Player Matchup

Thor
Thor
ChapinMC
Thor
Level 79
God Stats
2W - 3L
1,707 SR
Queue Stats
122W - 130L
1,459 Elo+
Party 2
Neith
Neith
Jayce6429
Neith
Level 29
God Stats
1W - 0L
1,783 SR
Queue Stats
2W - 4L
1,107 Elo+
Solo
He Bo
He Bo
dennervini
He Bo
Level 21
God Stats
2W - 8L
1,258 SR
Queue Stats
2W - 10L
965 Elo+
Party 1
Ymir
Ymir
landofthelost2
Ymir
Level 12
God Stats
34W - 38L
1,589 SR
Queue Stats
34W - 45L
1,500 Elo+
Party 2
Merlin
Merlin
meerkides
Merlin
Level 5
God Stats
2W - 4L
1,249 SR
Queue Stats
2W - 7L
1,057 Elo+
Party 1
Team Averages
Level 29
1,517 SR
1,217 Elo+

VS

Team Averages
Level 19
1,325 SR
1,247 Elo+
Olorun
Olorun
Opc_Jacob
Olorun
Level 16
God Stats
3W - 2L
1,349 SR
Queue Stats
149W - 146L
1,069 Elo+
Solo
Agni
Agni
Slayer4ever8
Agni
Level 29
God Stats
0W - 4L
1,155 SR
Queue Stats
122W - 178L
1,176 Elo+
Solo
He Bo
He Bo
StrawKlownz
He Bo
Level 26
God Stats
17W - 11L
1,637 SR
Queue Stats
50W - 54L
1,413 Elo+
Solo
Hachiman
Hachiman
ii-_-creamcheese
Hachiman
Level 5
God Stats
2W - 3L
1,245 SR
Queue Stats
2W - 4L
1,160 Elo+
Solo
Cerberus
Cerberus
olddominik
Cerberus
Level 17
God Stats
4W - 10L
1,238 SR
Queue Stats
14W - 20L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
11 / 1 / 1
9,970
586
10,370
12,351
4,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Jayce6429
Neith
12
2 / 4 / 7
7,882
464
5,125
8,245
2,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
13
9 / 2 / 3
8,419
495
9,097
6,329
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 11
8,380
493
6,704
10,081
7,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
meerkides
Merlin
12
2 / 9 / 6
7,251
427
4,019
8,490
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Opc_Jacob
Olorun
14
11 / 5 / 2
9,515
560
10,722
12,670
5,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 1 / 0
4,653
274
0
435
43
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
3 / 4 / 3
8,165
480
11,105
12,181
4,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 9 / 1
6,356
374
1,991
10,295
2,857
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
olddominik
Cerberus
12
2 / 6 / 4
7,171
422
3,761
14,029
10,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
25
Kills
16
18
Deaths
25
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
11
1
1
11.5
W
Neith
Jayce6429
Neith
2
4
7
1.38
L
Olorun
Opc_Jacob
Olorun
11
5
2
2.4
L
0
1
0
0
L
3
4
3
1.13
W
He Bo
9
2
3
5.25
L
0
9
1
0.06
W
1
2
11
3.25
W
Merlin
meerkides
Merlin
2
9
6
0.56
L
Cerberus
olddominik
Cerberus
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,315
Damage
27,579
45,496
Taken
49,610
20,406
Mitigated
24,446
7,120
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
10,370
4,249
0
4,870
12,351
4,532
231
4,895
7,456
0
60,465
W
Neith
Jayce6429
Neith
5,125
2,414
0
1,164
8,245
2,959
1,591
4,794
3,451
0
38,641
L
Olorun
Opc_Jacob
Olorun
10,722
4,297
0
3,238
12,670
5,985
2,286
4,977
7,693
39,499
3,215
L
0
0
0
0
435
43
0
0
435
0
0
L
11,105
522
0
4,073
12,181
4,953
0
3,670
8,511
51,518
0
W
He Bo
9,097
925
0
836
6,329
1,971
376
3,073
3,256
32,413
0
L
1,991
1,627
0
1,020
10,295
2,857
468
4,636
5,659
0
21,130
W
6,704
1,218
0
250
10,081
7,963
264
5,436
4,645
23,691
0
W
Merlin
meerkides
Merlin
4,019
1,019
0
0
8,490
2,981
532
6,365
2,125
19,208
0
L
Cerberus
olddominik
Cerberus
3,761
236
0
828
14,029
10,608
54
6,537
7,492
21,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,902
Gold Earned
35,860
307
Minions Killed
266
0
Camps Cleared
0
1,358,523
Distance Traveled
1,097,250
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,970
586
111
7
0
308,253
2
W
Neith
7,882
464
76
4
0
249,547
0
L
Olorun
9,515
560
69
4
0
283,969
2
L
Agni
4,653
274
0
0
0
10,383
0
L
He Bo
8,165
480
93
5
0
289,654
4
W
He Bo
8,419
495
59
3
0
291,576
1
L
Hachiman
6,356
374
40
2
0
240,799
0
W
Ymir
8,380
493
32
2
0
270,300
0
W
Merlin
7,251
427
29
2
0
238,847
2
L
Cerberus
7,171
422
64
4
0
272,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role