Player Matchup

Medusa
Medusa
AmishPorkchop
Medusa
Level 25
God Stats
10W - 7L
1,717 SR
Queue Stats
64W - 51L
1,527 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sir pacoloco
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 49L
1,574 Elo+
Party 2
Ra
Ra
sir vivorman
Ra
Level 123
God Stats
4W - 6L
1,170 SR
Queue Stats
53W - 45L
1,449 Elo+
Party 2
Fenrir
Fenrir
sirgodofcod
Fenrir
Level 148
God Stats
5W - 5L
1,344 SR
Queue Stats
108W - 109L
1,541 Elo+
Party 2
Agni
Agni
zman 1679
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 2
Team Averages
Level 63
1,446 SR
1,518 Elo+

VS

Team Averages
Level 21
1,577 SR
1,427 Elo+
Ymir
Ymir
 
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Crxyyola
Pele
Level 17
God Stats
12W - 10L
1,685 SR
Queue Stats
38W - 33L
1,464 Elo+
Solo
Ra
Ra
Havvik81
Ra
Level 31
God Stats
10W - 14L
1,456 SR
Queue Stats
363W - 382L
1,388 Elo+
Party 1
Izanami
Izanami
UnknownTheLost
Izanami
Level 18
God Stats
1W - 1L
1,708 SR
Queue Stats
50W - 49L
1,421 Elo+
Solo
Arachne
Arachne
Wiggleman34
Arachne
Level 25
God Stats
50W - 34L
1,535 SR
Queue Stats
197W - 219L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,123
512
3,109
4,313
1,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
sir pacoloco
Tsukuyomi
10
3 / 1 / 2
5,753
575
4,162
6,227
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 1
6,538
654
3,029
3,513
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
8
4 / 0 / 1
5,733
573
2,312
7,165
2,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
9
0 / 5 / 1
4,914
491
1,680
5,815
2,350
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 1 / 1
5,017
502
3,305
3,945
2,425
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
5
0 / 1 / 0
3,852
385
1,453
2,557
668
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 1 / 0
5,614
561
3,824
4,248
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
1 / 5 / 1
4,760
476
2,513
5,928
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Wiggleman34
Arachne
7
1 / 2 / 3
5,037
504
2,407
5,590
1,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
10
Kills
7
8
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
1
2.5
W
1
2
2
1
L
Pele
0
1
0
0
L
3
1
0
3
L
1
5
1
0.3
L
Arachne
Wiggleman34
Arachne
1
2
3
1.25
W
Tsukuyomi
sir pacoloco
Tsukuyomi
3
1
2
4
W
2
0
1
2.5
W
Fenrir
4
0
1
4.5
W
Agni
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,292
Damage
13,502
27,033
Taken
22,268
9,053
Mitigated
7,291
8,444
Healing
5,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,305
1,409
0
500
3,945
2,425
0
0
3,945
10,442
0
W
3,109
1,187
0
908
4,313
1,227
675
1,195
3,118
0
23,009
L
Pele
1,453
136
0
268
2,557
668
0
1,124
1,293
0
6,511
L
3,824
155
132
1,394
4,248
1,405
0
2,840
1,312
27,786
0
L
2,513
1,761
0
1,123
5,928
1,250
0
0
5,928
0
20,477
L
Arachne
Wiggleman34
Arachne
2,407
1,621
412
1,248
5,590
1,543
0
483
5,081
0
18,517
W
Tsukuyomi
sir pacoloco
Tsukuyomi
4,162
1,128
0
3,135
6,227
1,877
0
657
5,570
0
28,055
W
3,029
185
14
2,156
3,513
1,253
351
1,426
2,087
34,561
0
W
Fenrir
2,312
796
0
1,620
7,165
2,346
0
1,831
5,334
0
12,867
W
Agni
1,680
467
0
611
5,815
2,350
868
2,020
3,795
19,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,061
Gold Earned
24,280
258
Minions Killed
159
0
Camps Cleared
0
916,171
Distance Traveled
816,389
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,017
502
10
1
0
170,265
0
W
Medusa
5,123
512
40
4
0
154,886
0
L
Pele
3,852
385
14
1
0
83,329
1
L
Ra
5,614
561
47
5
0
193,262
1
L
Izanami
4,760
476
51
5
0
176,151
1
L
Arachne
5,037
504
37
4
0
193,382
0
W
Tsukuyomi
5,753
575
67
7
0
207,839
3
W
Ra
6,538
654
91
9
0
198,591
0
W
Fenrir
5,733
573
21
2
0
184,054
5
W
Agni
4,914
491
39
4
0
170,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role