Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Blackdude082
Olorun
Level 109
God Stats
27W - 27L
1,533 SR
Queue Stats
491W - 528L
1,426 Elo+
Party 1
Horus
Horus
McWraith
Horus
Level 67
God Stats
6W - 2L
1,445 SR
Queue Stats
57W - 84L
1,404 Elo+
Party 1
Team Averages
Level 101
1,492 SR
1,443 Elo+

VS

Team Averages
Level 69
1,620 SR
1,311 Elo+
Vamana
Vamana
Known_As_Ace
Vamana
Level 84
God Stats
4W - 2L
1,729 SR
Queue Stats
6W - 19L
1,281 Elo+
Party 2
Sol
Sol
SpiritualMir-_-
Sol
Level 15
God Stats
12W - 5L
1,631 SR
Queue Stats
28W - 17L
1,418 Elo+
Solo
Chiron
Chiron
Tony_Tomahawks
Chiron
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 34L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 0 / 10
8,608
783
4,902
14,184
14,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
13
8 / 0 / 4
9,110
828
13,250
10,510
5,745
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
McWraith
Horus
11
3 / 3 / 6
8,462
769
6,260
10,309
5,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
0 / 4 / 2
6,579
598
7,814
13,416
11,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 6 / 1
7,238
658
9,736
8,125
2,285
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 2
7,096
645
8,561
8,673
2,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
10
6
W
Olorun
8
0
4
10
L
Vamana
0
4
2
0.25
W
Horus
McWraith
Horus
3
3
6
2
L
2
6
1
0.42
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,412
Damage
26,111
35,003
Taken
30,214
26,130
Mitigated
16,375
14,509
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,902
195
944
4,747
14,184
14,601
427
4,407
9,777
21,188
0
W
Olorun
13,250
6,010
1,244
3,829
10,510
5,745
2,127
2,418
8,092
35,646
3,492
L
Vamana
7,814
2,571
0
1,923
13,416
11,169
0
7,187
6,229
418
20,509
W
Horus
McWraith
Horus
6,260
3,213
1,136
2,609
10,309
5,784
472
3,241
7,068
0
22,523
L
9,736
2,943
0
913
8,125
2,285
0
4,663
3,412
21,388
0
L
8,561
3,261
914
2,538
8,673
2,921
0
5,281
3,392
0
30,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,180
Gold Earned
20,913
116
Minions Killed
100
0
Camps Cleared
0
632,245
Distance Traveled
584,415
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,608
783
34
3
0
191,318
3
W
Olorun
9,110
828
60
5
0
217,523
1
L
Vamana
6,579
598
23
2
0
214,771
4
W
Horus
8,462
769
22
2
0
223,404
4
L
Sol
7,238
658
34
3
0
177,010
0
L
Chiron
7,096
645
43
4
0
192,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role