Player Matchup

Medusa
Medusa
Eclipse-Diable
Medusa
Level 18
God Stats
70W - 88L
1,322 SR
Queue Stats
124W - 163L
1,156 Elo+
Party 1
Bakasura
Bakasura
SithBlazin69
Bakasura
Level 14
God Stats
8W - 9L
1,500 SR
Queue Stats
13W - 20L
1,099 Elo+
Solo
Sol
Sol
WyvernWraith7
Sol
Level 15
God Stats
1W - 1L
1,707 SR
Queue Stats
227W - 252L
1,256 Elo+
Solo
Yemoja
Yemoja
khaden_mason56
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
rzoo941
Da Ji
Level 26
God Stats
12W - 23L
1,263 SR
Queue Stats
228W - 289L
1,188 Elo+
Party 1
Team Averages
Level 15
1,458 SR
1,240 Elo+

VS

Team Averages
Level 13
1,504 SR
1,329 Elo+
Neith
Neith
As7r1x
Neith
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Truelovedie
Nemesis
Level 22
God Stats
13W - 5L
1,521 SR
Queue Stats
33W - 25L
1,320 Elo+
Solo
Izanami
Izanami
UnifiedEmerald
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kali
Kali
dracomynickname
Kali
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 98L
1,223 Elo+
Solo
Artio
Artio
zelda-the-zebra
Artio
Level 12
God Stats
6W - 7L
1,500 SR
Queue Stats
45W - 58L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 5 / 4
10,393
547
12,965
11,270
3,938
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
SithBlazin69
Bakasura
13
2 / 7 / 2
8,247
434
5,138
12,331
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
7 / 3 / 2
9,628
507
16,469
14,937
7,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 2
7,609
400
1,574
5,410
3,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
rzoo941
Da Ji
14
6 / 3 / 9
9,146
481
11,805
15,200
4,777
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
As7r1x
Neith
20
10 / 0 / 1
13,459
708
13,490
9,236
3,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Truelovedie
Nemesis
13
4 / 6 / 2
9,621
506
9,379
13,999
5,929
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 13 / 1
7,786
410
2,728
13,252
4,009
14
5 / 6 / 4
10,005
527
11,503
24,521
9,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 6 / 6
8,472
446
2,466
15,449
13,122
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
28
Kills
19
20
Deaths
31
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
As7r1x
Neith
10
0
1
10.5
L
13
5
4
3
L
Bakasura
SithBlazin69
Bakasura
2
7
2
0.43
W
Nemesis
Truelovedie
Nemesis
4
6
2
0.83
W
0
13
1
0.04
L
7
3
2
2.67
W
5
6
4
1.17
L
0
2
2
0.5
L
Da Ji
rzoo941
Da Ji
6
3
9
3.5
W
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,951
Damage
39,566
59,148
Taken
76,457
24,085
Mitigated
36,389
8,981
Healing
20,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
As7r1x
Neith
13,490
6,338
0
4,039
9,236
3,743
12,090
1,763
7,448
0
113,180
L
12,965
6,269
0
1,418
11,270
3,938
657
629
10,641
0
51,601
L
Bakasura
SithBlazin69
Bakasura
5,138
3,673
0
483
12,331
4,792
396
326
12,005
0
26,370
W
Nemesis
Truelovedie
Nemesis
9,379
5,315
0
951
13,999
5,929
1,348
3,138
10,696
0
35,364
W
2,728
1,391
0
860
13,252
4,009
340
0
13,097
0
19,491
L
16,469
9,297
0
6,104
14,937
7,072
828
644
14,293
60,323
0
W
11,503
6,803
0
12,302
24,521
9,586
162
8,106
16,275
0
49,252
L
1,574
1,152
364
24
5,410
3,506
180
269
5,141
8,406
0
L
Da Ji
rzoo941
Da Ji
11,805
4,255
0
588
15,200
4,777
0
598
14,602
0
38,521
W
2,466
696
120
2,454
15,449
13,122
243
5,107
10,267
12,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,023
Gold Earned
49,343
292
Minions Killed
371
0
Camps Cleared
0
1,418,125
Distance Traveled
1,629,609
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,459
708
193
10
0
341,724
1
L
Medusa
10,393
547
78
4
0
308,076
0
L
Bakasura
8,247
434
61
3
0
309,671
0
W
Nemesis
9,621
506
63
3
0
352,640
0
W
Izanami
7,786
410
33
2
0
273,483
2
L
Sol
9,628
507
83
4
0
307,236
3
W
Kali
10,005
527
67
4
0
346,526
0
L
Yemoja
7,609
400
16
1
0
142,786
0
L
Da Ji
9,146
481
54
3
0
350,356
0
W
Artio
8,472
446
15
1
0
315,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role