Player Matchup

Osiris
Osiris
 
Osiris
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
GordoHp19
Ah Puch
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Mercury
Mercury
Gotzer01
Mercury
Level 102
God Stats
11W - 12L
1,430 SR
Queue Stats
272W - 321L
1,461 Elo+
Party 2
Cupid
Cupid
bautivaldecantos
Cupid
Level 88
God Stats
3W - 9L
1,259 SR
Queue Stats
420W - 434L
1,523 Elo+
Party 2
Ares
Ares
iiPandaSage
Ares
Level 142
God Stats
22W - 15L
1,554 SR
Queue Stats
495W - 515L
1,446 Elo+
Party 2
Team Averages
Level 98
1,449 SR
1,486 Elo+

VS

Team Averages
Level 132
1,543 SR
1,479 Elo+
Ravana
Ravana
 
Ravana
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Wolfods
Nox
Level 160
God Stats
436W - 395L
1,587 SR
Queue Stats
574W - 555L
1,452 Elo+
Party 1
Ganesha
Ganesha
ger3011
Ganesha
Level 140
God Stats
32W - 18L
1,609 SR
Queue Stats
537W - 542L
1,491 Elo+
Solo
Chang'e
Chang'e
mariasinha02
Chang'e
Level 99
God Stats
111W - 97L
1,517 SR
Queue Stats
291W - 347L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 1 / 0
5,264
479
3,018
9,155
6,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
GordoHp19
Ah Puch
8
0 / 6 / 0
5,042
458
1,529
5,493
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Gotzer01
Mercury
9
1 / 4 / 2
5,297
482
3,446
8,175
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 1
5,812
528
3,992
8,183
2,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 3 / 2
4,883
444
3,217
8,835
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
3 / 0 / 1
5,917
538
4,194
4,242
1,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
 
Neith
9
1 / 2 / 2
5,575
507
4,187
6,672
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nox
12
9 / 0 / 0
7,596
691
7,165
4,038
1,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
ger3011
Ganesha
9
0 / 1 / 8
6,048
550
3,031
7,785
5,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
mariasinha02
Chang'e
12
2 / 0 / 0
6,677
607
6,322
5,087
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
15
16
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
0
0
W
Ravana
 
Ravana
3
0
1
3.5
W
Neith
 
Neith
1
2
2
1
L
Ah Puch
GordoHp19
Ah Puch
0
6
0
0
L
Mercury
Gotzer01
Mercury
1
4
2
0.5
W
Nox
9
0
0
9
L
2
2
1
1.25
W
Ganesha
ger3011
Ganesha
0
1
8
4
L
0
3
2
0.33
W
Chang'e
mariasinha02
Chang'e
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,202
Damage
24,899
39,841
Taken
27,824
17,198
Mitigated
12,046
12,922
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,018
950
0
4,565
9,155
6,141
0
4,466
4,298
0
28,022
W
Ravana
 
Ravana
4,194
1,108
0
934
4,242
1,392
0
440
3,800
0
30,527
W
Neith
 
Neith
4,187
1,691
0
3,354
6,672
1,819
0
898
5,774
0
27,718
L
Ah Puch
GordoHp19
Ah Puch
1,529
44
0
152
5,493
1,433
0
3,134
2,359
20,797
0
L
Mercury
Gotzer01
Mercury
3,446
1,603
0
1,818
8,175
2,578
0
3,114
4,976
0
21,902
W
Nox
7,165
859
0
250
4,038
1,470
562
1,264
2,742
44,495
0
L
3,992
2,378
51
4,552
8,183
2,227
0
1,766
6,306
0
34,225
W
Ganesha
ger3011
Ganesha
3,031
339
0
1,134
7,785
5,851
0
1,744
5,997
12,295
0
L
3,217
195
0
1,784
8,835
4,819
0
3,642
5,177
11,112
0
W
Chang'e
mariasinha02
Chang'e
6,322
936
199
3,836
5,087
1,514
154
322
4,765
39,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,298
Gold Earned
31,813
242
Minions Killed
313
0
Camps Cleared
0
920,126
Distance Traveled
991,461
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,264
479
57
5
0
208,091
1
W
Ravana
5,917
538
61
6
0
233,366
1
W
Neith
5,575
507
57
5
0
179,828
1
L
Ah Puch
5,042
458
57
5
0
131,726
1
L
Mercury
5,297
482
50
5
0
208,091
3
W
Nox
7,596
691
89
8
0
214,219
5
L
Cupid
5,812
528
64
6
0
186,770
3
W
Ganesha
6,048
550
10
1
0
194,892
1
L
Ares
4,883
444
14
1
0
185,448
1
W
Chang'e
6,677
607
96
9
0
169,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role