Player Matchup

Hel
Hel
Bronze III
Never_Found_30
Hel
Bronze III
Level 126
God Stats
1W - 0L
1,496 SR
Queue Stats
19W - 17L
1,288 MMR
Party 2
Odin
Odin
Bronze III
Ya_binch_squirtz
Odin
Bronze III
Level 37
God Stats
3W - 1L
1,359 SR
Queue Stats
12W - 10L
1,348 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
dogwar54_
Kukulkan
Bronze III
Level 118
God Stats
2W - 0L
1,514 SR
Queue Stats
22W - 13L
1,522 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,456 SR
1,386 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,582 SR
1,324 MMR
Fenrir
Fenrir
Gold III
ImHimItsMe
Fenrir
Gold III
Level 117
God Stats
39W - 36L
1,543 SR
Queue Stats
523W - 491L
1,305 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
Lordy2105
Zhong Kui
Gold III
Level 123
God Stats
2W - 2L
1,645 SR
Queue Stats
99W - 119L
1,239 MMR
Solo
Da Ji
Da Ji
Gold III
blkweeza
Da Ji
Gold III
Level 147
God Stats
17W - 16L
1,559 SR
Queue Stats
534W - 510L
1,427 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 13 / 9
14,480
603
8,907
36,718
15,612
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
11 / 4 / 6
16,875
703
25,639
28,502
26,914
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
dogwar54_
Kukulkan
20
4 / 10 / 9
15,936
664
21,438
21,367
7,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayGilgameshPersephoneAthenaTerra

VS

Bans
ChaacHadesAh Muzen CabAresNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ImHimItsMe
Fenrir
18
12 / 4 / 8
15,816
659
17,541
27,282
29,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Lordy2105
Zhong Kui
20
7 / 2 / 11
16,147
673
38,626
27,874
25,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
blkweeza
Da Ji
17
8 / 12 / 11
16,452
686
20,716
21,996
7,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
17
Kills
27
27
Deaths
18
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ImHimItsMe
Fenrir
12
4
8
4
L
Zhong Kui
Lordy2105
Zhong Kui
7
2
11
6.25
W
2
13
9
0.5
W
11
4
6
3.5
L
Da Ji
blkweeza
Da Ji
8
12
11
1.13
W
Kukulkan
dogwar54_
Kukulkan
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,984
Damage
76,883
86,587
Taken
77,152
50,062
Mitigated
62,505
25,549
Healing
18,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ImHimItsMe
Fenrir
17,541
2,033
0
2,741
27,282
29,562
627
9,335
17,947
54
45,878
L
Zhong Kui
Lordy2105
Zhong Kui
38,626
3,601
0
16,039
27,874
25,035
2,807
11,551
16,323
107,431
0
W
8,907
707
8,640
11,105
36,718
15,612
577
18,965
17,753
31,364
0
W
25,639
7,595
0
3,456
28,502
26,914
1,027
13,555
14,947
0
75,612
L
Da Ji
blkweeza
Da Ji
20,716
3,555
0
91
21,996
7,908
0
9,459
12,537
0
36,679
W
Kukulkan
dogwar54_
Kukulkan
21,438
1,396
337
2,011
21,367
7,536
1,245
6,106
15,261
91,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,291
Gold Earned
48,415
247
Minions Killed
202
0
Camps Cleared
0
1,346,539
Distance Traveled
1,217,760
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,816
659
32
1
0
426,458
1
L
Zhong Kui
16,147
673
139
6
0
420,104
8
W
Hel
14,480
603
40
2
0
444,607
3
W
Odin
16,875
703
63
3
0
493,748
3
L
Da Ji
16,452
686
31
1
0
371,198
2
W
Kukulkan
15,936
664
144
6
0
408,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role