Player Matchup

Poseidon
Poseidon
LeavingitBlank
Poseidon
Level 100
God Stats
7W - 11L
1,518 SR
Queue Stats
23W - 34L
1,311 Elo+
Party 1
Loki
Loki
OG HoTxScOpE
Loki
Level 23
God Stats
1W - 4L
1,700 SR
Queue Stats
5W - 13L
1,347 Elo+
Party 1
Gilgamesh
Gilgamesh
xVECKZx
Gilgamesh
Level 67
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 63
1,635 SR
1,386 Elo+

VS

Team Averages
Level 50
1,457 SR
1,429 Elo+
Chang'e
Chang'e
Liebeㅤ
Chang'e
Level 67
God Stats
23W - 29L
1,487 SR
Queue Stats
704W - 767L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
NuNuNugent
Cthulhu
Level 67
God Stats
19W - 33L
1,383 SR
Queue Stats
324W - 353L
1,396 Elo+
Party 2
Da Ji
Da Ji
clrew
Da Ji
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
304W - 236L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
5 / 7 / 1
12,396
689
17,169
15,731
5,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 8 / 2
12,636
702
9,955
17,070
5,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
xVECKZx
Gilgamesh
15
1 / 5 / 5
11,042
613
7,341
23,221
16,723
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Liebeㅤ
Chang'e
19
5 / 3 / 14
13,135
730
18,849
19,836
7,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
NuNuNugent
Cthulhu
16
1 / 2 / 9
11,378
632
6,748
14,113
14,579
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
clrew
Da Ji
17
12 / 4 / 6
13,814
767
17,261
16,081
7,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
18
20
Deaths
9
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Poseidon
5
7
1
0.79
W
Chang'e
Liebeㅤ
Chang'e
5
3
14
4
W
Cthulhu
NuNuNugent
Cthulhu
1
2
9
2.75
L
3
8
2
0.5
W
Da Ji
clrew
Da Ji
12
4
6
3.75
L
Gilgamesh
xVECKZx
Gilgamesh
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,465
Damage
42,858
56,022
Taken
50,030
27,447
Mitigated
29,770
7,028
Healing
18,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
17,169
1,183
847
3,073
15,731
5,336
410
8,427
7,304
73,418
0
W
Chang'e
Liebeㅤ
Chang'e
18,849
1,884
3,663
10,623
19,836
7,252
976
5,636
14,065
76,823
0
W
Cthulhu
NuNuNugent
Cthulhu
6,748
120
534
3,055
14,113
14,579
264
6,603
7,510
34,931
0
L
9,955
3,732
0
1,244
17,070
5,388
558
8,145
8,925
0
38,303
W
Da Ji
clrew
Da Ji
17,261
3,531
0
619
16,081
7,939
1,264
4,930
11,151
0
39,365
L
Gilgamesh
xVECKZx
Gilgamesh
7,341
1,620
567
1,297
23,221
16,723
28
9,025
14,196
0
37,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,074
Gold Earned
38,327
183
Minions Killed
185
0
Camps Cleared
0
946,306
Distance Traveled
964,111
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,396
689
86
5
0
293,300
0
W
Chang'e
13,135
730
106
6
0
353,926
2
W
Cthulhu
11,378
632
42
2
0
301,881
0
L
Loki
12,636
702
50
3
0
313,270
0
W
Da Ji
13,814
767
37
2
0
308,304
0
L
Gilgamesh
11,042
613
47
3
0
339,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role