Player Matchup

Morgan Le Fay
Morgan Le Fay
J6TK
Morgan Le Fay
Level 82
God Stats
2W - 3L
1,693 SR
Queue Stats
98W - 106L
1,399 Elo+
Party 1
Sobek
Sobek
PrayedLeader498
Sobek
Level 99
God Stats
0W - 3L
1,457 SR
Queue Stats
103W - 99L
1,445 Elo+
Party 1
Osiris
Osiris
WewaMelvin97
Osiris
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,431 Elo+
Party 2
Chernobog
Chernobog
WewaWizard96
Chernobog
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 115L
1,411 Elo+
Party 2
Bakasura
Bakasura
ZP90X
Bakasura
Level 23
God Stats
2W - 3L
1,436 SR
Queue Stats
40W - 65L
1,352 Elo+
Party 1
Team Averages
Level 63
1,517 SR
1,407 Elo+

VS

Team Averages
Level 84
1,588 SR
1,472 Elo+
Sobek
Sobek
CaptainGrammar
Sobek
Level 50
God Stats
3W - 4L
1,429 SR
Queue Stats
139W - 149L
1,479 Elo+
Solo
Cernunnos
Cernunnos
Grover1994
Cernunnos
Level 126
God Stats
7W - 8L
1,477 SR
Queue Stats
266W - 304L
1,463 Elo+
Party 4
Cupid
Cupid
LilDadKev
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 47L
1,418 Elo+
Party 3
Ymir
Ymir
Matthhiass
Ymir
Level 127
God Stats
5W - 2L
1,660 SR
Queue Stats
186W - 197L
1,464 Elo+
Party 4
Nike
Nike
laceinyofacee
Nike
Level 91
God Stats
3W - 0L
1,872 SR
Queue Stats
273W - 282L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
J6TK
Morgan Le Fay
20
9 / 3 / 9
13,831
728
37,642
19,664
11,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
5 / 3 / 11
12,811
674
14,926
32,774
48,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
18
1 / 7 / 10
11,846
623
16,071
25,920
22,849
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
WewaWizard96
Chernobog
18
1 / 4 / 10
11,423
601
16,537
15,615
8,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
ZP90X
Bakasura
18
4 / 8 / 5
11,541
607
10,462
22,145
11,951
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 9 / 6
12,848
676
19,882
25,309
20,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Grover1994
Cernunnos
20
0 / 2 / 19
12,590
663
20,816
17,202
7,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
LilDadKev
Cupid
19
5 / 2 / 11
12,490
657
14,297
10,768
3,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 4 / 15
14,530
765
13,937
27,789
35,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 4 / 13
13,692
721
28,558
35,541
31,296
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
89
20
Kills
25
25
Deaths
21
45
Assists
64
Player
Kills
Deaths
Assists
KDA
W
6
9
6
1
W
Cernunnos
Grover1994
Cernunnos
0
2
19
4.75
L
Morgan Le Fay
J6TK
Morgan Le Fay
9
3
9
4.5
W
Cupid
LilDadKev
Cupid
5
2
11
5.25
W
5
4
15
3.13
L
5
3
11
3.5
L
Osiris
1
7
10
0.86
L
Chernobog
WewaWizard96
Chernobog
1
4
10
1.5
L
Bakasura
ZP90X
Bakasura
4
8
5
0.81
W
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,638
Damage
97,490
116,118
Taken
116,609
103,117
Mitigated
98,077
37,640
Healing
53,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,882
1,797
2,726
3,915
25,309
20,077
607
9,380
14,126
32,243
0
W
Cernunnos
Grover1994
Cernunnos
20,816
6,805
2,585
4,686
17,202
7,528
3,148
10,623
6,173
0
54,172
L
Morgan Le Fay
J6TK
Morgan Le Fay
37,642
1,869
2,580
4,873
19,664
11,568
1,261
6,956
12,059
72,452
0
W
Cupid
LilDadKev
Cupid
14,297
3,722
6,773
1,555
10,768
3,845
308
7,872
2,633
0
30,384
W
13,937
1,448
6,915
8,428
27,789
35,331
958
11,799
15,177
33,833
0
L
14,926
1,349
3,020
9,022
32,774
48,655
211
8,835
23,504
26,230
0
L
Osiris
16,071
5,182
4,057
2,864
25,920
22,849
345
7,110
18,087
276
27,121
L
Chernobog
WewaWizard96
Chernobog
16,537
9,612
1,553
2,759
15,615
8,094
0
3,486
11,357
0
32,569
L
Bakasura
ZP90X
Bakasura
10,462
6,731
2,576
4,336
22,145
11,951
2,150
7,432
14,206
0
15,437
W
28,558
3,660
2,048
13,820
35,541
31,296
442
10,978
22,726
0
45,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,452
Gold Earned
66,150
172
Minions Killed
200
0
Camps Cleared
0
1,695,482
Distance Traveled
1,669,463
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,848
676
20
1
0
317,633
2
W
Cernunnos
12,590
663
72
4
0
316,001
0
L
Morgan Le Fay
13,831
728
82
4
0
361,071
1
W
Cupid
12,490
657
47
2
0
340,550
0
W
Ymir
14,530
765
27
1
0
316,440
0
L
Sobek
12,811
674
14
1
0
367,490
0
L
Osiris
11,846
623
17
1
0
332,728
0
L
Chernobog
11,423
601
39
2
0
319,901
0
L
Bakasura
11,541
607
20
1
0
314,292
4
W
Nike
13,692
721
34
2
0
378,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role