Player Matchup

Arachne
Arachne
Platinum I
 
Arachne
Platinum I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum II
BeastAlchemist0
Danzaburou
Platinum II
Level 136
God Stats
15W - 13L
1,707 SR
Queue Stats
129W - 124L
1,891 MMR
Party 1
Poseidon
Poseidon
Platinum II
KlefKey
Poseidon
Platinum II
Level 160
God Stats
0W - 7L
1,425 SR
Queue Stats
130W - 125L
1,929 MMR
Party 1
Cerberus
Cerberus
Platinum I
MarioQll02
Cerberus
Platinum I
Level 126
God Stats
6W - 7L
1,689 SR
Queue Stats
827W - 849L
1,912 MMR
Solo
Hercules
Hercules
Platinum III
joeyypwnsj00
Hercules
Platinum III
Level 149
God Stats
3W - 9L
1,323 SR
Queue Stats
355W - 355L
1,910 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,529 SR
1,828 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,744 SR
1,912 MMR
Sobek
Sobek
Platinum IV
MadSailor1775
Sobek
Platinum IV
Level 109
God Stats
29W - 26L
1,640 SR
Queue Stats
128W - 116L
1,925 MMR
Solo
Ra
Ra
Platinum IV
Qelvv
Ra
Platinum IV
Level 149
God Stats
4W - 3L
1,854 SR
Queue Stats
20W - 8L
1,993 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond V
SeuEpaminondas_
Erlang Shen
Diamond V
Level 126
God Stats
24W - 20L
1,706 SR
Queue Stats
345W - 339L
1,915 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
TTVohhdevo
Sun Wukong
Gold III
Level 130
God Stats
5W - 4L
1,664 SR
Queue Stats
31W - 19L
1,818 MMR
Party 2
Izanami
Izanami
Platinum I
sliverhawks
Izanami
Platinum I
Level 125
God Stats
7W - 5L
1,858 SR
Queue Stats
45W - 37L
1,908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
2 / 6 / 4
9,603
480
7,149
17,521
7,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
BeastAlchemist0
Danzaburou
13
1 / 6 / 3
9,113
456
5,572
12,757
3,913
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
KlefKey
Poseidon
17
3 / 8 / 3
10,657
533
8,524
13,938
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
MarioQll02
Cerberus
15
3 / 3 / 1
10,624
531
5,838
20,747
23,634
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
joeyypwnsj00
Hercules
16
1 / 5 / 0
10,307
515
9,661
20,800
17,410
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AthenaMorgan Le FayTiamatPersephoneGilgamesh

VS

Bans
SetScyllaChironMerlinKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 14
11,887
594
7,374
21,831
27,590
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
18
6 / 2 / 14
12,383
619
20,152
13,408
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
SeuEpaminondas_
Erlang Shen
19
4 / 0 / 11
12,034
602
8,424
12,070
8,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TTVohhdevo
Sun Wukong
19
7 / 0 / 5
12,446
622
13,909
13,900
11,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
sliverhawks
Izanami
18
6 / 4 / 6
11,855
593
15,547
13,410
4,774
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
10
Kills
28
28
Deaths
10
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
6
4
0.67
L
Danzaburou
BeastAlchemist0
Danzaburou
1
6
3
0.42
L
Poseidon
KlefKey
Poseidon
3
8
3
0.56
W
5
4
14
3
L
Cerberus
MarioQll02
Cerberus
3
3
1
1.17
W
Ra
6
2
14
6.5
W
Erlang Shen
SeuEpaminondas_
Erlang Shen
4
0
11
9.5
W
Sun Wukong
TTVohhdevo
Sun Wukong
7
0
5
9.5
L
Hercules
joeyypwnsj00
Hercules
1
5
0
0.2
W
Izanami
sliverhawks
Izanami
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,744
Damage
65,406
85,763
Taken
74,619
57,123
Mitigated
57,531
17,653
Healing
30,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,149
3,579
0
5,473
17,521
7,232
0
6,378
10,931
0
61,942
L
Danzaburou
BeastAlchemist0
Danzaburou
5,572
1,777
0
2,362
12,757
3,913
0
3,015
9,636
0
56,086
L
Poseidon
KlefKey
Poseidon
8,524
1,001
0
854
13,938
4,934
0
6,081
7,707
75,241
0
W
7,374
503
0
4,918
21,831
27,590
161
4,498
17,333
24,084
0
L
Cerberus
MarioQll02
Cerberus
5,838
119
0
2,497
20,747
23,634
0
6,372
14,107
46,856
0
W
Ra
20,152
1,919
4,029
5,553
13,408
5,587
3,512
5,449
7,959
104,438
0
W
Erlang Shen
SeuEpaminondas_
Erlang Shen
8,424
4,181
0
6,008
12,070
8,336
3,820
3,122
8,948
0
99,813
W
Sun Wukong
TTVohhdevo
Sun Wukong
13,909
3,045
0
7,121
13,900
11,244
1,048
1,063
12,837
0
79,996
L
Hercules
joeyypwnsj00
Hercules
9,661
2,502
0
6,467
20,800
17,410
0
5,205
15,469
0
67,695
W
Izanami
sliverhawks
Izanami
15,547
11,293
0
3,115
13,410
4,774
2,588
3,180
10,230
0
110,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,304
Gold Earned
60,605
590
Minions Killed
651
0
Camps Cleared
0
1,838,640
Distance Traveled
2,116,777
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,603
480
102
5
0
439,920
3
L
Danzaburou
9,113
456
108
5
0
310,890
1
L
Poseidon
10,657
533
136
7
0
341,682
6
W
Sobek
11,887
594
19
1
0
427,083
10
L
Cerberus
10,624
531
103
5
0
366,271
1
W
Ra
12,383
619
178
9
0
405,867
7
W
Erlang Shen
12,034
602
150
8
0
488,843
6
W
Sun Wukong
12,446
622
142
7
0
425,093
3
L
Hercules
10,307
515
141
7
0
379,877
6
W
Izanami
11,855
593
162
8
0
369,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role