Player Matchup

Bacchus
Bacchus
APOSTLE_I
Bacchus
Level 28
God Stats
2W - 0L
1,671 SR
Queue Stats
152W - 173L
1,383 Elo+
Solo
Heimdallr
Heimdallr
Itz_Aric2
Heimdallr
Level 26
God Stats
17W - 18L
1,496 SR
Queue Stats
87W - 78L
1,354 Elo+
Solo
Nemesis
Nemesis
KingGoothe
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
RngCrusader
Chaac
Level 18
God Stats
8W - 4L
1,870 SR
Queue Stats
261W - 280L
1,389 Elo+
Party 2
Arachne
Arachne
Yukarin1455
Arachne
Level 15
God Stats
14W - 13L
1,827 SR
Queue Stats
36W - 46L
1,431 Elo+
Party 2
Team Averages
Level 18
1,673 SR
1,411 Elo+

VS

Team Averages
Level 17
1,461 SR
1,249 Elo+
Scylla
Scylla
LemonSqueeezy
Scylla
Level 28
God Stats
6W - 5L
1,474 SR
Queue Stats
9W - 8L
1,383 Elo+
Party 1
Ne Zha
Ne Zha
OPI_Nenkis
Ne Zha
Level 25
God Stats
5W - 7L
1,664 SR
Queue Stats
103W - 120L
1,368 Elo+
Solo
Nike
Nike
lucasgameers-1
Nike
Level 3
God Stats
0W - 3L
1,284 SR
Queue Stats
0W - 4L
1,122 Elo+
Party 3
Cthulhu
Cthulhu
picole-pato
Cthulhu
Level 5
God Stats
0W - 1L
1,280 SR
Queue Stats
1W - 5L
988 Elo+
Party 3
Skadi
Skadi
sirwoodsy
Skadi
Level 24
God Stats
8W - 6L
1,601 SR
Queue Stats
9W - 8L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
APOSTLE_I
Bacchus
13
2 / 2 / 2
9,933
432
6,042
15,408
14,226
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
Itz_Aric2
Heimdallr
19
10 / 5 / 8
13,020
566
16,288
14,505
5,591
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
KingGoothe
Nemesis
15
9 / 8 / 11
11,248
489
14,554
17,830
6,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 8 / 4
11,841
515
17,681
24,007
21,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Yukarin1455
Arachne
15
13 / 7 / 6
12,112
527
12,777
13,884
5,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 9
11,795
513
16,760
15,155
5,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
OPI_Nenkis
Ne Zha
17
10 / 1 / 8
12,114
527
10,158
16,896
7,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 13 / 5
9,569
416
4,940
25,843
15,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
picole-pato
Cthulhu
12
1 / 13 / 4
8,534
371
6,981
23,197
13,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
sirwoodsy
Skadi
17
7 / 6 / 10
11,326
492
16,953
12,644
4,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
65
39
Kills
29
30
Deaths
39
31
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
APOSTLE_I
Bacchus
2
2
2
1.5
W
Heimdallr
Itz_Aric2
Heimdallr
10
5
8
2.8
W
Nemesis
KingGoothe
Nemesis
9
8
11
1.81
L
8
6
9
2.08
L
Ne Zha
OPI_Nenkis
Ne Zha
10
1
8
14
W
5
8
4
0.88
W
Arachne
Yukarin1455
Arachne
13
7
6
2.29
L
3
13
5
0.42
L
Cthulhu
picole-pato
Cthulhu
1
13
4
0.23
L
Skadi
sirwoodsy
Skadi
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,342
Damage
55,792
85,634
Taken
93,735
53,480
Mitigated
45,960
20,376
Healing
18,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
APOSTLE_I
Bacchus
6,042
610
0
3,154
15,408
14,226
0
628
14,780
39,415
0
W
Heimdallr
Itz_Aric2
Heimdallr
16,288
11,700
0
4,525
14,505
5,591
3,706
5,907
8,292
0
77,562
W
Nemesis
KingGoothe
Nemesis
14,554
8,414
216
4,986
17,830
6,934
4,392
4,700
13,040
0
39,855
L
16,760
2,123
0
1,624
15,155
5,446
1,852
765
14,094
62,984
0
L
Ne Zha
OPI_Nenkis
Ne Zha
10,158
2,974
0
6,416
16,896
7,419
0
1,710
14,992
0
60,172
W
17,681
2,862
0
6,478
24,007
21,101
344
7,770
15,881
0
72,722
W
Arachne
Yukarin1455
Arachne
12,777
9,139
0
1,017
13,884
5,628
4,150
3,938
9,900
0
39,715
L
4,940
1,144
0
3,065
25,843
15,301
549
507
25,240
0
20,721
L
Cthulhu
picole-pato
Cthulhu
6,981
1,639
0
4,557
23,197
13,741
1,208
840
22,154
29,519
0
L
Skadi
sirwoodsy
Skadi
16,953
8,249
264
2,238
12,644
4,053
3,465
2,357
9,663
0
55,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,154
Gold Earned
53,338
411
Minions Killed
372
0
Camps Cleared
0
1,935,809
Distance Traveled
2,012,932
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,933
432
55
2
0
325,516
0
W
Heimdallr
13,020
566
127
6
0
403,803
0
W
Nemesis
11,248
489
51
2
0
406,176
1
L
Scylla
11,795
513
128
6
0
394,640
2
L
Ne Zha
12,114
527
91
4
0
422,683
1
W
Chaac
11,841
515
104
5
0
413,417
6
W
Arachne
12,112
527
74
3
0
386,897
1
L
Nike
9,569
416
27
1
0
415,689
0
L
Cthulhu
8,534
371
57
2
0
384,221
5
L
Skadi
11,326
492
69
3
0
395,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role