Player Matchup

Chaac
Chaac
BEATNGU6963
Chaac
Level 36
God Stats
12W - 14L
1,535 SR
Queue Stats
89W - 107L
1,350 Elo+
Party 3
Scylla
Scylla
Battlebornvking
Scylla
Level 68
God Stats
2W - 6L
1,449 SR
Queue Stats
253W - 294L
1,395 Elo+
Party 4
Loki
Loki
HessenFinessin
Loki
Level 68
God Stats
23W - 26L
1,543 SR
Queue Stats
503W - 584L
1,284 Elo+
Party 3
Cupid
Cupid
LeftHercules tS
Cupid
Level 15
God Stats
6W - 13L
1,444 SR
Queue Stats
11W - 24L
1,368 Elo+
Party 3
Cerberus
Cerberus
TITANRAIDER76
Cerberus
Level 59
God Stats
2W - 5L
1,345 SR
Queue Stats
67W - 91L
1,384 Elo+
Party 4
Team Averages
Level 49
1,463 SR
1,356 Elo+

VS

Team Averages
Level 88
1,584 SR
1,413 Elo+
Baron Samedi
Baron Samedi
DistantWings243
Baron Samedi
Level 141
God Stats
25W - 26L
1,391 SR
Queue Stats
894W - 957L
1,387 Elo+
Party 1
Ymir
Ymir
GoldFlamingo353
Ymir
Level 43
God Stats
31W - 18L
1,567 SR
Queue Stats
32W - 24L
1,437 Elo+
Party 2
Apollo
Apollo
MyMadeUpName
Apollo
Level 64
God Stats
4W - 4L
1,402 SR
Queue Stats
68W - 64L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
ShabbyEar81086
Sun Wukong
Level 106
God Stats
5W - 0L
1,807 SR
Queue Stats
203W - 206L
1,346 Elo+
Party 1
Bakasura
Bakasura
trat246
Bakasura
Level 87
God Stats
8W - 1L
1,754 SR
Queue Stats
50W - 43L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,917
461
4,770
10,126
6,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 6 / 0
6,280
419
2,680
8,162
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 0
6,906
460
3,296
10,046
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 0
6,420
428
4,057
7,197
2,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TITANRAIDER76
Cerberus
9
0 / 8 / 0
6,581
439
1,006
12,914
5,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DistantWings243
Baron Samedi
14
6 / 0 / 3
8,731
582
4,756
4,289
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 0 / 10
8,419
561
2,753
8,196
6,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
14
3 / 0 / 11
8,729
582
9,035
6,272
2,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
ShabbyEar81086
Sun Wukong
16
4 / 0 / 2
9,266
618
6,643
9,175
7,142
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
trat246
Bakasura
15
9 / 0 / 4
9,227
615
6,423
9,136
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
56
0
Kills
26
26
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
6
0
0
W
Baron Samedi
DistantWings243
Baron Samedi
6
0
3
7.5
W
4
0
10
9
L
0
5
0
0
L
0
4
0
0
W
Apollo
3
0
11
8.5
W
Sun Wukong
ShabbyEar81086
Sun Wukong
4
0
2
5
L
Cerberus
TITANRAIDER76
Cerberus
0
8
0
0
W
Bakasura
trat246
Bakasura
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,809
Damage
29,610
48,445
Taken
37,068
19,791
Mitigated
21,392
5,744
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,770
929
0
3,751
10,126
6,916
0
1,248
8,780
0
40,549
L
2,680
135
0
0
8,162
2,182
0
1,921
5,873
32,198
0
W
Baron Samedi
DistantWings243
Baron Samedi
4,756
468
357
1,011
4,289
1,808
116
881
3,408
41,276
0
W
2,753
396
0
1,158
8,196
6,554
162
992
7,204
17,070
0
L
3,296
601
0
640
10,046
2,835
0
940
8,660
0
51,855
L
4,057
1,751
290
787
7,197
2,078
22
1,167
5,867
0
38,575
W
Apollo
9,035
6,778
0
1,252
6,272
2,068
938
447
5,825
0
57,949
W
Sun Wukong
ShabbyEar81086
Sun Wukong
6,643
1,462
0
2,734
9,175
7,142
412
760
8,415
0
58,251
L
Cerberus
TITANRAIDER76
Cerberus
1,006
41
0
276
12,914
5,780
0
2,269
10,257
13,561
0
W
Bakasura
trat246
Bakasura
6,423
4,210
0
3,905
9,136
3,820
0
494
8,530
0
60,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,104
Gold Earned
44,372
321
Minions Killed
442
0
Camps Cleared
0
1,302,620
Distance Traveled
1,441,508
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,917
461
86
6
0
299,169
0
L
Scylla
6,280
419
54
4
0
226,303
1
W
Baron Samedi
8,731
582
75
5
0
283,363
4
W
Ymir
8,419
561
23
2
0
271,557
0
L
Loki
6,906
460
85
6
0
277,771
2
L
Cupid
6,420
428
75
5
0
276,088
0
W
Apollo
8,729
582
108
7
0
267,589
3
W
Sun Wukong
9,266
618
113
8
0
272,224
2
L
Cerberus
6,581
439
21
1
0
223,289
0
W
Bakasura
9,227
615
123
8
0
346,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role