Player Matchup

Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
MASSIOTA_
Da Ji
Level 147
God Stats
1W - 1L
1,710 SR
Queue Stats
42W - 42L
1,465 Elo+
Party 3
Raijin
Raijin
SolvingBarley26
Raijin
Level 83
God Stats
1W - 0L
1,634 SR
Queue Stats
63W - 37L
1,497 Elo+
Party 2
Cupid
Cupid
el marciano1444
Cupid
Level 102
God Stats
2W - 1L
1,444 SR
Queue Stats
172W - 161L
1,519 Elo+
Party 2
Artio
Artio
x_Junior-Silva_x
Artio
Level 144
God Stats
5W - 2L
1,571 SR
Queue Stats
131W - 157L
1,350 Elo+
Party 3
Team Averages
Level 121
1,572 SR
1,466 Elo+

VS

Team Averages
Level 107
1,470 SR
1,419 Elo+
Cthulhu
Cthulhu
Xenomorph 670
Cthulhu
Level 121
God Stats
7W - 7L
1,553 SR
Queue Stats
16W - 20L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YuyoElMatapuerco
Morgan Le Fay
Level 121
God Stats
7W - 6L
1,395 SR
Queue Stats
155W - 151L
1,401 Elo+
Solo
Neith
Neith
benjamonson
Neith
Level 86
God Stats
12W - 15L
1,576 SR
Queue Stats
812W - 786L
1,450 Elo+
Solo
King Arthur
King Arthur
slenderman43443
King Arthur
Level 81
God Stats
2W - 3L
1,599 SR
Queue Stats
55W - 65L
1,358 Elo+
Party 1
Pele
Pele
xenoking1999
Pele
Level 127
God Stats
1W - 2L
1,228 SR
Queue Stats
209W - 217L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 1 / 5
5,792
483
3,325
8,550
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
MASSIOTA_
Da Ji
10
5 / 3 / 5
6,817
568
6,219
8,293
2,646
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 2
6,654
555
3,428
6,172
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 4 / 1
6,094
508
5,033
8,306
2,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 0 / 5
7,859
655
5,057
8,942
9,148
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
2 / 2 / 4
6,113
509
4,776
8,932
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
YuyoElMatapuerco
Morgan Le Fay
11
5 / 2 / 0
6,710
559
6,060
7,474
3,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 3 / 4
6,421
535
6,276
8,095
2,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
slenderman43443
King Arthur
7
0 / 3 / 0
4,859
405
2,406
5,777
2,582
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
2 / 3 / 1
5,332
444
3,546
6,984
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
13
Kills
11
11
Deaths
13
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
5
2.5
W
Da Ji
MASSIOTA_
Da Ji
5
3
5
2.5
W
2
3
2
1
L
Cthulhu
2
2
4
2
L
Morgan Le Fay
YuyoElMatapuerco
Morgan Le Fay
5
2
0
2.5
L
2
3
4
1.33
W
3
4
1
0.88
L
King Arthur
slenderman43443
King Arthur
0
3
0
0
W
3
0
5
5.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,062
Damage
23,064
40,263
Taken
37,262
21,275
Mitigated
16,288
14,456
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,325
589
369
4,301
8,550
5,195
135
2,673
5,877
17,072
0
W
Da Ji
MASSIOTA_
Da Ji
6,219
1,189
0
2,159
8,293
2,646
68
1,606
6,687
0
22,572
W
3,428
409
0
956
6,172
2,013
516
3,207
2,965
40,125
0
L
Cthulhu
4,776
812
38
2,368
8,932
6,271
0
1,808
7,124
14,711
0
L
Morgan Le Fay
YuyoElMatapuerco
Morgan Le Fay
6,060
820
0
2,038
7,474
3,281
0
2,480
4,994
36,737
0
L
6,276
2,364
0
2,629
8,095
2,486
99
1,823
6,272
0
35,341
W
5,033
1,965
354
1,951
8,306
2,273
0
3,520
4,786
0
30,004
L
King Arthur
slenderman43443
King Arthur
2,406
644
0
250
5,777
2,582
0
3,610
2,167
0
12,210
W
5,057
846
172
4,194
8,942
9,148
520
162
8,780
43,324
0
L
3,546
987
0
635
6,984
1,668
0
2,089
4,895
0
19,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,216
Gold Earned
29,435
295
Minions Killed
217
0
Camps Cleared
0
1,107,922
Distance Traveled
1,142,146
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,792
483
27
2
0
235,052
6
W
Da Ji
6,817
568
37
3
0
232,286
2
W
Raijin
6,654
555
76
6
0
210,131
3
L
Cthulhu
6,113
509
22
2
0
239,577
3
L
Morgan Le Fay
6,710
559
71
6
0
239,188
2
L
Neith
6,421
535
75
6
0
210,762
2
W
Cupid
6,094
508
54
5
0
220,738
0
L
King Arthur
4,859
405
24
2
0
193,659
1
W
Artio
7,859
655
101
8
0
209,715
2
L
Pele
5,332
444
25
2
0
258,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role