Player Matchup

Ymir
Ymir
CleftNuts
Ymir
Level 27
God Stats
3W - 1L
1,601 SR
Queue Stats
65W - 50L
1,555 Elo+
Solo
Amaterasu
Amaterasu
Osorekage
Amaterasu
Level 18
God Stats
3W - 1L
1,714 SR
Queue Stats
11W - 8L
1,609 Elo+
Solo
Chang'e
Chang'e
XuxeteHollyday
Chang'e
Level 29
God Stats
27W - 21L
1,590 SR
Queue Stats
51W - 38L
1,545 Elo+
Solo
Artemis
Artemis
valusckinha
Artemis
Level 29
God Stats
19W - 12L
1,533 SR
Queue Stats
46W - 32L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
z El BIGODON z2
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 11L
1,718 Elo+
Party 1
Team Averages
Level 26
1,588 SR
1,598 Elo+

VS

Team Averages
Level 22
1,531 SR
1,572 Elo+
Ra
Ra
Buff Falco69
Ra
Level 14
God Stats
3W - 17L
1,505 SR
Queue Stats
36W - 33L
1,540 Elo+
Party 2
Ymir
Ymir
Danbucm
Ymir
Level 23
God Stats
23W - 15L
1,595 SR
Queue Stats
25W - 22L
1,437 Elo+
Solo
Odin
Odin
HorchataPapi230
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 28L
1,645 Elo+
Party 2
Hachiman
Hachiman
JoeyMonsta
Hachiman
Level 63
God Stats
15W - 16L
1,553 SR
Queue Stats
84W - 75L
1,525 Elo+
Party 2
Chaac
Chaac
WHITE HORSE1492
Chaac
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 17L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 1 / 3
9,822
578
4,423
12,628
7,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Osorekage
Amaterasu
16
3 / 1 / 0
10,477
616
8,605
11,276
8,651
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 1 / 2
10,239
602
8,720
10,348
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
valusckinha
Artemis
14
4 / 2 / 3
8,932
525
8,385
9,832
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 1 / 5
9,819
578
7,556
16,629
13,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
8,877
522
7,539
9,550
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Danbucm
Ymir
10
1 / 5 / 1
6,779
399
1,899
15,660
12,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 0
6,639
391
544
7,481
3,266
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hachiman
JoeyMonsta
Hachiman
13
1 / 4 / 1
8,004
471
11,766
12,256
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 0
8,323
490
4,791
10,971
6,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
5
6
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Ymir
2
1
3
3.5
L
Ymir
Danbucm
Ymir
1
5
1
0.3
L
0
0
0
0
L
Hachiman
JoeyMonsta
Hachiman
1
4
1
0.38
W
Amaterasu
Osorekage
Amaterasu
3
1
0
3
L
1
3
0
0.33
W
4
1
2
5
W
Artemis
valusckinha
Artemis
4
2
3
2.75
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,689
Damage
26,539
60,713
Taken
55,918
36,927
Mitigated
28,979
19,568
Healing
13,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,539
486
540
3,515
9,550
3,200
0
7,305
2,245
59,287
0
W
Ymir
4,423
1,381
0
3,059
12,628
7,175
1,220
1,557
10,901
78,123
0
L
Ymir
Danbucm
Ymir
1,899
66
0
0
15,660
12,317
29
6,224
9,436
14,555
0
L
544
0
0
1,726
7,481
3,266
0
972
6,509
0
29,162
L
Hachiman
JoeyMonsta
Hachiman
11,766
7,451
0
3,200
12,256
4,006
1,056
5,816
6,440
0
49,655
W
Amaterasu
Osorekage
Amaterasu
8,605
3,215
0
3,830
11,276
8,651
369
0
11,276
7,218
51,590
L
4,791
1,641
283
4,184
10,971
6,190
815
1,324
9,647
0
52,906
W
8,720
923
1,779
5,776
10,348
3,564
2,079
4,513
5,471
70,831
0
W
Artemis
valusckinha
Artemis
8,385
4,590
0
3,576
9,832
3,927
3,959
990
8,768
0
39,925
W
7,556
757
191
1,357
16,629
13,610
393
2,009
14,516
37,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,289
Gold Earned
38,622
518
Minions Killed
423
0
Camps Cleared
0
1,616,815
Distance Traveled
1,487,740
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,877
522
140
8
0
319,256
2
W
Ymir
9,822
578
137
8
0
332,469
5
L
Ymir
6,779
399
25
1
0
276,268
1
L
Odin
6,639
391
52
3
0
310,205
0
L
Hachiman
8,004
471
94
6
0
257,900
0
W
Amaterasu
10,477
616
113
7
0
306,013
0
L
Chaac
8,323
490
112
7
0
324,111
2
W
Chang'e
10,239
602
140
8
0
326,320
4
W
Artemis
8,932
525
69
4
0
306,414
1
W
Cthulhu
9,819
578
59
3
0
345,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role