Player Matchup

Hera
Hera
Deadcrow90
Hera
Level 16
God Stats
3W - 6L
1,493 SR
Queue Stats
25W - 30L
1,464 Elo+
Solo
Yemoja
Yemoja
Drkingd2
Yemoja
Level 25
God Stats
254W - 245L
1,541 SR
Queue Stats
635W - 633L
1,468 Elo+
Solo
Ra
Ra
PS_YENd09
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,295 Elo+
Solo
Neith
Neith
Sir_Yeet_
Neith
Level 6
God Stats
16W - 13L
1,566 SR
Queue Stats
18W - 15L
1,485 Elo+
Solo
Cthulhu
Cthulhu
ZCrowler78
Cthulhu
Level 5
God Stats
0W - 1L
1,247 SR
Queue Stats
15W - 13L
1,487 Elo+
Solo
Team Averages
Level 11
1,469 SR
1,440 Elo+

VS

Team Averages
Level 20
1,475 SR
1,460 Elo+
Artemis
Artemis
Black_Roshi
Artemis
Level 29
God Stats
1W - 0L
1,725 SR
Queue Stats
66W - 46L
1,582 Elo+
Solo
Medusa
Medusa
Chronic_Dustyy
Medusa
Level 14
God Stats
4W - 5L
1,343 SR
Queue Stats
27W - 30L
1,341 Elo+
Solo
Cthulhu
Cthulhu
Devils-Reject-x6
Cthulhu
Level 14
God Stats
3W - 3L
1,443 SR
Queue Stats
28W - 41L
1,278 Elo+
Solo
Neith
Neith
TheOneLeeroy
Neith
Level 15
God Stats
12W - 6L
1,549 SR
Queue Stats
13W - 7L
1,505 Elo+
Solo
Nemesis
Nemesis
melaza5
Nemesis
Level 29
God Stats
7W - 4L
1,314 SR
Queue Stats
27W - 23L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 7
12,626
1,052
16,871
16,196
4,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Drkingd2
Yemoja
18
7 / 7 / 6
13,182
1,099
19,586
25,117
10,620
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
0 / 10 / 6
9,825
819
3,442
13,696
3,879
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Sir_Yeet_
Neith
19
4 / 7 / 11
12,934
1,078
15,649
20,957
7,071
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
ZCrowler78
Cthulhu
18
0 / 11 / 7
10,603
884
7,243
26,744
13,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Black_Roshi
Artemis
20
14 / 6 / 18
13,906
1,159
31,201
17,933
7,148
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

19
13 / 3 / 7
13,726
1,144
22,425
11,197
4,391
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
1 / 2 / 21
11,481
957
8,013
16,791
7,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 2 / 15
12,863
1,072
15,798
10,740
4,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
melaza5
Nemesis
20
9 / 3 / 17
13,392
1,116
17,027
12,948
5,050
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
121
16
Kills
43
43
Deaths
16
37
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Artemis
Black_Roshi
Artemis
14
6
18
3.83
W
13
3
7
5.5
L
5
8
7
1.06
W
1
2
21
5.75
L
Yemoja
Drkingd2
Yemoja
7
7
6
1.43
L
0
10
6
0.3
L
Neith
Sir_Yeet_
Neith
4
7
11
1.36
W
6
2
15
6.75
L
Cthulhu
ZCrowler78
Cthulhu
0
11
7
0.32
W
Nemesis
melaza5
Nemesis
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,791
Damage
94,464
102,710
Taken
69,609
39,780
Mitigated
29,283
7,743
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Black_Roshi
Artemis
31,201
21,267
359
4,307
17,933
7,148
0
13,443
4,490
0
46,354
W
22,425
11,413
0
0
11,197
4,391
0
6,759
4,438
0
50,729
L
16,871
3,652
226
1,016
16,196
4,883
0
748
15,448
44,353
0
W
8,013
881
0
5,120
16,791
7,863
0
11,666
5,125
14,431
0
L
Yemoja
Drkingd2
Yemoja
19,586
6,274
1,190
2,335
25,117
10,620
0
1,712
23,405
46,846
0
L
3,442
1,314
408
221
13,696
3,879
0
337
13,359
7,678
0
L
Neith
Sir_Yeet_
Neith
15,649
7,600
208
2,025
20,957
7,071
0
1,437
19,520
0
28,954
W
15,798
8,647
0
1,859
10,740
4,831
0
6,772
3,968
0
52,997
L
Cthulhu
ZCrowler78
Cthulhu
7,243
456
94
20
26,744
13,327
0
3,779
22,965
21,973
0
W
Nemesis
melaza5
Nemesis
17,027
11,004
0
1,743
12,948
5,050
0
8,502
3,776
0
28,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,170
Gold Earned
65,368
190
Minions Killed
244
4
Camps Cleared
6
914,174
Distance Traveled
1,077,658
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,906
1,159
30
3
0
183,969
0
W
Medusa
13,726
1,144
71
6
4
224,614
3
L
Hera
12,626
1,052
65
5
0
194,775
1
W
Cthulhu
11,481
957
25
2
0
248,784
1
L
Yemoja
13,182
1,099
50
4
3
212,697
2
L
Ra
9,825
819
5
0
0
121,934
1
L
Neith
12,934
1,078
26
2
0
204,015
2
W
Neith
12,863
1,072
89
7
1
190,989
0
L
Cthulhu
10,603
884
44
4
1
180,753
0
W
Nemesis
13,392
1,116
29
2
1
229,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role