Player Matchup

Danzaburou
Danzaburou
GSTOCCO17
Danzaburou
Level 16
God Stats
32W - 34L
1,747 SR
Queue Stats
77W - 94L
1,294 Elo+
Party 1
Apollo
Apollo
HakkoBR ZS
Apollo
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 88L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
Pordoti
Gilgamesh
Level 28
God Stats
36W - 30L
1,520 SR
Queue Stats
63W - 72L
1,369 Elo+
Party 1
Mercury
Mercury
Rochack001
Mercury
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
vinissouza
Izanami
Level 29
God Stats
77W - 76L
1,487 SR
Queue Stats
107W - 156L
1,347 Elo+
Party 1
Team Averages
Level 25
1,551 SR
1,379 Elo+

VS

Team Averages
Level 3
1,400 SR
1,421 Elo+
Neith
Neith
BrksJunin
Neith
Level 3
God Stats
0W - 2L
1,181 SR
Queue Stats
0W - 2L
1,106 Elo+
Solo
Fenrir
Fenrir
Jack0G
Fenrir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Player3901569
Cthulhu
Level 5
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
QuotedClock81
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Tony6606
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GSTOCCO17
Danzaburou
15
8 / 3 / 2
10,465
616
6,585
10,865
4,115
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Apollo
HakkoBR ZS
Apollo
15
9 / 5 / 4
10,410
612
10,555
12,149
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Pordoti
Gilgamesh
13
3 / 4 / 4
9,118
536
6,798
10,024
4,515
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Rochack001
Mercury
4
0 / 1 / 0
5,960
351
55
866
138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
vinissouza
Izanami
13
5 / 4 / 5
8,962
527
10,012
8,047
2,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BrksJunin
Neith
5
0 / 5 / 3
5,373
316
424
4,602
736
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Jack0G
Fenrir
13
5 / 6 / 3
8,457
497
8,242
13,991
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
9
1 / 1 / 3
6,486
382
1,911
9,356
7,666
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 6 / 2
8,491
499
6,043
8,147
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Tony6606
Nemesis
6
1 / 7 / 3
5,758
339
1,715
8,721
2,023
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
25
Kills
12
17
Deaths
25
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
BrksJunin
Neith
0
5
3
0.3
W
Danzaburou
GSTOCCO17
Danzaburou
8
3
2
3
W
Apollo
HakkoBR ZS
Apollo
9
5
4
2.2
L
Fenrir
Jack0G
Fenrir
5
6
3
1.08
L
Cthulhu
1
1
3
2.5
W
Gilgamesh
Pordoti
Gilgamesh
3
4
4
1.25
L
5
6
2
1
W
Mercury
Rochack001
Mercury
0
1
0
0
L
Nemesis
Tony6606
Nemesis
1
7
3
0.36
W
Izanami
vinissouza
Izanami
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,005
Damage
18,335
41,951
Taken
44,817
15,470
Mitigated
18,446
9,133
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BrksJunin
Neith
424
246
0
89
4,602
736
0
0
4,602
0
3,387
W
Danzaburou
GSTOCCO17
Danzaburou
6,585
3,301
0
3,902
10,865
4,115
2,592
766
10,099
0
61,468
W
Apollo
HakkoBR ZS
Apollo
10,555
7,793
0
3,451
12,149
3,948
3,883
2,800
9,349
0
49,050
L
Fenrir
Jack0G
Fenrir
8,242
2,706
0
2,885
13,991
5,538
0
0
13,991
0
38,786
L
Cthulhu
1,911
354
0
0
9,356
7,666
150
0
9,356
13,452
0
W
Gilgamesh
Pordoti
Gilgamesh
6,798
3,506
0
939
10,024
4,515
2,742
3,602
6,422
0
39,659
L
6,043
656
111
1,431
8,147
2,483
133
0
8,147
28,794
0
W
Mercury
Rochack001
Mercury
55
55
0
198
866
138
0
30
836
0
1,573
L
Nemesis
Tony6606
Nemesis
1,715
906
0
817
8,721
2,023
292
0
8,721
0
6,038
W
Izanami
vinissouza
Izanami
10,012
5,206
0
643
8,047
2,754
5,846
823
7,122
0
45,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,915
Gold Earned
34,565
358
Minions Killed
168
0
Camps Cleared
0
1,218,118
Distance Traveled
962,845
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,373
316
9
1
0
57,941
0
W
Danzaburou
10,465
616
106
6
0
323,108
3
W
Apollo
10,410
612
85
5
0
302,770
0
L
Fenrir
8,457
497
77
5
0
303,818
3
L
Cthulhu
6,486
382
31
2
0
176,609
0
W
Gilgamesh
9,118
536
77
5
0
315,025
0
L
Ra
8,491
499
44
3
0
291,234
0
W
Mercury
5,960
351
6
0
0
20,883
0
L
Nemesis
5,758
339
7
0
0
133,243
1
W
Izanami
8,962
527
84
5
0
256,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role