Team Averages
Level 31
1,614 SR
1,719 Elo+
Sol
Sol
BlazingAsh2
Sol
Level 29
God Stats
2W - 3L
1,877 SR
Queue Stats
74W - 73L
1,604 Elo+
Solo
Jormungandr
Jormungandr
FalcariusG1000
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,665 Elo+
Solo
Tsukuyomi
Tsukuyomi
Its4AMsendhelp
Tsukuyomi
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 15L
1,930 Elo+
Party 1
Achilles
Achilles
SetChuKingOsiris
Achilles
Level 29
God Stats
17W - 14L
1,519 SR
Queue Stats
132W - 139L
1,605 Elo+
Solo
Hachiman
Hachiman
SuckHotFartsPls
Hachiman
Level 86
God Stats
15W - 14L
1,675 SR
Queue Stats
54W - 43L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
4 / 2 / 4
7,560
582
5,830
8,621
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 2 / 0
7,460
574
377
4,924
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 3 / 2
6,550
504
4,574
8,253
8,681
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 2 / 3
6,138
472
4,881
7,344
2,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 2
6,549
504
2,264
7,123
5,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,613
509
6,307
6,545
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
FalcariusG1000
Jormungandr
7
1 / 2 / 1
5,573
429
1,309
5,737
2,805
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Its4AMsendhelp
Tsukuyomi
12
5 / 1 / 3
7,291
561
7,119
7,694
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 1
6,460
497
5,161
8,404
5,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
14
2 / 0 / 1
7,865
605
2,185
4,394
1,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
8
Kills
11
11
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Mercury
4
2
4
3
L
0
2
0
0
W
Jormungandr
FalcariusG1000
Jormungandr
1
2
1
0.75
W
Tsukuyomi
Its4AMsendhelp
Tsukuyomi
5
1
3
6.5
L
2
3
2
1
L
1
2
3
1.25
W
1
3
1
0.5
W
Hachiman
2
0
1
2.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,926
Damage
22,081
36,265
Taken
32,774
20,525
Mitigated
14,635
7,287
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,307
1,604
0
2,216
6,545
1,852
70
896
5,528
32,202
0
L
Mercury
5,830
2,742
0
1,010
8,621
2,870
0
1,723
6,670
0
45,801
L
377
85
0
1,901
4,924
1,685
0
123
4,801
57,443
8,146
W
Jormungandr
FalcariusG1000
Jormungandr
1,309
536
0
810
5,737
2,805
0
602
5,117
10,787
0
W
Tsukuyomi
Its4AMsendhelp
Tsukuyomi
7,119
2,098
0
2,574
7,694
2,769
0
549
7,145
0
39,100
L
4,574
1,582
0
655
8,253
8,681
578
397
7,207
0
24,627
L
4,881
1,775
0
2,513
7,344
2,223
1,094
3,260
3,794
0
28,471
W
5,161
1,237
0
2,807
8,404
5,846
0
0
8,404
0
30,810
W
Hachiman
2,185
1,265
0
2,834
4,394
1,363
0
435
3,959
0
55,997
L
2,264
438
0
1,208
7,123
5,066
30
1,634
5,309
11,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
33,802
342
Minions Killed
339
0
Camps Cleared
0
1,230,422
Distance Traveled
1,213,218
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,613
509
72
6
0
232,494
2
L
Mercury
7,560
582
86
7
0
281,501
2
L
Sol
7,460
574
135
10
0
237,435
1
W
Jormungandr
5,573
429
15
1
0
209,355
2
W
Tsukuyomi
7,291
561
73
6
0
290,549
3
L
Osiris
6,550
504
56
4
0
223,691
1
L
Neith
6,138
472
46
4
0
228,647
6
W
Achilles
6,460
497
60
5
0
231,748
1
W
Hachiman
7,865
605
119
9
0
249,072
3
L
Fafnir
6,549
504
19
1
0
259,148
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role