Player Matchup

Raijin
Raijin
Beren1017
Raijin
Level 153
God Stats
1W - 3L
1,379 SR
Queue Stats
127W - 128L
1,570 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jormmungand
Cu Chulainn
Level 156
God Stats
1W - 4L
1,554 SR
Queue Stats
143W - 154L
1,626 Elo+
Solo
Ymir
Ymir
PotereUltimate
Ymir
Level 159
God Stats
2W - 4L
1,671 SR
Queue Stats
197W - 195L
1,629 Elo+
Solo
Achilles
Achilles
SaltyMario
Achilles
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,516 Elo+
Party 2
Freya
Freya
Twenty5Euro
Freya
Level 148
God Stats
0W - 3L
1,194 SR
Queue Stats
348W - 299L
1,634 Elo+
Solo
Team Averages
Level 154
1,460 SR
1,595 Elo+

VS

Team Averages
Level 133
1,586 SR
1,634 Elo+
Bacchus
Bacchus
Crāsh
Bacchus
Level 160
God Stats
1W - 0L
1,614 SR
Queue Stats
70W - 46L
1,696 Elo+
Party 1
He Bo
He Bo
FlotSamAndJetSam
He Bo
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
1,090W - 1,147L
1,595 Elo+
Solo
Pele
Pele
HippoHoney
Pele
Level 67
God Stats
3W - 1L
1,834 SR
Queue Stats
196W - 175L
1,620 Elo+
Solo
Artemis
Artemis
YaBoyHide
Artemis
Level 123
God Stats
2W - 2L
1,292 SR
Queue Stats
127W - 143L
1,575 Elo+
Solo
Danzaburou
Danzaburou
Ziraak
Danzaburou
Level 160
God Stats
2W - 3L
1,690 SR
Queue Stats
141W - 142L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Beren1017
Raijin
18
4 / 6 / 9
11,328
708
14,917
13,532
8,590
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Jormmungand
Cu Chulainn
20
11 / 5 / 10
14,339
896
18,386
29,180
21,755
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
0 / 7 / 12
10,279
642
7,281
25,443
25,781
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
SaltyMario
Achilles
20
5 / 4 / 10
11,749
734
16,845
28,188
39,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 8 / 11
10,160
635
8,694
13,989
6,653
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crāsh
Bacchus
19
5 / 5 / 19
12,814
801
13,378
21,343
34,697
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 5 / 18
11,698
731
16,956
12,504
5,608
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 5 / 18
12,383
774
20,813
22,792
14,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
YaBoyHide
Artemis
20
6 / 4 / 15
13,262
829
23,498
15,376
7,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
Ziraak
Danzaburou
20
9 / 4 / 13
12,980
811
23,767
12,169
6,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
113
22
Kills
30
30
Deaths
23
52
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Raijin
Beren1017
Raijin
4
6
9
1.42
W
Bacchus
Crāsh
Bacchus
5
5
19
2.9
W
5
5
18
2.8
W
5
5
18
2.8
L
Cu Chulainn
Jormmungand
Cu Chulainn
11
5
10
3.2
L
0
7
12
0.86
L
Achilles
SaltyMario
Achilles
5
4
10
2.5
L
2
8
11
0.94
W
Artemis
YaBoyHide
Artemis
6
4
15
3.38
W
Danzaburou
Ziraak
Danzaburou
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,123
Damage
98,412
110,332
Taken
84,184
102,100
Mitigated
68,655
34,403
Healing
28,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Beren1017
Raijin
14,917
409
0
1,492
13,532
8,590
680
3,215
10,295
31,899
0
W
Bacchus
Crāsh
Bacchus
13,378
982
525
4,421
21,343
34,697
116
8,941
11,805
21,656
0
W
16,956
591
1,144
4,058
12,504
5,608
468
4,226
8,220
22,891
0
W
20,813
2,680
1,366
8,465
22,792
14,653
282
8,711
13,694
0
55,243
L
Cu Chulainn
Jormmungand
Cu Chulainn
18,386
3,221
1,725
8,352
29,180
21,755
1,442
6,959
21,943
2,001
38,327
L
7,281
1,269
3,054
3,921
25,443
25,781
210
6,840
18,246
13,185
0
L
Achilles
SaltyMario
Achilles
16,845
3,195
2,616
11,005
28,188
39,321
805
6,982
20,964
0
34,318
L
8,694
2,834
261
1,977
13,989
6,653
294
5,801
8,102
16,176
0
W
Artemis
YaBoyHide
Artemis
23,498
7,904
2,289
3,347
15,376
7,444
1,628
5,944
9,275
822
41,225
W
Danzaburou
Ziraak
Danzaburou
23,767
10,646
0
3,209
12,169
6,253
3,073
4,093
7,997
0
42,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,855
Gold Earned
63,137
155
Minions Killed
168
0
Camps Cleared
0
1,394,184
Distance Traveled
1,480,755
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,328
708
57
4
0
250,049
2
W
Bacchus
12,814
801
11
1
0
290,565
1
W
He Bo
11,698
731
21
1
0
282,165
0
W
Pele
12,383
774
53
3
0
323,082
2
L
Cu Chulainn
14,339
896
38
2
0
307,187
0
L
Ymir
10,279
642
8
1
0
241,346
2
L
Achilles
11,749
734
30
2
0
317,466
0
L
Freya
10,160
635
22
1
0
278,136
0
W
Artemis
13,262
829
41
3
0
291,459
2
W
Danzaburou
12,980
811
42
3
0
293,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role