Player Matchup

Chaac
Chaac
ManyManyFries
Chaac
Level 107
God Stats
6W - 4L
1,500 SR
Queue Stats
22W - 27L
1,424 Elo+
Party 1
Awilix
Awilix
MeridianMoons
Awilix
Level 128
God Stats
2W - 1L
1,784 SR
Queue Stats
123W - 98L
1,551 Elo+
Party 1
Kuzenbo
Kuzenbo
Syphilissss
Kuzenbo
Level 145
God Stats
36W - 33L
1,592 SR
Queue Stats
300W - 291L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
TrapYokai
Heimdallr
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,228 Elo+
Party 1
Sol
Sol
corpsefiesta
Sol
Level 153
God Stats
28W - 16L
1,595 SR
Queue Stats
644W - 600L
1,478 Elo+
Solo
Team Averages
Level 122
1,594 SR
1,443 Elo+

VS

Team Averages
Level 91
1,374 SR
1,510 Elo+
Hachiman
Hachiman
CachisJR23
Hachiman
Level 107
God Stats
19W - 25L
1,267 SR
Queue Stats
247W - 244L
1,448 Elo+
Party 2
Persephone
Persephone
ExaltedPopo
Persephone
Level 109
God Stats
0W - 3L
1,476 SR
Queue Stats
228W - 234L
1,460 Elo+
Party 2
Hercules
Hercules
H8JewishPeople
Hercules
Level 89
God Stats
0W - 1L
1,389 SR
Queue Stats
4W - 2L
1,809 Elo+
Solo
Cthulhu
Cthulhu
Helghast307
Cthulhu
Level 42
God Stats
10W - 20L
1,461 SR
Queue Stats
14W - 33L
1,398 Elo+
Party 2
Fenrir
Fenrir
kidbuu25
Fenrir
Level 106
God Stats
9W - 20L
1,276 SR
Queue Stats
167W - 177L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
7,837
603
7,651
8,416
5,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 7
7,011
539
3,991
7,946
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Syphilissss
Kuzenbo
11
5 / 0 / 2
7,322
563
3,548
5,759
4,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
TrapYokai
Heimdallr
11
0 / 1 / 1
6,480
498
3,121
3,860
1,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 0 / 3
8,935
687
6,451
7,856
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CachisJR23
Hachiman
10
0 / 3 / 1
5,736
441
3,093
6,280
1,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
ExaltedPopo
Persephone
12
1 / 4 / 0
7,025
540
2,856
6,412
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
10
0 / 3 / 0
5,909
455
2,221
11,611
5,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Helghast307
Cthulhu
11
0 / 0 / 2
5,739
441
1,727
5,232
3,517
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
kidbuu25
Fenrir
9
2 / 5 / 1
6,033
464
3,886
10,617
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
3
3
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CachisJR23
Hachiman
0
3
1
0.17
L
Persephone
ExaltedPopo
Persephone
1
4
0
0.25
L
Hercules
0
3
0
0
L
Cthulhu
Helghast307
Cthulhu
0
0
2
1
W
3
0
1
3.5
W
2
2
7
2.75
W
Kuzenbo
Syphilissss
Kuzenbo
5
0
2
6
W
Heimdallr
TrapYokai
Heimdallr
0
1
1
0.5
W
4
0
3
5.5
L
Fenrir
kidbuu25
Fenrir
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,762
Damage
13,783
33,837
Taken
40,152
16,527
Mitigated
16,036
14,538
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CachisJR23
Hachiman
3,093
1,824
0
1,309
6,280
1,877
0
2,204
4,076
0
35,605
L
Persephone
ExaltedPopo
Persephone
2,856
284
0
791
6,412
1,834
0
4,088
2,320
41,585
0
L
Hercules
2,221
673
0
5,403
11,611
5,367
630
0
10,670
0
27,912
L
Cthulhu
Helghast307
Cthulhu
1,727
210
452
1,953
5,232
3,517
13
1,013
4,219
25,241
0
W
7,651
1,254
0
5,902
8,416
5,851
382
0
8,416
0
43,835
W
3,991
1,758
0
3,084
7,946
2,674
0
491
7,455
0
34,487
W
Kuzenbo
Syphilissss
Kuzenbo
3,548
1,492
0
307
5,759
4,152
0
1,134
4,625
14,411
0
W
Heimdallr
TrapYokai
Heimdallr
3,121
790
0
1,279
3,860
1,229
0
707
3,153
0
37,043
W
6,451
2,344
0
3,966
7,856
2,621
1,270
2,251
5,605
64,905
0
L
Fenrir
kidbuu25
Fenrir
3,886
1,317
0
3,730
10,617
3,441
0
2,924
7,612
0
24,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,585
Gold Earned
30,442
408
Minions Killed
296
0
Camps Cleared
0
1,276,905
Distance Traveled
1,188,492
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,736
441
74
6
0
221,573
6
L
Persephone
7,025
540
88
7
0
246,330
4
L
Hercules
5,909
455
42
3
0
222,566
1
L
Cthulhu
5,739
441
35
3
0
250,736
1
W
Chaac
7,837
603
95
7
0
272,271
3
W
Awilix
7,011
539
66
5
0
262,744
0
W
Kuzenbo
7,322
563
18
1
0
247,867
7
W
Heimdallr
6,480
498
102
8
0
236,321
0
W
Sol
8,935
687
127
10
0
257,702
2
L
Fenrir
6,033
464
57
4
0
247,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role